kat@Posted: Wed Aug 10, 2005 10:41 pm    Post subject: Tutorial List : TEXTURES: Place any and all tutorials links in here to do with creating Textures for Doom 3 (or nextGen titles).

DO NOT post tutorial requests, see this topic for that.
_________________
Co-Admin - Modelling and modding tutorials and tips


Last edited by kat on Wed Aug 10, 2005 11:03 pm; edited 1 time in total



kat@Posted: Wed Aug 10, 2005 11:00 pm    Post subject: : Textures
How to create DDS textures using the Compressonator
How to create texture for Doom 3
Texture creation pt.1
Texture creation pt.2
creating bumpmaps from real World photographs
Using the GIMP to create normalmaps
using 'renderbumpflat' to create textures
'renderbumpflat' tricks and tips
creating bumpmaps from images pt.1
creating bumpmaps from images pt.2
Creating basic Quake 3 style textures

Materials (shaders)
Quick and Dirty Material primer
Does 'twosided' work with MD5 models
Material 'syntax'
'polygonoffset' parameter info

Special Effects (sfx)

Sky Portals/Boxes
How to make a SkyBox from photos
Assembling a SkyBox
_________________
Co-Admin - Modelling and modding tutorials and tips


Last edited by kat on Wed Nov 23, 2005 7:16 pm; edited 2 times in total



voldemort@Posted: Fri Apr 21, 2006 3:25 am    Post subject: Tutorial (Tip) 3d animated displacement in textures: Tutorial (Tip) 3d animated displacement in textures
http://www.doom3world.org/phpbb2/viewtopic.php?t=15419&sid=6d9150e50f30c23099645cc6c1d467dd
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell



voldemort@Posted: Fri Apr 21, 2006 4:04 am    Post subject: Tutorial (tip) editdecls like fx editor but for textures: Tutorial (tip) editdecls like fx editor but for textures


http://www.doom3world.org/phpbb2/viewtopic.php?p=140653#140653
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell



voldemort@Posted: Wed Jun 21, 2006 2:51 pm    Post subject: Tutorial (tip) dynamic text(scrolling and particles): Tutorial (tip) dynamic text(scrolling and particles)

http://www.doom3world.org/phpbb2/viewtopic.php?p=146755#146755
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell



voldemort@Posted: Wed Jun 21, 2006 3:04 pm    Post subject: Tutorial Tip how to create a mask effect in doom 3: Tutorial Tip how to create a mask effect in doom 3

http://www.doom3world.org/phpbb2/viewtopic.php?p=146763#146763
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell



voldemort@Posted: Mon Jun 26, 2006 5:34 pm    Post subject: Tutorial (tip) textures that fade in and out whith mask: http://www.doom3world.org/phpbb2/viewtopic.php?t=16205

Tutorial (tip) textures that fade in and out whith mask
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell



voldemort@Posted: Tue Aug 15, 2006 6:55 pm    Post subject: : tutorial(tip) multiple aphatest stages
http://www.doom3world.org/phpbb2/viewtopic.php?t=16693
Tutorial (tip) how to get deform expand an normals to work
http://www.doom3world.org/phpbb2/viewtopic.php?t=16694
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell



kat@Posted: Wed Aug 10, 2005 10:41 pm    Post subject: Tutorial List : TEXTURES: Place any and all tutorials links in here to do with creating Textures for Doom 3 (or nextGen titles).

