Code: |
lights/ambientLight
{ ambientLight lightFalloffImage makeintensity( lights/squarelight1a.tga ) { forceHighQuality map lights/squarelight1.tga colored zeroClamp } } |
Code: |
lights/ambientLight
{ ambientLight lightFalloffImage makeIntensity( gfx/lights/squarelight1a.tga ) { map gfx/lights/squarelight1a.tga colored zeroClamp } } |
Code: |
lights/ambientLight
{ ambientLight lightFalloffImage makeintensity( lights/squarelight1a.tga ) { forceHighQuality map lights/squarelight1.tga colored zeroClamp } } |
Code: |
lights/ambientLight_nofall
{ ambientLight lightFalloffImage _white { map _white colored zeroClamp } } |
Code: |
lights/ambientLight
{ ambientLight lightFalloffImage makeintensity( lights/squarelight1a.tga ) { forceHighQuality map lights/squarelight1.tga colored zeroClamp } } |
Code: |
lights/ambientLight
{ ambientLight lightFalloffImage makeIntensity( gfx/lights/squarelight1a.tga ) { map gfx/lights/squarelight1a.tga colored zeroClamp } } |
Code: |
lights/ambientLight
{ ambientLight lightFalloffImage makeintensity( lights/squarelight1a.tga ) { forceHighQuality map lights/squarelight1.tga colored zeroClamp } } |
Code: |
lights/ambientLight_nofall
{ ambientLight lightFalloffImage _white { map _white colored zeroClamp } } |