SetOrigin (script event)
Game class
This event operates on an instance of the game class type {{{gameclass}}}
Description
Sets the current position of this entity (relative to it’s bind parent if any).
Usage
void setOrigin( vector origin )
Parameters
- [origin] - The position to apply to this entity.
Examples
$my_entity.setOrigin('54 98 78');
Notes
This script event does not return any values.