# Aas showAreas (cvar)

## Description

This displays the contents flags and debug outline for the current AAS area.

## Usage

At the console type…

aas_showAreas [float]

## Parameters

• [float] - 0 doesn’t shows area, 1 shows area

## Flags

Flag Enabled Description
CVAR_ALL all flags
CVAR_BOOL variable is a boolean
CVAR_INTEGER variable is an integer
CVAR_FLOAT X variable is a float
CVAR_SYSTEM system variable
CVAR_RENDERER renderer variable
CVAR_SOUND sound variable
CVAR_GUI gui variable
CVAR_GAME X game variable
CVAR_TOOL tool variable
CVAR_USERINFO sent to servers, available to menu
CVAR_SERVERINFO sent from servers, available to menu
CVAR_NETWORKSYNC cvar is synced from the server to clients
CVAR_STATIC X statically declared, not user created
CVAR_CHEAT X variable is considered a cheat
CVAR_NOCHEAT variable is not considered a cheat
CVAR_INIT can only be set from the command-line
CVAR_ROM display only, cannot be set by user at all
CVAR_ARCHIVE set to cause it to be saved to a config file
CVAR_MODIFIED X set when the variable is modified

## Notes

Walk to an area on the map & bring down the console. The console will display the area # and it’s contents flags.

While viewing the game, the outline of the current area the player is in will be outlined in red, with reachabilities to adjoining areas shown with cyan arrows and ids.

If the current position of the player isn’t in an area and a PushPointIntoArea succeeds you will see yellow player bounds.

See AAS for more information on creating the AAS map.

Note: Enemy Territory: Quake Wars only:
the cvar bot_threading must be set to 0