Console elevator control (entity)

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Description

Geometry or a model for applying a GUI

Spawn Arguments

The following is a list of key/value pairs, also known as spawn arguments, that function with this entity.

KEY DESCRIPTION
ai_can_use Description not available.
ai_max_uses Description not available.
ai_reuse_wait How many secs to wait before AI can use this console again (5)
ai_use_anim The anim mood to set on the AI user of this console. Ex: ‘console’ would play the anim ‘console_use’ (‘console’)
ai_use_once Description not available.
ai_use_time Once the AI starts using this console, it will spend this many secs. at this console(3.0)
ai_use_trigger_wait How many secs to wait before firing this consoles triggers. (2)
bindPerchSpot Description not available.
def_perch Description not available.
def_perchSquawk Description not available.
editor_bool XXXX Description not available.
editor_color Description not available.
editor_def XXXX Description not available.
editor_gui XXXX Description not available.
editor_maxs Description not available.
editor_mins Description not available.
editor_rotatable Description not available.
editor_showangle Description not available.
editor_usage Geometry or a model for applying a GUI
editor_usage9 Description not available.
editor_var XXXX Description not available.
gui Description not available.
health the amount of damage the console can take before becoming damaged (1)
hide Description not available.
inherit Description not available.
matter Description not available.
model Description not available.
noTalonSquawk Description not available.
noTalonTarget Description not available.
offset_perch Offset from origin of where talon perches (0 0 32)
snd_idle Description not available.
snd_translate Description not available.
solid Description not available.
spawnclass Description not available.
translate Description not available.

Inheritance

This entity is derived from the following:

Note : Entries marked in italics are classes defined in the SDK.

Notes

Notes not available.