Aas showWallEdges (cvar)
Description
Displays the AAS walls for AI.
Usage
At the console type…
aas_showWallEdges [float]
Parameters
- [float] - 0 doesn’t show AAS computed walls, 1 does show AAS computed walls.
Flags
Flag | Enabled | Description |
---|---|---|
CVAR_ALL | all flags | |
CVAR_BOOL | variable is a boolean | |
CVAR_INTEGER | variable is an integer | |
CVAR_FLOAT | X | variable is a float |
CVAR_SYSTEM | system variable | |
CVAR_RENDERER | renderer variable | |
CVAR_SOUND | sound variable | |
CVAR_GUI | gui variable | |
CVAR_GAME | X | game variable |
CVAR_TOOL | tool variable | |
CVAR_USERINFO | sent to servers, available to menu | |
CVAR_SERVERINFO | sent from servers, available to menu | |
CVAR_NETWORKSYNC | cvar is synced from the server to clients | |
CVAR_STATIC | X | statically declared, not user created |
CVAR_CHEAT | X | variable is considered a cheat |
CVAR_NOCHEAT | variable is not considered a cheat | |
CVAR_INIT | can only be set from the command-line | |
CVAR_ROM | display only, cannot be set by user at all | |
CVAR_ARCHIVE | set to cause it to be saved to a config file | |
CVAR_MODIFIED | X | set when the variable is modified |
Notes
This displays the walls computed for the AAS. These are the walls the that AI will see, not walls the player will interact with. Red lines will form around objects that have AAS computed for them. It only shows AAS walls parallel to the ground not walls that are verticle. Curves aren’t taken in to account when computing the AAS so they may not appear if curves are used for the floor/wall.