Aas showAreas (cvar)
Description
This displays the contents flags and debug outline for the current AAS area.
Usage
At the console type…
aas_showAreas [float]
Parameters
- [float] - 0 doesn’t shows area, 1 shows area
Flags
Flag | Enabled | Description |
---|---|---|
CVAR_ALL | all flags | |
CVAR_BOOL | variable is a boolean | |
CVAR_INTEGER | variable is an integer | |
CVAR_FLOAT | X | variable is a float |
CVAR_SYSTEM | system variable | |
CVAR_RENDERER | renderer variable | |
CVAR_SOUND | sound variable | |
CVAR_GUI | gui variable | |
CVAR_GAME | X | game variable |
CVAR_TOOL | tool variable | |
CVAR_USERINFO | sent to servers, available to menu | |
CVAR_SERVERINFO | sent from servers, available to menu | |
CVAR_NETWORKSYNC | cvar is synced from the server to clients | |
CVAR_STATIC | X | statically declared, not user created |
CVAR_CHEAT | X | variable is considered a cheat |
CVAR_NOCHEAT | variable is not considered a cheat | |
CVAR_INIT | can only be set from the command-line | |
CVAR_ROM | display only, cannot be set by user at all | |
CVAR_ARCHIVE | set to cause it to be saved to a config file | |
CVAR_MODIFIED | X | set when the variable is modified |
Notes
Walk to an area on the map & bring down the console. The console will display the area # and it’s contents flags.
While viewing the game, the outline of the current area the player is in will be outlined in red, with reachabilities to adjoining areas shown with cyan arrows and ids.
If the current position of the player isn’t in an area and a PushPointIntoArea succeeds you will see yellow player bounds.
See AAS for more information on creating the AAS map.
- Note: Enemy Territory: Quake Wars only:
- the cvar bot_threading must be set to 0