Ui ready (cvar)
Description
This CVar signals that ‘player is ready or not ready to start playing’
Usage
At the console type…
ui_ready [string]
Parameters
- [string] - ( “Ready” or “Not Ready” )
Flags
Flag | Enabled | Description |
---|---|---|
CVAR_ALL | all flags | |
CVAR_BOOL | variable is a boolean | |
CVAR_INTEGER | variable is an integer | |
CVAR_FLOAT | variable is a float | |
CVAR_SYSTEM | system variable | |
CVAR_RENDERER | renderer variable | |
CVAR_SOUND | sound variable | |
CVAR_GUI | gui variable | |
CVAR_GAME | X | game variable |
CVAR_TOOL | tool variable | |
CVAR_USERINFO | X | sent to servers, available to menu |
CVAR_SERVERINFO | sent from servers, available to menu | |
CVAR_NETWORKSYNC | cvar is synced from the server to clients | |
CVAR_STATIC | statically declared, not user created | |
CVAR_CHEAT | variable is considered a cheat | |
CVAR_NOCHEAT | variable is not considered a cheat | |
CVAR_INIT | can only be set from the command-line | |
CVAR_ROM | display only, cannot be set by user at all | |
CVAR_ARCHIVE | set to cause it to be saved to a config file | |
CVAR_MODIFIED | set when the variable is modified |
Notes
no idea if code will accept other values, idCvar is defined as above.