Mordenkainen@Posted: Wed Aug 10, 2005 5:08 pm :
This is a bit of a shameless plug but http://www.beyond3d.com/forum/showthread.php?t=22498 posted a small article with these developer's views on OGL's future and their reasons for sticking with OGL (or D3D).



BNA!@Posted: Wed Aug 10, 2005 6:42 pm :
You don't have even a shy bone, so you know we love you shameless :)

BTW here's the direct link to the article before it falls off from the homepage:

http://www.beyond3d.com/forum/showthread.php?t=22498

(tell me if there's a direct link to display it from he homepage without seeing it getting lost and I'll change it).

Interesting and moved to news.



Mordenkainen@Posted: Wed Aug 10, 2005 9:28 pm :
Heh, you read me like a book. Btw, thanks for the correct link. bad case of copy & paste.



Intel17@Posted: Fri Aug 12, 2005 3:56 am :
When John Carmack uses D3D and enjoys it, then OpenGL is officially dead in the Windows gaming world.



_shank@Posted: Fri Aug 12, 2005 4:40 am :
Intel17 wrote:
When John Carmack uses D3D and enjoys it, then OpenGL is officially dead in the Windows gaming world.


But then again there is PS3



antpocas@Posted: Sat Aug 13, 2005 8:37 pm :
Intel17 wrote:
When John Carmack uses D3D and enjoys it, then OpenGL is officially dead in the Windows gaming world.
He didn't say he enjoyed it more than OpenGL.



Sparky@Posted: Sun Aug 21, 2005 7:58 pm :
As far as I know,Direct3D is only being used for the Xbox 360 port. Id is using OpenGL for the PC (and PS3?) version of the next engine.