DO NOT post tutorial requests, see this topic for that.
_________________
Co-Admin - Modelling and modding tutorials and tips


Last edited by kat on Wed Aug 10, 2005 11:03 pm; edited 1 time in total



kat@Posted: Wed Aug 10, 2005 11:00 pm    Post subject: : Textures
How to create DDS textures using the Compressonator
How to create texture for Doom 3
Texture creation pt.1
Texture creation pt.2
creating bumpmaps from real World photographs
Using the GIMP to create normalmaps
using 'renderbumpflat' to create textures
'renderbumpflat' tricks and tips
creating bumpmaps from images pt.1
creating bumpmaps from images pt.2
Creating basic Quake 3 style textures

Materials (shaders)
Quick and Dirty Material primer
Does 'twosided' work with MD5 models
Material 'syntax'
'polygonoffset' parameter info

Special Effects (sfx)

Sky Portals/Boxes
How to make a SkyBox from photos
Assembling a SkyBox
_________________
Co-Admin - Modelling and modding tutorials and tips


Last edited by kat on Wed Nov 23, 2005 7:16 pm; edited 2 times in total



voldemort@Posted: Fri Apr 21, 2006 3:25 am    Post subject: Tutorial (Tip) 3d animated displacement in textures: Tutorial (Tip) 3d animated displacement in textures
http://www.doom3world.org/phpbb2/viewtopic.php?t=15419&sid=6d9150e50f30c23099645cc6c1d467dd
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell



voldemort@Posted: Fri Apr 21, 2006 4:04 am    Post subject: Tutorial (tip) editdecls like fx editor but for textures: Tutorial (tip) editdecls like fx editor but for textures


http://www.doom3world.org/phpbb2/viewtopic.php?p=140653#140653
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell



voldemort@Posted: Wed Jun 21, 2006 2:51 pm    Post subject: Tutorial (tip) dynamic text(scrolling and particles): Tutorial (tip) dynamic text(scrolling and particles)

http://www.doom3world.org/phpbb2/viewtopic.php?p=146755#146755
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell



voldemort@Posted: Wed Jun 21, 2006 3:04 pm    Post subject: Tutorial Tip how to create a mask effect in doom 3: Tutorial Tip how to create a mask effect in doom 3

http://www.doom3world.org/phpbb2/viewtopic.php?p=146763#146763
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell



voldemort@Posted: Mon Jun 26, 2006 5:34 pm    Post subject: Tutorial (tip) textures that fade in and out whith mask: http://www.doom3world.org/phpbb2/viewtopic.php?t=16205

Tutorial (tip) textures that fade in and out whith mask
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell



voldemort@Posted: Tue Aug 15, 2006 6:55 pm    Post subject: : tutorial(tip) multiple aphatest stages
http://www.doom3world.org/phpbb2/viewtopic.php?t=16693
Tutorial (tip) how to get deform expand an normals to work
http://www.doom3world.org/phpbb2/viewtopic.php?t=16694
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell



kat@Posted: Wed Aug 10, 2005 11:41 pm :
Place any and all tutorials links in here to do with creating Textures for Doom 3 (or nextGen titles).

DO NOT post tutorial requests, see this topic for that.



kat@Posted: Thu Aug 11, 2005 12:00 am :
Textures
How to create DDS textures using the Compressonator
How to create texture for Doom 3
Texture creation pt.1
Texture creation pt.2
creating bumpmaps from real World photographs
Using the GIMP to create normalmaps
using 'renderbumpflat' to create textures
'renderbumpflat' tricks and tips
creating bumpmaps from images pt.1
creating bumpmaps from images pt.2
Creating basic Quake 3 style textures

Materials (shaders)
Quick and Dirty Material primer
Does 'twosided' work with MD5 models
Material 'syntax'
'polygonoffset' parameter info

Special Effects (sfx)

Sky Portals/Boxes
How to make a SkyBox from photos
Assembling a SkyBox



voldemort@Posted: Fri Apr 21, 2006 4:25 am :
Tutorial (Tip) 3d animated displacement in textures
http://www.doom3world.org/phpbb2/viewto ... c6c1d467dd



voldemort@Posted: Fri Apr 21, 2006 5:04 am :
Tutorial (tip) editdecls like fx editor but for textures


http://www.doom3world.org/phpbb2/viewto ... 653#140653



voldemort@Posted: Wed Jun 21, 2006 3:51 pm :
Tutorial (tip) dynamic text(scrolling and particles)

http://www.doom3world.org/phpbb2/viewto ... 755#146755



voldemort@Posted: Wed Jun 21, 2006 4:04 pm :
Tutorial Tip how to create a mask effect in doom 3

http://www.doom3world.org/phpbb2/viewto ... 763#146763



voldemort@Posted: Mon Jun 26, 2006 6:34 pm :
http://www.doom3world.org/phpbb2/viewtopic.php?t=16205

