R showLightCount (cvar)

Description

This CVar colours polygons depending on how many lights interact with that surface.

Usage

At the console type…

r_showlightcount [Int]

Parameters

  • [Int]
    • 0 - Disable.
    • 1 - Enable for front faces.
    • 2 - Enable for front and back faces.
    • 3 - Same as 2 and also prints overdraw rate in the console.

Flags

Flag Enabled Description
CVAR_ALL all flags
CVAR_BOOL variable is a boolean
CVAR_INTEGER X variable is an integer
CVAR_FLOAT variable is a float
CVAR_SYSTEM system variable
CVAR_RENDERER X renderer variable
CVAR_SOUND sound variable
CVAR_GUI gui variable
CVAR_GAME game variable
CVAR_TOOL tool variable
CVAR_USERINFO sent to servers, available to menu
CVAR_SERVERINFO sent from servers, available to menu
CVAR_NETWORKSYNC cvar is synced from the server to clients
CVAR_STATIC X statically declared, not user created
CVAR_CHEAT X variable is considered a cheat
CVAR_NOCHEAT variable is not considered a cheat
CVAR_INIT can only be set from the command-line
CVAR_ROM display only, cannot be set by user at all
CVAR_ARCHIVE set to cause it to be saved to a config file
CVAR_MODIFIED X set when the variable is modified

Notes

The colours represent the number of light interactions as follows:

Black = 0
Red = 1
Green = 2
Dark blue = 3
Cyan = 4
Purple = 5
White = 6+

Please note that surfaces whose materials use vertex and fragment programs are coloured black.

It can also help to set ” r_showTris 3” and ” r_showLightScissors 1”.