Rastis@Posted: Mon Mar 13, 2006 7:17 pm Post subject: Question about bones support:
I don't know, if this deserved it's own topic, but this pretty much makes up my mind.
Can I keep the "Use Weight map only" -thing disabled in Lightwave for all bones, so that the bones still work the same way in the game?
Or is there a very good tutorial for creating weight maps for hand models?
Hope you understood. |
Rastis@Posted: Mon Mar 13, 2006 7:17 pm Post subject: Question about bones support: I don't know, if this deserved it's own topic, but this pretty much makes up my mind.
Can I keep the "Use Weight map only" -thing disabled in Lightwave for all bones, so that the bones still work the same way in the game?
Or is there a very good tutorial for creating weight maps for hand models?
Hope you understood. |
Rastis@Posted: Mon Mar 13, 2006 7:17 pm : I don't know, if this deserved it's own topic, but this pretty much makes up my mind.
Can I keep the "Use Weight map only" -thing disabled in Lightwave for all bones, so that the bones still work the same way in the game?
Or is there a very good tutorial for creating weight maps for hand models?
Hope you understood.
Rastis@Posted: Mon Mar 13, 2006 8:17 pm : I don't know, if this deserved it's own topic, but this pretty much makes up my mind.
Can I keep the "Use Weight map only" -thing disabled in Lightwave for all bones, so that the bones still work the same way in the game?
Or is there a very good tutorial for creating weight maps for hand models?
Hope you understood.
Rastis@Posted: Mon Mar 13, 2006 8:17 pm : I don't know, if this deserved it's own topic, but this pretty much makes up my mind.
Can I keep the "Use Weight map only" -thing disabled in Lightwave for all bones, so that the bones still work the same way in the game?
Or is there a very good tutorial for creating weight maps for hand models?
Hope you understood.
Rastis@Posted: Mon Mar 13, 2006 7:17 pm : I don't know, if this deserved it's own topic, but this pretty much makes up my mind.
Can I keep the "Use Weight map only" -thing disabled in Lightwave for all bones, so that the bones still work the same way in the game?
Or is there a very good tutorial for creating weight maps for hand models?
Hope you understood.
Rastis@Posted: Mon Mar 13, 2006 7:17 pm Post subject: Question about bones support: I don't know, if this deserved it's own topic, but this pretty much makes up my mind.
Can I keep the "Use Weight map only" -thing disabled in Lightwave for all bones, so that the bones still work the same way in the game?
Or is there a very good tutorial for creating weight maps for hand models?
Hope you understood. |