Tutorial (tip) textures that fade in and out whith mask



voldemort@Posted: Tue Aug 15, 2006 7:55 pm :
tutorial(tip) multiple aphatest stages
http://www.doom3world.org/phpbb2/viewtopic.php?t=16693
Tutorial (tip) how to get deform expand an normals to work
http://www.doom3world.org/phpbb2/viewtopic.php?t=16694



kat@Posted: Wed Aug 10, 2005 10:41 pm :
Place any and all tutorials links in here to do with creating Textures for Doom 3 (or nextGen titles).

DO NOT post tutorial requests, see this topic for that.



kat@Posted: Wed Aug 10, 2005 11:00 pm :
Textures
How to create DDS textures using the Compressonator
How to create texture for Doom 3
Texture creation pt.1
Texture creation pt.2
creating bumpmaps from real World photographs
Using the GIMP to create normalmaps
using 'renderbumpflat' to create textures
'renderbumpflat' tricks and tips
creating bumpmaps from images pt.1
creating bumpmaps from images pt.2
Creating basic Quake 3 style textures

Materials (shaders)
Quick and Dirty Material primer
Does 'twosided' work with MD5 models
Material 'syntax'
'polygonoffset' parameter info

Special Effects (sfx)

Sky Portals/Boxes
How to make a SkyBox from photos
Assembling a SkyBox



voldemort@Posted: Fri Apr 21, 2006 3:25 am :
Tutorial (Tip) 3d animated displacement in textures
http://www.doom3world.org/phpbb2/viewto ... c6c1d467dd



voldemort@Posted: Fri Apr 21, 2006 4:04 am :
Tutorial (tip) editdecls like fx editor but for textures


http://www.doom3world.org/phpbb2/viewto ... 653#140653



voldemort@Posted: Wed Jun 21, 2006 2:51 pm :
Tutorial (tip) dynamic text(scrolling and particles)

http://www.doom3world.org/phpbb2/viewto ... 755#146755



voldemort@Posted: Wed Jun 21, 2006 3:04 pm :
Tutorial Tip how to create a mask effect in doom 3

http://www.doom3world.org/phpbb2/viewto ... 763#146763



voldemort@Posted: Mon Jun 26, 2006 5:34 pm :
http://www.doom3world.org/phpbb2/viewtopic.php?t=16205

Tutorial (tip) textures that fade in and out whith mask



voldemort@Posted: Tue Aug 15, 2006 6:55 pm :
tutorial(tip) multiple aphatest stages
http://www.doom3world.org/phpbb2/viewtopic.php?t=16693
Tutorial (tip) how to get deform expand an normals to work
http://www.doom3world.org/phpbb2/viewtopic.php?t=16694



kat@Posted: Wed Aug 10, 2005 10:41 pm :
Place any and all tutorials links in here to do with creating Textures for Doom 3 (or nextGen titles).

DO NOT post tutorial requests, see this topic for that.



kat@Posted: Wed Aug 10, 2005 11:00 pm :
Textures
How to create DDS textures using the Compressonator
How to create texture for Doom 3
Texture creation pt.1
Texture creation pt.2
creating bumpmaps from real World photographs
Using the GIMP to create normalmaps
using 'renderbumpflat' to create textures
'renderbumpflat' tricks and tips
creating bumpmaps from images pt.1
creating bumpmaps from images pt.2
Creating basic Quake 3 style textures

Materials (shaders)
Quick and Dirty Material primer
Does 'twosided' work with MD5 models
Material 'syntax'
'polygonoffset' parameter info

Special Effects (sfx)

