StartFx (script event)

Game class

This event operates on an instance of the game class type {{{gameclass}}}

Description

Starts an FX on this entity.

Usage

void startFx( string fx )

Parameters

  • [fx] - The fx to apply to this entity.

Examples

 
$my_entity.startFx("fx/bigteleporter4");

Notes

This script event does not return any values.