ClearSignalThread (script event)

Game class

This event operates on an instance of the game class type {{{gameclass}}}

Description

Clears the script callback function set for when the given signal is raised on the given entity.

Usage

void clearSignalThread( float signalNum , entity ent )

Parameters

  • [signalNum] - The signal to clear.
  • [ent] - The entity to clear these signals from.

Examples

 
sys.clearSignalThread(1, door2a);

Notes

This script event does not return any values.