Giganoto@Posted: Wed Oct 11, 2006 5:24 pm    Post subject: declManager->FindSkin: Does anybody know how I can check that it actually found the skin?

I thought it would return null when it didn't find the skin specified, but it doesn't Sad Even if the skin doesn't exist, it still returns an object.

So how can I use this object to check if the skin was found or not? Or even is there another way to do this?

Thanks



Giganoto@Posted: Wed Oct 11, 2006 5:25 pm    Post subject: : Sorry, wrong section, should have posted in Mod Coding... Please move this topic.

Thanks



zl1corvette@Posted: Thu Oct 12, 2006 10:59 pm    Post subject: :
declmanager.h wrote:

// If makeDefault is true, a default decl of appropriate type will be created
// if an explicit one isn't found. If makeDefault is false, NULL will be returned
// if the decl wasn't explcitly defined.


so
Code:
FindSkin("myskin",false)



Giganoto@Posted: Wed Oct 11, 2006 5:24 pm    Post subject: declManager->FindSkin: Does anybody know how I can check that it actually found the skin?

I thought it would return null when it didn't find the skin specified, but it doesn't Sad Even if the skin doesn't exist, it still returns an object.

So how can I use this object to check if the skin was found or not? Or even is there another way to do this?

Thanks



Giganoto@Posted: Wed Oct 11, 2006 5:25 pm    Post subject: : Sorry, wrong section, should have posted in Mod Coding... Please move this topic.

Thanks



zl1corvette@Posted: Thu Oct 12, 2006 10:59 pm    Post subject: :
declmanager.h wrote:

// If makeDefault is true, a default decl of appropriate type will be created
// if an explicit one isn't found. If makeDefault is false, NULL will be returned
// if the decl wasn't explcitly defined.


so
Code:
FindSkin("myskin",false)