CopySpawnArgs (script event)

Game class

This event operates on an instance of the game class type {{{gameclass}}}

Description

Copies the spawn args from an entity.

Usage

void copySpawnArgs( entity ent )

Parameters

  • [ent] - The entity to copy spawn arguments from.

Examples

 
void reverse_monster_gravity (entity ent_mon_this){
 
    sys.copySpawnArgs(ent_mon_this); //copy the entity's spawn arguments
    //more code here
 
}

Notes

This script event does not return any values.

After using copySpawnArgs, you may need to use setSpawnArg to set explicitly those spawn args which need to be changed.