Net serverDlBaseURL (cvar)

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Description

This CVar specifies the URL where custom content can be autodownloaded.

Usage

At the console type…

net_serverDrawClient [INTEGER]

Parameters

  • [STRING] - URL to base folder on ftp or http server for custom content.

Flags

Flag Enabled Description
CVAR_ALL all flags
CVAR_BOOL variable is a boolean
CVAR_INTEGER variable is an integer
CVAR_FLOAT variable is a float
CVAR_SYSTEM system variable
CVAR_RENDERER renderer variable
CVAR_SOUND sound variable
CVAR_GUI gui variable
CVAR_GAME game variable
CVAR_TOOL tool variable
CVAR_USERINFO sent to servers, available to menu
CVAR_SERVERINFO sent from servers, available to menu
CVAR_NETWORKSYNC cvar is synced from the server to clients
CVAR_STATIC statically declared, not user created
CVAR_CHEAT variable is considered a cheat
CVAR_NOCHEAT variable is not considered a cheat
CVAR_INIT can only be set from the command-line
CVAR_ROM display only, cannot be set by user at all
CVAR_ARCHIVE set to cause it to be saved to a config file
CVAR_MODIFIED set when the variable is modified

Notes

Each custom PK4 must be stored on the file server in a relative mirror folder structure of that on the game server. Case in point, a PK4 from the game server might be located at …

C:\Program Files\Doom 3\base\map_swd3dm1.pk4

This same file must be stored in a relative location on your file server such as …

http://www.your-web-server.com/doom3/base/map_swd3dm1.pk4

In this case the correct setting for net_serverDlBaseURL would be …

net_serverDlBaseURL "http://www.your-web-server.com/doom3"