DoctorEternal@Posted: Wed Dec 27, 2006 12:04 am :
Does anyone know of a utility in max to make the models imported from md5loader actually animatable? When you import them, they have a bunch of control points, but no bones/rig, etc.

or--- does anyone have the models rigged finished in a max file?


6th Venom@Posted: Wed Dec 27, 2006 10:36 am :
I use the Der_ton one (export/import), and all bones are rigged at import. :wink: