Phobos@Posted: Thu Mar 01, 2007 5:15 am :
Can ANYONE tell me how to get a normal map out of my high poly, and onto my low poly, using lightwave?

A newbie step-by-step process would be GREAT! Please!



BNA!@Posted: Thu Mar 01, 2007 7:03 am :
Phobos wrote:
Can ANYONE tell me how to get a normal map out of my high poly, and onto my low poly, using lightwave?

A newbie step-by-step process would be GREAT! Please!


Use the normal map rendering feature of Doom3 - plenty of step by step tuts available.



Phobos@Posted: Fri Mar 02, 2007 12:23 am :
Are you referring to the renderbump console command?

I've done a lot of researching and haven't really found any good newbie-me tutorials. I just found the renderbumpflat thing in the modwiki and I'm trying to understand if that's what I'm looking for?



BNA!@Posted: Fri Mar 02, 2007 10:53 am :
Phobos wrote:
Are you referring to the renderbump console command?

I've done a lot of researching and haven't really found any good newbie-me tutorials. I just found the renderbumpflat thing in the modwiki and I'm trying to understand if that's what I'm looking for?


Yes - it's renderbump.

Renderbumpflat is to extract the normal of a "plane" when looking top down.



Phobos@Posted: Thu Mar 01, 2007 5:15 am :
Can ANYONE tell me how to get a normal map out of my high poly, and onto my low poly, using lightwave?

A newbie step-by-step process would be GREAT! Please!



BNA!@Posted: Thu Mar 01, 2007 7:03 am :
Phobos wrote:
Can ANYONE tell me how to get a normal map out of my high poly, and onto my low poly, using lightwave?

A newbie step-by-step process would be GREAT! Please!


Use the normal map rendering feature of Doom3 - plenty of step by step tuts available.



Phobos@Posted: Fri Mar 02, 2007 12:23 am :
Are you referring to the renderbump console command?

I've done a lot of researching and haven't really found any good newbie-me tutorials. I just found the renderbumpflat thing in the modwiki and I'm trying to understand if that's what I'm looking for?



BNA!@Posted: Fri Mar 02, 2007 10:53 am :
Phobos wrote:
Are you referring to the renderbump console command?

I've done a lot of researching and haven't really found any good newbie-me tutorials. I just found the renderbumpflat thing in the modwiki and I'm trying to understand if that's what I'm looking for?


Yes - it's renderbump.

Renderbumpflat is to extract the normal of a "plane" when looking top down.



Phobos@Posted: Thu Mar 01, 2007 5:15 am :
Can ANYONE tell me how to get a normal map out of my high poly, and onto my low poly, using lightwave?

A newbie step-by-step process would be GREAT! Please!



BNA!@Posted: Thu Mar 01, 2007 7:03 am :
Phobos wrote:
Can ANYONE tell me how to get a normal map out of my high poly, and onto my low poly, using lightwave?

A newbie step-by-step process would be GREAT! Please!


Use the normal map rendering feature of Doom3 - plenty of step by step tuts available.



Phobos@Posted: Fri Mar 02, 2007 12:23 am :
Are you referring to the renderbump console command?

I've done a lot of researching and haven't really found any good newbie-me tutorials. I just found the renderbumpflat thing in the modwiki and I'm trying to understand if that's what I'm looking for?



BNA!@Posted: Fri Mar 02, 2007 10:53 am :
Phobos wrote:
Are you referring to the renderbump console command?

I've done a lot of researching and haven't really found any good newbie-me tutorials. I just found the renderbumpflat thing in the modwiki and I'm trying to understand if that's what I'm looking for?


Yes - it's renderbump.

Renderbumpflat is to extract the normal of a "plane" when looking top down.



Phobos@Posted: Thu Mar 01, 2007 5:15 am :
Can ANYONE tell me how to get a normal map out of my high poly, and onto my low poly, using lightwave?

A newbie step-by-step process would be GREAT! Please!



