G damageScale (cvar)
Description
Scales the final damage on a player by this factor.
Usage
At the console type…
g_damageScale [FLOAT]
Parameters
- [FLOAT] Sets the factor to scale the damage a player recieves.
Flags
Flag | Enabled | Description |
---|---|---|
CVAR_ALL | all flags | |
CVAR_BOOL | variable is a boolean | |
CVAR_INTEGER | variable is an integer | |
CVAR_FLOAT | X | variable is a float |
CVAR_SYSTEM | system variable | |
CVAR_RENDERER | renderer variable | |
CVAR_SOUND | sound variable | |
CVAR_GUI | gui variable | |
CVAR_GAME | X | game variable |
CVAR_TOOL | tool variable | |
CVAR_USERINFO | sent to servers, available to menu | |
CVAR_SERVERINFO | sent from servers, available to menu | |
CVAR_NETWORKSYNC | cvar is synced from the server to clients | |
CVAR_STATIC | X | statically declared, not user created |
CVAR_CHEAT | variable is considered a cheat | |
CVAR_NOCHEAT | X | variable is not considered a cheat |
CVAR_INIT | can only be set from the command-line | |
CVAR_ROM | display only, cannot be set by user at all | |
CVAR_ARCHIVE | X | set to cause it to be saved to a config file |
CVAR_MODIFIED | X | set when the variable is modified |
Notes
Set this CVar to a high value to play some frikin’ insta-gib.