SetLightParms (script event)

Game class

This event operates on an instance of the game class type {{{gameclass}}}

Description

Sets the red/green/blue/alpha shader parms on the light and the model.

Usage

void setLightParms( float parm0, float parm1, float parm2, float parm3 )

Parameters

  • tba

Examples

 none

Notes

tba