BNA!@Posted: Thu Mar 01, 2007 7:03 am :
Phobos wrote:
Can ANYONE tell me how to get a normal map out of my high poly, and onto my low poly, using lightwave?

A newbie step-by-step process would be GREAT! Please!


Use the normal map rendering feature of Doom3 - plenty of step by step tuts available.



Phobos@Posted: Fri Mar 02, 2007 12:23 am :
Are you referring to the renderbump console command?

I've done a lot of researching and haven't really found any good newbie-me tutorials. I just found the renderbumpflat thing in the modwiki and I'm trying to understand if that's what I'm looking for?



BNA!@Posted: Fri Mar 02, 2007 10:53 am :
Phobos wrote:
Are you referring to the renderbump console command?

I've done a lot of researching and haven't really found any good newbie-me tutorials. I just found the renderbumpflat thing in the modwiki and I'm trying to understand if that's what I'm looking for?


Yes - it's renderbump.

Renderbumpflat is to extract the normal of a "plane" when looking top down.



Phobos@Posted: Thu Mar 01, 2007 5:15 am :
Can ANYONE tell me how to get a normal map out of my high poly, and onto my low poly, using lightwave?

A newbie step-by-step process would be GREAT! Please!



BNA!@Posted: Thu Mar 01, 2007 7:03 am :
Phobos wrote:
Can ANYONE tell me how to get a normal map out of my high poly, and onto my low poly, using lightwave?

A newbie step-by-step process would be GREAT! Please!


Use the normal map rendering feature of Doom3 - plenty of step by step tuts available.



Phobos@Posted: Fri Mar 02, 2007 12:23 am :
Are you referring to the renderbump console command?

I've done a lot of researching and haven't really found any good newbie-me tutorials. I just found the renderbumpflat thing in the modwiki and I'm trying to understand if that's what I'm looking for?



BNA!@Posted: Fri Mar 02, 2007 10:53 am :
Phobos wrote:
Are you referring to the renderbump console command?

I've done a lot of researching and haven't really found any good newbie-me tutorials. I just found the renderbumpflat thing in the modwiki and I'm trying to understand if that's what I'm looking for?


Yes - it's renderbump.

Renderbumpflat is to extract the normal of a "plane" when looking top down.



Phobos@Posted: Thu Mar 01, 2007 5:15 am :
Can ANYONE tell me how to get a normal map out of my high poly, and onto my low poly, using lightwave?

A newbie step-by-step process would be GREAT! Please!



BNA!@Posted: Thu Mar 01, 2007 7:03 am :
Phobos wrote:
Can ANYONE tell me how to get a normal map out of my high poly, and onto my low poly, using lightwave?

A newbie step-by-step process would be GREAT! Please!


Use the normal map rendering feature of Doom3 - plenty of step by step tuts available.



Phobos@Posted: Fri Mar 02, 2007 12:23 am :
Are you referring to the renderbump console command?

I've done a lot of researching and haven't really found any good newbie-me tutorials. I just found the renderbumpflat thing in the modwiki and I'm trying to understand if that's what I'm looking for?



BNA!@Posted: Fri Mar 02, 2007 10:53 am :
Phobos wrote:
Are you referring to the renderbump console command?

I've done a lot of researching and haven't really found any good newbie-me tutorials. I just found the renderbumpflat thing in the modwiki and I'm trying to understand if that's what I'm looking for?


Yes - it's renderbump.

Renderbumpflat is to extract the normal of a "plane" when looking top down.



Phobos@Posted: Thu Mar 01, 2007 5:15 am :
Can ANYONE tell me how to get a normal map out of my high poly, and onto my low poly, using lightwave?

A newbie step-by-step process would be GREAT! Please!



BNA!@Posted: Thu Mar 01, 2007 7:03 am :
Phobos wrote:
Can ANYONE tell me how to get a normal map out of my high poly, and onto my low poly, using lightwave?

