Brain Trepaning@Posted: Mon Sep 12, 2005 10:47 pm :
Grabbed the ZBrush demo, gave it a shot, here's the results of a quick trial:

2000 polys with Normalmap

Image

Image

Image



iceheart@Posted: Tue Sep 13, 2005 12:41 am :
Worthy of the daikatana mod!



Sparky@Posted: Tue Sep 13, 2005 4:31 am :
That's one impressive hairdo!
Thanks for posting pictures of the low polygon count version. I'd very much like to try making a Doom 3 character at some point, and seeing your model is encouraging. Keep up the good work!



Brain Trepaning@Posted: Tue Sep 13, 2005 7:15 am :
A new creation, 1800 unoptimized polys!

Image

Image

Image

Image

It would look better if I could get 3ds Max to load the next level hi-poly Actually, it would still look like this, just with finer detail. :/



Brain Trepaning@Posted: Mon Sep 12, 2005 10:47 pm :
Grabbed the ZBrush demo, gave it a shot, here's the results of a quick trial:

2000 polys with Normalmap

Image

Image

Image



iceheart@Posted: Tue Sep 13, 2005 12:41 am :
Worthy of the daikatana mod!



Sparky@Posted: Tue Sep 13, 2005 4:31 am :
That's one impressive hairdo!
Thanks for posting pictures of the low polygon count version. I'd very much like to try making a Doom 3 character at some point, and seeing your model is encouraging. Keep up the good work!



Brain Trepaning@Posted: Tue Sep 13, 2005 7:15 am :
A new creation, 1800 unoptimized polys!

Image

Image

Image

Image

It would look better if I could get 3ds Max to load the next level hi-poly Actually, it would still look like this, just with finer detail. :/



Brain Trepaning@Posted: Mon Sep 12, 2005 10:47 pm :
Grabbed the ZBrush demo, gave it a shot, here's the results of a quick trial:

2000 polys with Normalmap

Image

Image

Image



iceheart@Posted: Tue Sep 13, 2005 12:41 am :
Worthy of the daikatana mod!



Sparky@Posted: Tue Sep 13, 2005 4:31 am :
That's one impressive hairdo!
Thanks for posting pictures of the low polygon count version. I'd very much like to try making a Doom 3 character at some point, and seeing your model is encouraging. Keep up the good work!



Brain Trepaning@Posted: Tue Sep 13, 2005 7:15 am :
A new creation, 1800 unoptimized polys!

Image

Image

Image

Image

It would look better if I could get 3ds Max to load the next level hi-poly Actually, it would still look like this, just with finer detail. :/



Brain Trepaning@Posted: Mon Sep 12, 2005 10:47 pm :
Grabbed the ZBrush demo, gave it a shot, here's the results of a quick trial:

2000 polys with Normalmap

Image

Image

Image



iceheart@Posted: Tue Sep 13, 2005 12:41 am :
Worthy of the daikatana mod!



Sparky@Posted: Tue Sep 13, 2005 4:31 am :
That's one impressive hairdo!
Thanks for posting pictures of the low polygon count version. I'd very much like to try making a Doom 3 character at some point, and seeing your model is encouraging. Keep up the good work!



Brain Trepaning@Posted: Tue Sep 13, 2005 7:15 am :
A new creation, 1800 unoptimized polys!

Image

Image

Image

Image

It would look better if I could get 3ds Max to load the next level hi-poly Actually, it would still look like this, just with finer detail. :/



Brain Trepaning@Posted: Mon Sep 12, 2005 10:47 pm    Post subject: Crazy Elf (1st Zbrush attempt): Grabbed the ZBrush demo, gave it a shot, here's the results of a quick trial:

2000 polys with Normalmap






_________________
Good Bye!



iceheart@Posted: Tue Sep 13, 2005 12:41 am    Post subject: : Worthy of the daikatana mod!
_________________
Staff
www.modwiki.net - wiki resource for all Doom 3 engine-based games.



Sparky@Posted: Tue Sep 13, 2005 4:31 am    Post subject: : That's one impressive hairdo!
Thanks for posting pictures of the low polygon count version. I'd very much like to try making a Doom 3 character at some point, and seeing your model is encouraging. Keep up the good work!



Brain Trepaning@Posted: Tue Sep 13, 2005 7:15 am    Post subject: : A new creation, 1800 unoptimized polys!









It would look better if I could get 3ds Max to load the next level hi-poly Actually, it would still look like this, just with finer detail. :/
_________________
Good Bye!



Brain Trepaning@Posted: Mon Sep 12, 2005 10:47 pm :
Grabbed the ZBrush demo, gave it a shot, here's the results of a quick trial:

2000 polys with Normalmap

Image

Image

Image



iceheart@Posted: Tue Sep 13, 2005 12:41 am :
Worthy of the daikatana mod!



Sparky@Posted: Tue Sep 13, 2005 4:31 am :
That's one impressive hairdo!
Thanks for posting pictures of the low polygon count version. I'd very much like to try making a Doom 3 character at some point, and seeing your model is encouraging. Keep up the good work!



Brain Trepaning@Posted: Tue Sep 13, 2005 7:15 am :
A new creation, 1800 unoptimized polys!

Image

Image

Image

Image

It would look better if I could get 3ds Max to load the next level hi-poly Actually, it would still look like this, just with finer detail. :/



Brain Trepaning@Posted: Mon Sep 12, 2005 10:47 pm :
Grabbed the ZBrush demo, gave it a shot, here's the results of a quick trial:

2000 polys with Normalmap

Image

Image

Image



iceheart@Posted: Tue Sep 13, 2005 12:41 am :
Worthy of the daikatana mod!



Sparky@Posted: Tue Sep 13, 2005 4:31 am :
That's one impressive hairdo!
Thanks for posting pictures of the low polygon count version. I'd very much like to try making a Doom 3 character at some point, and seeing your model is encouraging. Keep up the good work!



Brain Trepaning@Posted: Tue Sep 13, 2005 7:15 am :
A new creation, 1800 unoptimized polys!

Image

Image

Image

Image

It would look better if I could get 3ds Max to load the next level hi-poly Actually, it would still look like this, just with finer detail. :/



Brain Trepaning@Posted: Mon Sep 12, 2005 10:47 pm :
Grabbed the ZBrush demo, gave it a shot, here's the results of a quick trial:

2000 polys with Normalmap

Image

Image

Image



iceheart@Posted: Tue Sep 13, 2005 12:41 am :
Worthy of the daikatana mod!



Sparky@Posted: Tue Sep 13, 2005 4:31 am :
That's one impressive hairdo!
Thanks for posting pictures of the low polygon count version. I'd very much like to try making a Doom 3 character at some point, and seeing your model is encouraging. Keep up the good work!



Brain Trepaning@Posted: Tue Sep 13, 2005 7:15 am :
A new creation, 1800 unoptimized polys!

Image

Image

Image

Image

It would look better if I could get 3ds Max to load the next level hi-poly Actually, it would still look like this, just with finer detail. :/