IsTethered (script event)
Game class
This event operates on an instance of the game class type {{{gameclass}}}
Description
Return true if the AI is currently tethered
Usage
float isTethered( )
Parameters
- tba
Examples
none
Notes
tba
This event operates on an instance of the game class type {{{gameclass}}}
Return true if the AI is currently tethered
float isTethered( )
none
tba