Ai debugMove (cvar)


Debug visualisation, draws movement information for monsters including the AAS path to it’s current move goal.

  • Magenta box : Physics bounding box
  • Yellow box : Melee range
  • Cyan trail : trail of the immadiate recent movement of the monster


At the console type…

ai_debugMove [BOOLEAN]


  • [BOOLEAN] - Enable/disable.


Flag Enabled Description
CVAR_ALL all flags
CVAR_BOOL X variable is a boolean
CVAR_INTEGER variable is an integer
CVAR_FLOAT variable is a float
CVAR_SYSTEM system variable
CVAR_RENDERER renderer variable
CVAR_SOUND sound variable
CVAR_GUI gui variable
CVAR_GAME X game variable
CVAR_TOOL tool variable
CVAR_USERINFO sent to servers, available to menu
CVAR_SERVERINFO sent from servers, available to menu
CVAR_NETWORKSYNC cvar is synced from the server to clients
CVAR_STATIC X statically declared, not user created
CVAR_CHEAT X variable is considered a cheat
CVAR_NOCHEAT variable is not considered a cheat
CVAR_INIT can only be set from the command-line
CVAR_ROM display only, cannot be set by user at all
CVAR_ARCHIVE set to cause it to be saved to a config file
CVAR_MODIFIED X set when the variable is modified


Can be useful to debug an AAS map by seeing if a monster has a AAS path to you.