R showLightCount (cvar)
Description
This CVar colours polygons depending on how many lights interact with that surface.
Usage
At the console type…
r_showlightcount [Int]
Parameters
- [Int]
- 0 - Disable.
- 1 - Enable for front faces.
- 2 - Enable for front and back faces.
- 3 - Same as 2 and also prints overdraw rate in the console.
Flags
Flag | Enabled | Description |
---|---|---|
CVAR_ALL | all flags | |
CVAR_BOOL | variable is a boolean | |
CVAR_INTEGER | X | variable is an integer |
CVAR_FLOAT | variable is a float | |
CVAR_SYSTEM | system variable | |
CVAR_RENDERER | X | renderer variable |
CVAR_SOUND | sound variable | |
CVAR_GUI | gui variable | |
CVAR_GAME | game variable | |
CVAR_TOOL | tool variable | |
CVAR_USERINFO | sent to servers, available to menu | |
CVAR_SERVERINFO | sent from servers, available to menu | |
CVAR_NETWORKSYNC | cvar is synced from the server to clients | |
CVAR_STATIC | X | statically declared, not user created |
CVAR_CHEAT | X | variable is considered a cheat |
CVAR_NOCHEAT | variable is not considered a cheat | |
CVAR_INIT | can only be set from the command-line | |
CVAR_ROM | display only, cannot be set by user at all | |
CVAR_ARCHIVE | set to cause it to be saved to a config file | |
CVAR_MODIFIED | X | set when the variable is modified |
Notes
The colours represent the number of light interactions as follows:
Black = 0
Red = 1
Green = 2
Dark blue = 3
Cyan = 4
Purple = 5
White = 6+
Please note that surfaces whose materials use vertex and fragment programs are coloured black.
It can also help to set ” r_showTris 3” and ” r_showLightScissors 1”.