StartFx (script event)
Game class
This event operates on an instance of the game class type {{{gameclass}}}
Description
Starts an FX on this entity.
Usage
void startFx( string fx )
Parameters
- [fx] - The fx to apply to this entity.
Examples
$my_entity.startFx("fx/bigteleporter4");
Notes
This script event does not return any values.