GetProjectileState (script event)
Game class
This event operates on an instance of the game class type {{{gameclass}}}
Description
Returns the current state of a projectile.
- Note: Doom 3 only:
-
These values can be found in doom_defs.script. It returns one
of the following:
- PROJECTILE_SPAWNED
- PROJECTILE_CREATED
- PROJECTILE_LAUNCHED
- PROJECTILE_FIZZLED
- PROJECTILE_EXPLODED
Usage
float getProjectileState( );
Parameters
None.
Examples
projectile.getProjectileState() == PROJECTILE_LAUNCHED
Notes
None.