GetKey (script event)
Game class
This event operates on an instance of the game class type {{{gameclass}}}
Description
Retrieves the value of a specific spawn arg.
Usage
string getKey( string key )
Parameters
- [key] - The spawn argument to return the value of.
Examples
void double_monster_gravity (entity ent_mon_this){
string mon_class;
mon_class=ent_mon_this.getKey("className");
//more code here
sys.spawn(mon_class);
}
Notes
This script event returns the value of the specified spawn argument as a string.