R showPrimitives (cvar)
Description
Reports surfaces, vertex indexes, vertices and texture memory used in scene.
Usage
At the console type…
r_showPrimitives [int]
Parameters
- [int]
- 0 - Disable.
- 1 - Display first set of information.
- 2 - Display second set of information.
Flags
Flag | Enabled | Description |
---|---|---|
CVAR_ALL | all flags | |
CVAR_BOOL | variable is a boolean | |
CVAR_INTEGER | X | variable is an integer |
CVAR_FLOAT | variable is a float | |
CVAR_SYSTEM | system variable | |
CVAR_RENDERER | X | renderer variable |
CVAR_SOUND | sound variable | |
CVAR_GUI | gui variable | |
CVAR_GAME | game variable | |
CVAR_TOOL | tool variable | |
CVAR_USERINFO | sent to servers, available to menu | |
CVAR_SERVERINFO | sent from servers, available to menu | |
CVAR_NETWORKSYNC | cvar is synced from the server to clients | |
CVAR_STATIC | X | statically declared, not user created |
CVAR_CHEAT | X | variable is considered a cheat |
CVAR_NOCHEAT | variable is not considered a cheat | |
CVAR_INIT | can only be set from the command-line | |
CVAR_ROM | display only, cannot be set by user at all | |
CVAR_ARCHIVE | set to cause it to be saved to a config file | |
CVAR_MODIFIED | X | set when the variable is modified |
Notes
The information displayed with “1”:
- views - Number of drawn camera views.
- draws - How many draw calls are sent to the GPU.
- tris - Number of total polygons sent to the GPU.
- shdw - Number of shadow polygons sent to the GPU.
- vbo - Number of vertex buffers.
- image - How much memory is being used by textures in the current scene only (it doesn’t include frame buffer memory).
The information displayed with “2”:
- v - Same as views above.
- ds - Same as draws above.
- t - Number of polygons (after removing the number of shadow polygons) / “ambient” polygons.
- v - Number of vertices (after removing the number of shadow vertices) / “ambient” vertices.
- st - Number of shadow triangles only.
- sv - Number of shadow vertices only.
- image - Same as image above.