Sky Portals/Boxes
How to make a SkyBox from photos
Assembling a SkyBox



voldemort@Posted: Fri Apr 21, 2006 3:25 am :
Tutorial (Tip) 3d animated displacement in textures
http://www.doom3world.org/phpbb2/viewto ... c6c1d467dd



voldemort@Posted: Fri Apr 21, 2006 4:04 am :
Tutorial (tip) editdecls like fx editor but for textures


http://www.doom3world.org/phpbb2/viewto ... 653#140653



voldemort@Posted: Wed Jun 21, 2006 2:51 pm :
Tutorial (tip) dynamic text(scrolling and particles)

http://www.doom3world.org/phpbb2/viewto ... 755#146755



voldemort@Posted: Wed Jun 21, 2006 3:04 pm :
Tutorial Tip how to create a mask effect in doom 3

http://www.doom3world.org/phpbb2/viewto ... 763#146763



voldemort@Posted: Mon Jun 26, 2006 5:34 pm :
http://www.doom3world.org/phpbb2/viewtopic.php?t=16205

Tutorial (tip) textures that fade in and out whith mask



voldemort@Posted: Tue Aug 15, 2006 6:55 pm :
tutorial(tip) multiple aphatest stages
http://www.doom3world.org/phpbb2/viewtopic.php?t=16693
Tutorial (tip) how to get deform expand an normals to work
http://www.doom3world.org/phpbb2/viewtopic.php?t=16694



kat@Posted: Wed Aug 10, 2005 10:41 pm :
Place any and all tutorials links in here to do with creating Textures for Doom 3 (or nextGen titles).

DO NOT post tutorial requests, see this topic for that.



kat@Posted: Wed Aug 10, 2005 11:00 pm :
Textures
How to create DDS textures using the Compressonator
How to create texture for Doom 3
Texture creation pt.1
Texture creation pt.2
creating bumpmaps from real World photographs
Using the GIMP to create normalmaps
using 'renderbumpflat' to create textures
'renderbumpflat' tricks and tips
creating bumpmaps from images pt.1
creating bumpmaps from images pt.2
Creating basic Quake 3 style textures

Materials (shaders)
Quick and Dirty Material primer
Does 'twosided' work with MD5 models
Material 'syntax'
'polygonoffset' parameter info

Special Effects (sfx)

Sky Portals/Boxes
How to make a SkyBox from photos
Assembling a SkyBox



voldemort@Posted: Fri Apr 21, 2006 3:25 am :
Tutorial (Tip) 3d animated displacement in textures
http://www.doom3world.org/phpbb2/viewto ... c6c1d467dd



voldemort@Posted: Fri Apr 21, 2006 4:04 am :
Tutorial (tip) editdecls like fx editor but for textures


http://www.doom3world.org/phpbb2/viewto ... 653#140653



voldemort@Posted: Wed Jun 21, 2006 2:51 pm :
Tutorial (tip) dynamic text(scrolling and particles)

http://www.doom3world.org/phpbb2/viewto ... 755#146755



voldemort@Posted: Wed Jun 21, 2006 3:04 pm :
Tutorial Tip how to create a mask effect in doom 3

http://www.doom3world.org/phpbb2/viewto ... 763#146763



voldemort@Posted: Mon Jun 26, 2006 5:34 pm :
http://www.doom3world.org/phpbb2/viewtopic.php?t=16205

Tutorial (tip) textures that fade in and out whith mask



voldemort@Posted: Tue Aug 15, 2006 6:55 pm :
tutorial(tip) multiple aphatest stages
http://www.doom3world.org/phpbb2/viewtopic.php?t=16693
Tutorial (tip) how to get deform expand an normals to work
http://www.doom3world.org/phpbb2/viewtopic.php?t=16694



kat@Posted: Wed Aug 10, 2005 10:41 pm :
Place any and all tutorials links in here to do with creating Textures for Doom 3 (or nextGen titles).

