SnoopJeDi@Posted: Mon Dec 25, 2006 4:47 am :
Of the few problems I had with Prey, one of the largest ones was that the hunter positioning was so scripted out. Think about it: you're on the Sphere, which is a living, organic, and very networked ship. If a hunter encountered you and got a chance to fire off a distress message, don't you think the Sphere could spare one measly backup unit? And furthermore, wouldn't it make sense to portal that unit in?

Aha, so I went to work. Here's what I came up with:

http://www.youtube.com/watch?v=thItXYkAjgc


Now, I'm not going to post anything other than this video, because I still want to fine-tune a few things for campaign gameplay (it works, but it's not anywhere near ideal). I just figured I'd post it, get some feedback on how you think this would work in-game, and to maybe get some suggestions on fine-tweaking.

So...





After Christmas, I'll come back and fix up what I have left to do (non-standard gravity doesn't really work with this, which is obviously a problem) and release this. Just wanted to get some opinions.



john_doe2@Posted: Wed Dec 27, 2006 12:11 am :
That's pretty cool. It would be better if you could have more than just one come in as back up through each portal. Maybe 2-4 enemies just to make it a little bit more hectic.



SnoopJeDi@Posted: Mon Dec 25, 2006 4:47 am :
Of the few problems I had with Prey, one of the largest ones was that the hunter positioning was so scripted out. Think about it: you're on the Sphere, which is a living, organic, and very networked ship. If a hunter encountered you and got a chance to fire off a distress message, don't you think the Sphere could spare one measly backup unit? And furthermore, wouldn't it make sense to portal that unit in?

Aha, so I went to work. Here's what I came up with:

http://www.youtube.com/watch?v=thItXYkAjgc


Now, I'm not going to post anything other than this video, because I still want to fine-tune a few things for campaign gameplay (it works, but it's not anywhere near ideal). I just figured I'd post it, get some feedback on how you think this would work in-game, and to maybe get some suggestions on fine-tweaking.

So...





After Christmas, I'll come back and fix up what I have left to do (non-standard gravity doesn't really work with this, which is obviously a problem) and release this. Just wanted to get some opinions.



john_doe2@Posted: Wed Dec 27, 2006 12:11 am :
That's pretty cool. It would be better if you could have more than just one come in as back up through each portal. Maybe 2-4 enemies just to make it a little bit more hectic.



SnoopJeDi@Posted: Mon Dec 25, 2006 4:47 am :
Of the few problems I had with Prey, one of the largest ones was that the hunter positioning was so scripted out. Think about it: you're on the Sphere, which is a living, organic, and very networked ship. If a hunter encountered you and got a chance to fire off a distress message, don't you think the Sphere could spare one measly backup unit? And furthermore, wouldn't it make sense to portal that unit in?

Aha, so I went to work. Here's what I came up with:

http://www.youtube.com/watch?v=thItXYkAjgc


Now, I'm not going to post anything other than this video, because I still want to fine-tune a few things for campaign gameplay (it works, but it's not anywhere near ideal). I just figured I'd post it, get some feedback on how you think this would work in-game, and to maybe get some suggestions on fine-tweaking.

So...





After Christmas, I'll come back and fix up what I have left to do (non-standard gravity doesn't really work with this, which is obviously a problem) and release this. Just wanted to get some opinions.



john_doe2@Posted: Wed Dec 27, 2006 12:11 am :
That's pretty cool. It would be better if you could have more than just one come in as back up through each portal. Maybe 2-4 enemies just to make it a little bit more hectic.



SnoopJeDi@Posted: Mon Dec 25, 2006 4:47 am :
Of the few problems I had with Prey, one of the largest ones was that the hunter positioning was so scripted out. Think about it: you're on the Sphere, which is a living, organic, and very networked ship. If a hunter encountered you and got a chance to fire off a distress message, don't you think the Sphere could spare one measly backup unit? And furthermore, wouldn't it make sense to portal that unit in?

Aha, so I went to work. Here's what I came up with:

http://www.youtube.com/watch?v=thItXYkAjgc


Now, I'm not going to post anything other than this video, because I still want to fine-tune a few things for campaign gameplay (it works, but it's not anywhere near ideal). I just figured I'd post it, get some feedback on how you think this would work in-game, and to maybe get some suggestions on fine-tweaking.

So...





After Christmas, I'll come back and fix up what I have left to do (non-standard gravity doesn't really work with this, which is obviously a problem) and release this. Just wanted to get some opinions.



john_doe2@Posted: Wed Dec 27, 2006 12:11 am :
That's pretty cool. It would be better if you could have more than just one come in as back up through each portal. Maybe 2-4 enemies just to make it a little bit more hectic.