R multiSamples (cvar)
Description
Enables/disables antialiasing and sets by how much the scenes are antialiased.
Usage
At the console type…
r_multisamples [int]
Parameters
- [int] - Number of samples to use by anti-aliasing. (2, 4, 8, 16)
Flags
Flag | Enabled | Description |
---|---|---|
CVAR_ALL | all flags | |
CVAR_BOOL | variable is a boolean | |
CVAR_INTEGER | X | variable is an integer |
CVAR_FLOAT | variable is a float | |
CVAR_SYSTEM | system variable | |
CVAR_RENDERER | X | renderer variable |
CVAR_SOUND | sound variable | |
CVAR_GUI | gui variable | |
CVAR_GAME | game variable | |
CVAR_TOOL | tool variable | |
CVAR_USERINFO | sent to servers, available to menu | |
CVAR_SERVERINFO | sent from servers, available to menu | |
CVAR_NETWORKSYNC | cvar is synced from the server to clients | |
CVAR_STATIC | X | statically declared, not user created |
CVAR_CHEAT | variable is considered a cheat | |
CVAR_NOCHEAT | variable is not considered a cheat | |
CVAR_INIT | can only be set from the command-line | |
CVAR_ROM | display only, cannot be set by user at all | |
CVAR_ARCHIVE | X | set to cause it to be saved to a config file |
CVAR_MODIFIED | X | set when the variable is modified |
Notes
This CVar is changed automatically by the Options > System > Advanced Options > Antialiasing. Current ATi hardware is only capable of using up to 6 antialiased samples (using MSAA) while nVidia is capable of up to 8 samples but only as a MSAA/SSAA combination (only 4 samples using straight MSAA). What this means is that setting a value higher than 4 or 8 depending on the hardware used will produce no changes. To avoid overriding this CVar by the settings in the graphics display control panel, the anti-aliasing settings should be set to “Application Preference” in the control panel. This CVar requires the vid_restart console command to produce any change.