SetSkin (script event)
Game class
This event operates on an instance of the game class type {{{gameclass}}}
Description
Sets the skin this entity uses.
Usage
void setSkin( string skinName )
Parameters
- [skinName] - The skin to apply to this entity.
Examples
$my_entity.setSkin("skins/elevator_door_dirty");
Notes
This script event does not return any values.
Set to “” to turn off the skin.