DO NOT post tutorial requests, see this topic for that.



kat@Posted: Wed Aug 10, 2005 11:00 pm :
Textures
How to create DDS textures using the Compressonator
How to create texture for Doom 3
Texture creation pt.1
Texture creation pt.2
creating bumpmaps from real World photographs
Using the GIMP to create normalmaps
using 'renderbumpflat' to create textures
'renderbumpflat' tricks and tips
creating bumpmaps from images pt.1
creating bumpmaps from images pt.2
Creating basic Quake 3 style textures

Materials (shaders)
Quick and Dirty Material primer
Does 'twosided' work with MD5 models
Material 'syntax'
'polygonoffset' parameter info

Special Effects (sfx)

Sky Portals/Boxes
How to make a SkyBox from photos
Assembling a SkyBox



voldemort@Posted: Fri Apr 21, 2006 3:25 am :
Tutorial (Tip) 3d animated displacement in textures
http://www.doom3world.org/phpbb2/viewto ... c6c1d467dd



voldemort@Posted: Fri Apr 21, 2006 4:04 am :
Tutorial (tip) editdecls like fx editor but for textures


http://www.doom3world.org/phpbb2/viewto ... 653#140653



voldemort@Posted: Wed Jun 21, 2006 2:51 pm :
Tutorial (tip) dynamic text(scrolling and particles)

http://www.doom3world.org/phpbb2/viewto ... 755#146755



voldemort@Posted: Wed Jun 21, 2006 3:04 pm :
Tutorial Tip how to create a mask effect in doom 3

http://www.doom3world.org/phpbb2/viewto ... 763#146763



voldemort@Posted: Mon Jun 26, 2006 5:34 pm :
http://www.doom3world.org/phpbb2/viewtopic.php?t=16205

Tutorial (tip) textures that fade in and out whith mask



voldemort@Posted: Tue Aug 15, 2006 6:55 pm :
tutorial(tip) multiple aphatest stages
http://www.doom3world.org/phpbb2/viewtopic.php?t=16693
Tutorial (tip) how to get deform expand an normals to work
http://www.doom3world.org/phpbb2/viewtopic.php?t=16694



kat@Posted: Wed Aug 10, 2005 10:41 pm :
Place any and all tutorials links in here to do with creating Textures for Doom 3 (or nextGen titles).

DO NOT post tutorial requests, see this topic for that.



kat@Posted: Wed Aug 10, 2005 11:00 pm :
Textures
How to create DDS textures using the Compressonator
How to create texture for Doom 3
Texture creation pt.1
Texture creation pt.2
creating bumpmaps from real World photographs
Using the GIMP to create normalmaps
using 'renderbumpflat' to create textures
'renderbumpflat' tricks and tips
creating bumpmaps from images pt.1
creating bumpmaps from images pt.2
Creating basic Quake 3 style textures

Materials (shaders)
Quick and Dirty Material primer
Does 'twosided' work with MD5 models
Material 'syntax'
'polygonoffset' parameter info

Special Effects (sfx)

Sky Portals/Boxes
How to make a SkyBox from photos
Assembling a SkyBox



voldemort@Posted: Fri Apr 21, 2006 3:25 am :
Tutorial (Tip) 3d animated displacement in textures
http://www.doom3world.org/phpbb2/viewto ... c6c1d467dd



voldemort@Posted: Fri Apr 21, 2006 4:04 am :
Tutorial (tip) editdecls like fx editor but for textures


http://www.doom3world.org/phpbb2/viewto ... 653#140653



voldemort@Posted: Wed Jun 21, 2006 2:51 pm :
Tutorial (tip) dynamic text(scrolling and particles)

http://www.doom3world.org/phpbb2/viewto ... 755#146755



voldemort@Posted: Wed Jun 21, 2006 3:04 pm :
Tutorial Tip how to create a mask effect in doom 3

http://www.doom3world.org/phpbb2/viewto ... 763#146763



voldemort@Posted: Mon Jun 26, 2006 5:34 pm :
http://www.doom3world.org/phpbb2/viewtopic.php?t=16205

Tutorial (tip) textures that fade in and out whith mask



voldemort@Posted: Tue Aug 15, 2006 6:55 pm :
tutorial(tip) multiple aphatest stages
http://www.doom3world.org/phpbb2/viewtopic.php?t=16693
Tutorial (tip) how to get deform expand an normals to work
http://www.doom3world.org/phpbb2/viewtopic.php?t=16694



kat@Posted: Wed Aug 10, 2005 10:41 pm    Post subject: Tutorial List : TEXTURES: Place any and all tutorials links in here to do with creating Textures for Doom 3 (or nextGen titles).

