Trigger damagable (entity)

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Description

Variable sized repeatable trigger. Must be targeted at one or more entities.

Spawn Arguments

The following is a list of key/value pairs, also known as spawn arguments, that function with this entity.

KEY DESCRIPTION
accepts_wounds Description not available.
accurateguitrace Description not available.
alignToJoint Description not available.
angle Description not available.
anim Description not available.
applyDamageEffects Description not available.
bind Description not available.
bindOrientated Description not available.
bindToBody Description not available.
bindToJoint Description not available.
bindanim Description not available.
cameraTarget Description not available.
cinematic Description not available.
classname Description not available.
clipmodel Description not available.
cone Description not available.
cylinder Description not available.
delay Description not available.
dispose_delay Description not available.
editor_bool XXXX Description not available.
editor_color Description not available.
editor_material Description not available.
editor_maxs Description not available.
editor_mins Description not available.
editor_usage Variable sized repeatable trigger. Must be targeted at one or more entities.
editor_usage2 Description not available.
editor_usage3 Description not available.
editor_var XXXX Description not available.
gravity Description not available.
guiTarget Description not available.
health amount of damage to take before triggering
hide Description not available.
ignoreGravityZones Description not available.
maxs Description not available.
mins Description not available.
model Description not available.
moveToJoint Description not available.
name Description not available.
networkSync Description not available.
neverDormant Description not available.
noJawFlap Description not available.
noPortal Description not available.
noclipmodel Description not available.
notouch Description not available.
offset_aim Description not available.
origin Description not available.
push_cosine Description not available.
pushes Description not available.
random wait variance (default 0)
rotation Description not available.
scriptobject Description not available.
size Description not available.
solidForTeam Description not available.
spawnclass Description not available.
target Description not available.
triggerBehavior describes what can trigger the trigger. 0 is player only, 1 is friendlies only, 2 is monsters only, 3 is player, monsters, and friendlies, 4 is trigger_classes, 5 is anything. Default: 0. players, monsters, characters, and func_activtors can trigger triggers
wait seconds between triggerings. Use ‘-1’ to indicate one time only. (default 0.5)

Inheritance

This entity is derived from the following:

Note : Entries marked in italics are classes defined in the SDK.

Notes

Notes not available.