Ui hitscanTint (cvar)
Description
This CVar controls the tint applied to hitscan effects.
A tint applied to select hitscan effects.
Specified as a value in HSV color space.
Usage
At the console type…
ui_hitscanTint [vector]
Parameters
- [vector] - ( H S V )
- Hue - [0.0-360.0]
- Saturation - [0.0-1.0]
- Value - [0.75-1.0]
Flags
| Flag | Enabled | Description |
|---|---|---|
| CVAR_ALL | all flags | |
| CVAR_BOOL | variable is a boolean | |
| CVAR_INTEGER | variable is an integer | |
| CVAR_FLOAT | variable is a float | |
| CVAR_SYSTEM | system variable | |
| CVAR_RENDERER | renderer variable | |
| CVAR_SOUND | sound variable | |
| CVAR_GUI | gui variable | |
| CVAR_GAME | X | game variable |
| CVAR_TOOL | tool variable | |
| CVAR_USERINFO | X | sent to servers, available to menu |
| CVAR_SERVERINFO | sent from servers, available to menu | |
| CVAR_NETWORKSYNC | cvar is synced from the server to clients | |
| CVAR_STATIC | statically declared, not user created | |
| CVAR_CHEAT | variable is considered a cheat | |
| CVAR_NOCHEAT | variable is not considered a cheat | |
| CVAR_INIT | can only be set from the command-line | |
| CVAR_ROM | display only, cannot be set by user at all | |
| CVAR_ARCHIVE | X | set to cause it to be saved to a config file |
| CVAR_MODIFIED | set when the variable is modified |