DO NOT post tutorial requests, see this topic for that.
_________________
Co-Admin - Modelling and modding tutorials and tips


Last edited by kat on Wed Aug 10, 2005 11:03 pm; edited 1 time in total



kat@Posted: Wed Aug 10, 2005 11:00 pm    Post subject: : Textures
How to create DDS textures using the Compressonator
How to create texture for Doom 3
Texture creation pt.1
Texture creation pt.2
creating bumpmaps from real World photographs
Using the GIMP to create normalmaps
using 'renderbumpflat' to create textures
'renderbumpflat' tricks and tips
creating bumpmaps from images pt.1
creating bumpmaps from images pt.2
Creating basic Quake 3 style textures

Materials (shaders)
Quick and Dirty Material primer
Does 'twosided' work with MD5 models
Material 'syntax'
'polygonoffset' parameter info

Special Effects (sfx)

Sky Portals/Boxes
How to make a SkyBox from photos
Assembling a SkyBox
_________________
Co-Admin - Modelling and modding tutorials and tips


Last edited by kat on Wed Nov 23, 2005 7:16 pm; edited 2 times in total



voldemort@Posted: Fri Apr 21, 2006 3:25 am    Post subject: Tutorial (Tip) 3d animated displacement in textures: Tutorial (Tip) 3d animated displacement in textures
http://www.doom3world.org/phpbb2/viewtopic.php?t=15419&sid=6d9150e50f30c23099645cc6c1d467dd
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell
quote from rich is bored
""I can prove to anyone here that ghosts aren't real. You just have to let me kill you first.""



voldemort@Posted: Fri Apr 21, 2006 4:04 am    Post subject: Tutorial (tip) editdecls like fx editor but for textures: Tutorial (tip) editdecls like fx editor but for textures


http://www.doom3world.org/phpbb2/viewtopic.php?p=140653#140653
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell
quote from rich is bored
""I can prove to anyone here that ghosts aren't real. You just have to let me kill you first.""



voldemort@Posted: Wed Jun 21, 2006 2:51 pm    Post subject: Tutorial (tip) dynamic text(scrolling and particles): Tutorial (tip) dynamic text(scrolling and particles)

http://www.doom3world.org/phpbb2/viewtopic.php?p=146755#146755
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell
quote from rich is bored
""I can prove to anyone here that ghosts aren't real. You just have to let me kill you first.""



voldemort@Posted: Wed Jun 21, 2006 3:04 pm    Post subject: Tutorial Tip how to create a mask effect in doom 3: Tutorial Tip how to create a mask effect in doom 3

http://www.doom3world.org/phpbb2/viewtopic.php?p=146763#146763
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell
quote from rich is bored
""I can prove to anyone here that ghosts aren't real. You just have to let me kill you first.""



voldemort@Posted: Mon Jun 26, 2006 5:34 pm    Post subject: Tutorial (tip) textures that fade in and out whith mask: http://www.doom3world.org/phpbb2/viewtopic.php?t=16205

Tutorial (tip) textures that fade in and out whith mask
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell
quote from rich is bored
""I can prove to anyone here that ghosts aren't real. You just have to let me kill you first.""



voldemort@Posted: Tue Aug 15, 2006 6:55 pm    Post subject: : tutorial(tip) multiple aphatest stages
http://www.doom3world.org/phpbb2/viewtopic.php?t=16693
Tutorial (tip) how to get deform expand an normals to work
http://www.doom3world.org/phpbb2/viewtopic.php?t=16694
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell
quote from rich is bored
""I can prove to anyone here that ghosts aren't real. You just have to let me kill you first.""



kat@Posted: Wed Aug 10, 2005 10:41 pm    Post subject: Tutorial List : TEXTURES: Place any and all tutorials links in here to do with creating Textures for Doom 3 (or nextGen titles).

