SetWorldOrigin (script event)
Game class
This event operates on an instance of the game class type {{{gameclass}}}
Description
Sets the current position of this entity (regardless of any bind parent).
Usage
void setWorldOrigin( vector origin )
Parameters
- [origin] - The position to apply to this entity.
Examples
$my_entity.setWorldOrigin('57 68 19');
Notes
This script event does not return any values.