A newbie step-by-step process would be GREAT! Please!


Use the normal map rendering feature of Doom3 - plenty of step by step tuts available.



Phobos@Posted: Fri Mar 02, 2007 12:23 am :
Are you referring to the renderbump console command?

I've done a lot of researching and haven't really found any good newbie-me tutorials. I just found the renderbumpflat thing in the modwiki and I'm trying to understand if that's what I'm looking for?



BNA!@Posted: Fri Mar 02, 2007 10:53 am :
Phobos wrote:
Are you referring to the renderbump console command?

I've done a lot of researching and haven't really found any good newbie-me tutorials. I just found the renderbumpflat thing in the modwiki and I'm trying to understand if that's what I'm looking for?


Yes - it's renderbump.

Renderbumpflat is to extract the normal of a "plane" when looking top down.



Phobos@Posted: Thu Mar 01, 2007 5:15 am :
Can ANYONE tell me how to get a normal map out of my high poly, and onto my low poly, using lightwave?

A newbie step-by-step process would be GREAT! Please!



BNA!@Posted: Thu Mar 01, 2007 7:03 am :
Phobos wrote:
Can ANYONE tell me how to get a normal map out of my high poly, and onto my low poly, using lightwave?

A newbie step-by-step process would be GREAT! Please!


Use the normal map rendering feature of Doom3 - plenty of step by step tuts available.



Phobos@Posted: Fri Mar 02, 2007 12:23 am :
Are you referring to the renderbump console command?

I've done a lot of researching and haven't really found any good newbie-me tutorials. I just found the renderbumpflat thing in the modwiki and I'm trying to understand if that's what I'm looking for?



BNA!@Posted: Fri Mar 02, 2007 10:53 am :
Phobos wrote:
Are you referring to the renderbump console command?

I've done a lot of researching and haven't really found any good newbie-me tutorials. I just found the renderbumpflat thing in the modwiki and I'm trying to understand if that's what I'm looking for?


Yes - it's renderbump.

Renderbumpflat is to extract the normal of a "plane" when looking top down.



Phobos@Posted: Thu Mar 01, 2007 5:15 am    Post subject: Normal map plugin for lightwave? HOW TO DO IT ?: Can ANYONE tell me how to get a normal map out of my high poly, and onto my low poly, using lightwave?

A newbie step-by-step process would be GREAT! Please!
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BNA!@Posted: Thu Mar 01, 2007 7:03 am    Post subject: Re: Normal map plugin for lightwave? HOW TO DO IT ?:
Phobos wrote:
Can ANYONE tell me how to get a normal map out of my high poly, and onto my low poly, using lightwave?

A newbie step-by-step process would be GREAT! Please!


Use the normal map rendering feature of Doom3 - plenty of step by step tuts available.
_________________
Staff - The world is yours, soon in 6 degrees of freedom!
Visit ModWiki



Phobos@Posted: Fri Mar 02, 2007 12:23 am    Post subject: : Are you referring to the renderbump console command?

I've done a lot of researching and haven't really found any good newbie-me tutorials. I just found the renderbumpflat thing in the modwiki and I'm trying to understand if that's what I'm looking for?
_________________
.Mods.C++.Animation.Graphics.Doom.WebDesign.
Simple Grafix for free sigs and banners (I'm a moderator; I'll ensure you're satisfied Wink )
Reca|| to He|| TC mod for Doom 3



BNA!@Posted: Fri Mar 02, 2007 10:53 am    Post subject: :
Phobos wrote:
Are you referring to the renderbump console command?

I've done a lot of researching and haven't really found any good newbie-me tutorials. I just found the renderbumpflat thing in the modwiki and I'm trying to understand if that's what I'm looking for?


Yes - it's renderbump.

Renderbumpflat is to extract the normal of a "plane" when looking top down.
_________________
Staff - The world is yours, soon in 6 degrees of freedom!
Visit ModWiki