DO NOT post tutorial requests, see this topic for that.
_________________
Co-Admin - Modelling and modding tutorials and tips


Last edited by kat on Wed Aug 10, 2005 11:03 pm; edited 1 time in total



kat@Posted: Wed Aug 10, 2005 11:00 pm    Post subject: : Textures
How to create DDS textures using the Compressonator
How to create texture for Doom 3
Texture creation pt.1
Texture creation pt.2
creating bumpmaps from real World photographs
Using the GIMP to create normalmaps
using 'renderbumpflat' to create textures
'renderbumpflat' tricks and tips
creating bumpmaps from images pt.1
creating bumpmaps from images pt.2
Creating basic Quake 3 style textures

Materials (shaders)
Quick and Dirty Material primer
Does 'twosided' work with MD5 models
Material 'syntax'
'polygonoffset' parameter info

Special Effects (sfx)

Sky Portals/Boxes
How to make a SkyBox from photos
Assembling a SkyBox
_________________
Co-Admin - Modelling and modding tutorials and tips


Last edited by kat on Wed Nov 23, 2005 7:16 pm; edited 2 times in total



voldemort@Posted: Fri Apr 21, 2006 3:25 am    Post subject: Tutorial (Tip) 3d animated displacement in textures: Tutorial (Tip) 3d animated displacement in textures
http://www.doom3world.org/phpbb2/viewtopic.php?t=15419&sid=6d9150e50f30c23099645cc6c1d467dd
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell
quote from rich is bored
""I can prove to anyone here that ghosts aren't real. You just have to let me kill you first.""



voldemort@Posted: Fri Apr 21, 2006 4:04 am    Post subject: Tutorial (tip) editdecls like fx editor but for textures: Tutorial (tip) editdecls like fx editor but for textures


http://www.doom3world.org/phpbb2/viewtopic.php?p=140653#140653
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell
quote from rich is bored
""I can prove to anyone here that ghosts aren't real. You just have to let me kill you first.""



voldemort@Posted: Wed Jun 21, 2006 2:51 pm    Post subject: Tutorial (tip) dynamic text(scrolling and particles): Tutorial (tip) dynamic text(scrolling and particles)

http://www.doom3world.org/phpbb2/viewtopic.php?p=146755#146755
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell
quote from rich is bored
""I can prove to anyone here that ghosts aren't real. You just have to let me kill you first.""



voldemort@Posted: Wed Jun 21, 2006 3:04 pm    Post subject: Tutorial Tip how to create a mask effect in doom 3: Tutorial Tip how to create a mask effect in doom 3

http://www.doom3world.org/phpbb2/viewtopic.php?p=146763#146763
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell
quote from rich is bored
""I can prove to anyone here that ghosts aren't real. You just have to let me kill you first.""



voldemort@Posted: Mon Jun 26, 2006 5:34 pm    Post subject: Tutorial (tip) textures that fade in and out whith mask: http://www.doom3world.org/phpbb2/viewtopic.php?t=16205

Tutorial (tip) textures that fade in and out whith mask
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell
quote from rich is bored
""I can prove to anyone here that ghosts aren't real. You just have to let me kill you first.""



voldemort@Posted: Tue Aug 15, 2006 6:55 pm    Post subject: : tutorial(tip) multiple aphatest stages
http://www.doom3world.org/phpbb2/viewtopic.php?t=16693
Tutorial (tip) how to get deform expand an normals to work
http://www.doom3world.org/phpbb2/viewtopic.php?t=16694
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell
quote from rich is bored
""I can prove to anyone here that ghosts aren't real. You just have to let me kill you first.""



kat@Posted: Wed Aug 10, 2005 10:41 pm    Post subject: Tutorial List : TEXTURES: Place any and all tutorials links in here to do with creating Textures for Doom 3 (or nextGen titles).

