SetSpawnVector (script event)

The information on this page is specific to Quake 4 .


Game class

This event operates on an instance of the game class type {{{gameclass}}}

Description

Usage

void setSpawnVector( string key , vector vec )

Parameters

  • [key] - Name of key that accepts a vector.
  • [vec] - vector information.

Examples

$my_entity.setSpawnVector( "angle", '0 0 90' );

Notes

This script event does not return any values.