Code: |
textures/sfx/flare
{ noshadows translucent nonsolid deform flare 16 qer_editorimage textures/editor/flare.tga { if ( parm7 == 0 ) blend add map _quadratic colored vertexcolor } } |
Code: |
textures/sfx/flare
{ noshadows translucent nonsolid deform flare 16 qer_editorimage textures/editor/flare.tga { if ( parm7 == 0 ) blend add map _quadratic colored vertexcolor } } |