DO NOT post tutorial requests, see this topic for that.
_________________
Co-Admin - Modelling and modding tutorials and tips


Last edited by kat on Wed Aug 10, 2005 11:03 pm; edited 1 time in total



kat@Posted: Wed Aug 10, 2005 11:00 pm    Post subject: : Textures
How to create DDS textures using the Compressonator
How to create texture for Doom 3
Texture creation pt.1
Texture creation pt.2
creating bumpmaps from real World photographs
Using the GIMP to create normalmaps
using 'renderbumpflat' to create textures
'renderbumpflat' tricks and tips
creating bumpmaps from images pt.1
creating bumpmaps from images pt.2
Creating basic Quake 3 style textures

Materials (shaders)
Quick and Dirty Material primer
Does 'twosided' work with MD5 models
Material 'syntax'
'polygonoffset' parameter info

Special Effects (sfx)

Sky Portals/Boxes
How to make a SkyBox from photos
Assembling a SkyBox
_________________
Co-Admin - Modelling and modding tutorials and tips


Last edited by kat on Wed Nov 23, 2005 7:16 pm; edited 2 times in total



voldemort@Posted: Fri Apr 21, 2006 3:25 am    Post subject: Tutorial (Tip) 3d animated displacement in textures: Tutorial (Tip) 3d animated displacement in textures
http://www.doom3world.org/phpbb2/viewtopic.php?t=15419&sid=6d9150e50f30c23099645cc6c1d467dd
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell
quote from rich is bored
""I can prove to anyone here that ghosts aren't real. You just have to let me kill you first.""



voldemort@Posted: Fri Apr 21, 2006 4:04 am    Post subject: Tutorial (tip) editdecls like fx editor but for textures: Tutorial (tip) editdecls like fx editor but for textures


http://www.doom3world.org/phpbb2/viewtopic.php?p=140653#140653
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell
quote from rich is bored
""I can prove to anyone here that ghosts aren't real. You just have to let me kill you first.""



voldemort@Posted: Wed Jun 21, 2006 2:51 pm    Post subject: Tutorial (tip) dynamic text(scrolling and particles): Tutorial (tip) dynamic text(scrolling and particles)

http://www.doom3world.org/phpbb2/viewtopic.php?p=146755#146755
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell
quote from rich is bored
""I can prove to anyone here that ghosts aren't real. You just have to let me kill you first.""



voldemort@Posted: Wed Jun 21, 2006 3:04 pm    Post subject: Tutorial Tip how to create a mask effect in doom 3: Tutorial Tip how to create a mask effect in doom 3

http://www.doom3world.org/phpbb2/viewtopic.php?p=146763#146763
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell
quote from rich is bored
""I can prove to anyone here that ghosts aren't real. You just have to let me kill you first.""



voldemort@Posted: Mon Jun 26, 2006 5:34 pm    Post subject: Tutorial (tip) textures that fade in and out whith mask: http://www.doom3world.org/phpbb2/viewtopic.php?t=16205

Tutorial (tip) textures that fade in and out whith mask
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell
quote from rich is bored
""I can prove to anyone here that ghosts aren't real. You just have to let me kill you first.""



voldemort@Posted: Tue Aug 15, 2006 6:55 pm    Post subject: : tutorial(tip) multiple aphatest stages
http://www.doom3world.org/phpbb2/viewtopic.php?t=16693
Tutorial (tip) how to get deform expand an normals to work
http://www.doom3world.org/phpbb2/viewtopic.php?t=16694
_________________
it was bad enough imps and maggots everywhere but when that Hellknight copped a feel that was to much now I really was in hell
quote from rich is bored
""I can prove to anyone here that ghosts aren't real. You just have to let me kill you first.""