CopySpawnArgs (script event)
Game class
This event operates on an instance of the game class type {{{gameclass}}}
Description
Copies the spawn args from an entity.
Usage
void copySpawnArgs( entity ent )
Parameters
- [ent] - The entity to copy spawn arguments from.
Examples
void reverse_monster_gravity (entity ent_mon_this){
sys.copySpawnArgs(ent_mon_this); //copy the entity's spawn arguments
//more code here
}
Notes
This script event does not return any values.
After using copySpawnArgs, you may need to use setSpawnArg to set explicitly those spawn args which need to be changed.