ClearSignalThread (script event)
Game class
This event operates on an instance of the game class type {{{gameclass}}}
Description
Clears the script callback function set for when the given signal is raised on the given entity.
Usage
void clearSignalThread( float signalNum , entity ent )
Parameters
- [signalNum] - The signal to clear.
- [ent] - The entity to clear these signals from.
Examples
sys.clearSignalThread(1, door2a);
Notes
This script event does not return any values.