ClearSignal (script event)

Game class

This event operates on an instance of the game class type {{{gameclass}}}

Description

Disables the callback function on the specified signal.

Usage

void clearSignal( float signalNum )

Parameters

  • [signalNum] - The number of the signal to disable callback.

Examples

 
$my_entity.clearSignal(1);

Notes

This script event does not return any values.