Code: |
models/mapobjects/my_model/my_terrain { stone { blend bumpmap map addnormals (textures/rock/skysand1_local.tga, heightmap (textures/rock/skysand1_bmp.tga, 4)) scale 5, 5 } { blend diffusemap map textures/rock/skysand1_d.tga scale 5, 5 vertexColor } { blend specularmap map textures/rock/dirt03_s.tga scale 5, 5 vertexColor } { blend bumpmap map addnormals( textures/hell/sharprock2_local.tga, heightmap( textures/hell/sharprock2_h.tga, 8 ) ) scale 5, 5 } { blend diffusemap map textures/rock/sharprock3.tga scale 5, 5 inverseVertexColor } { blend specularmap map textures/rock/sharprock3_s.tga scale 5, 5 inverseVertexColor } } |
Code: |
models/mapobjects/my_model/my_terrain { stone { blend bumpmap map addnormals (textures/rock/skysand1_local.tga, heightmap (textures/rock/skysand1_bmp.tga, 4)) scale 5, 5 } { blend diffusemap map textures/rock/skysand1_d.tga scale 5, 5 vertexColor } { blend specularmap map textures/rock/dirt03_s.tga scale 5, 5 vertexColor } { blend bumpmap map addnormals( textures/hell/sharprock2_local.tga, heightmap( textures/hell/sharprock2_h.tga, 8 ) ) scale 5, 5 } { blend diffusemap map textures/rock/sharprock3.tga scale 5, 5 inverseVertexColor } { blend specularmap map textures/rock/sharprock3_s.tga scale 5, 5 inverseVertexColor } } |