BJA@Posted: Thu Jul 26, 2007 7:40 pm : Hi, here's another small q4 mp map. I'm not exactly sure why I've done this map or why I've chosen a rusted metal texture set (since most of the q4 maps use that texture set) but well, here it is
IMPORTANT: You need to have the latest Quake4 patch (Quake4-1.4.2) installed to play this map.
Screenshots:




Download (10,3mb):
http://www.bja-design.de/images/q4maps/ ... bjadm3.zip Have fun! Feedback and comments are as always welcome

-BJA-
Bubba-E@Posted: Fri Jul 27, 2007 2:13 am : Holy shit. Nice.
Two thumbs up.
Jack Rammsdell@Posted: Fri Jul 27, 2007 4:00 am : Very nice work, I always liked your mapping style ever since you made that city level for prey.
g0th@Posted: Fri Jul 27, 2007 7:36 pm : nice to see another high quality map from you BJA
bkt@Posted: Sat Jul 28, 2007 12:39 am : Just going by the screenies, it's good to see another high quality level from you bja, only problem I can see is that it's not SP.
heXum@Posted: Sat Jul 28, 2007 9:14 am : Yeah, that's really the only thing stopping me from downloading it. I mean, BJA makes great stuff so I know it'll be good... but... I don't play Quake 4 multiplayer. If I did, I would check it out.
However, I know it's fun to churn out a MP map since it's muuuuch quicker than a SP map.
The screenshots look great.
BJA@Posted: Sun Jul 29, 2007 9:05 am : @Bubba-E: thanks

@Jack Rammsdell: I hope you liked the maps before the prey city level also

@g0th: thanks!
@bkt: well, heXum already gave you the answer why it's no sp map

I currently don't have much time and making a mp level so much less time consuming, as I'm pretty sure you already know. I still have a small d3 sp map on my harddrive that I did some looong time ago. Layout and texturing is mostly done, but I really don't know when or even if I'll finish it. It's just so unmotivating to work on old stuff

. By the way, what's going on with your Q4 sp map? Any progress or still on hold?
@heXum: Thanks, much appreciated

I know what you mean, I don't play Q4 either and everytime a download a new multiplayer map I just jump through it for a couple of minutes and delete it afterwards.
Thanks again guys for your kind words. Btw, I've uploaded some bigger screenshots, in case anyone is interested:
http://www.bja-design.de/poprocks.htm
Jack Rammsdell@Posted: Sun Jul 29, 2007 5:57 pm : BJA wrote:
@Jack Rammsdell: I hope you liked the maps before the prey city level also

That was just the first map I saw of yours that really got my attention.
BJA@Posted: Thu Jul 26, 2007 7:40 pm : Hi, here's another small q4 mp map. I'm not exactly sure why I've done this map or why I've chosen a rusted metal texture set (since most of the q4 maps use that texture set) but well, here it is
IMPORTANT: You need to have the latest Quake4 patch (Quake4-1.4.2) installed to play this map.
Screenshots:




Download (10,3mb):
http://www.bja-design.de/images/q4maps/ ... bjadm3.zip Have fun! Feedback and comments are as always welcome

-BJA-
Bubba-E@Posted: Fri Jul 27, 2007 2:13 am : Holy shit. Nice.
Two thumbs up.
Jack Rammsdell@Posted: Fri Jul 27, 2007 4:00 am : Very nice work, I always liked your mapping style ever since you made that city level for prey.
g0th@Posted: Fri Jul 27, 2007 7:36 pm : nice to see another high quality map from you BJA
bkt@Posted: Sat Jul 28, 2007 12:39 am : Just going by the screenies, it's good to see another high quality level from you bja, only problem I can see is that it's not SP.
heXum@Posted: Sat Jul 28, 2007 9:14 am : Yeah, that's really the only thing stopping me from downloading it. I mean, BJA makes great stuff so I know it'll be good... but... I don't play Quake 4 multiplayer. If I did, I would check it out.
However, I know it's fun to churn out a MP map since it's muuuuch quicker than a SP map.
The screenshots look great.
BJA@Posted: Sun Jul 29, 2007 9:05 am : @Bubba-E: thanks

@Jack Rammsdell: I hope you liked the maps before the prey city level also

@g0th: thanks!
@bkt: well, heXum already gave you the answer why it's no sp map

I currently don't have much time and making a mp level so much less time consuming, as I'm pretty sure you already know. I still have a small d3 sp map on my harddrive that I did some looong time ago. Layout and texturing is mostly done, but I really don't know when or even if I'll finish it. It's just so unmotivating to work on old stuff

. By the way, what's going on with your Q4 sp map? Any progress or still on hold?
@heXum: Thanks, much appreciated

I know what you mean, I don't play Q4 either and everytime a download a new multiplayer map I just jump through it for a couple of minutes and delete it afterwards.
Thanks again guys for your kind words. Btw, I've uploaded some bigger screenshots, in case anyone is interested:
http://www.bja-design.de/poprocks.htm
Jack Rammsdell@Posted: Sun Jul 29, 2007 5:57 pm : BJA wrote:
@Jack Rammsdell: I hope you liked the maps before the prey city level also

That was just the first map I saw of yours that really got my attention.
BJA@Posted: Thu Jul 26, 2007 7:40 pm : Hi, here's another small q4 mp map. I'm not exactly sure why I've done this map or why I've chosen a rusted metal texture set (since most of the q4 maps use that texture set) but well, here it is
IMPORTANT: You need to have the latest Quake4 patch (Quake4-1.4.2) installed to play this map.
Screenshots:




Download (10,3mb):
http://www.bja-design.de/images/q4maps/ ... bjadm3.zip Have fun! Feedback and comments are as always welcome

-BJA-
Bubba-E@Posted: Fri Jul 27, 2007 2:13 am : Holy shit. Nice.
Two thumbs up.
Jack Rammsdell@Posted: Fri Jul 27, 2007 4:00 am : Very nice work, I always liked your mapping style ever since you made that city level for prey.
g0th@Posted: Fri Jul 27, 2007 7:36 pm : nice to see another high quality map from you BJA
bkt@Posted: Sat Jul 28, 2007 12:39 am : Just going by the screenies, it's good to see another high quality level from you bja, only problem I can see is that it's not SP.
heXum@Posted: Sat Jul 28, 2007 9:14 am : Yeah, that's really the only thing stopping me from downloading it. I mean, BJA makes great stuff so I know it'll be good... but... I don't play Quake 4 multiplayer. If I did, I would check it out.
However, I know it's fun to churn out a MP map since it's muuuuch quicker than a SP map.
The screenshots look great.
BJA@Posted: Sun Jul 29, 2007 9:05 am : @Bubba-E: thanks

@Jack Rammsdell: I hope you liked the maps before the prey city level also

@g0th: thanks!
@bkt: well, heXum already gave you the answer why it's no sp map

I currently don't have much time and making a mp level so much less time consuming, as I'm pretty sure you already know. I still have a small d3 sp map on my harddrive that I did some looong time ago. Layout and texturing is mostly done, but I really don't know when or even if I'll finish it. It's just so unmotivating to work on old stuff

. By the way, what's going on with your Q4 sp map? Any progress or still on hold?
@heXum: Thanks, much appreciated

I know what you mean, I don't play Q4 either and everytime a download a new multiplayer map I just jump through it for a couple of minutes and delete it afterwards.
Thanks again guys for your kind words. Btw, I've uploaded some bigger screenshots, in case anyone is interested:
http://www.bja-design.de/poprocks.htm
Jack Rammsdell@Posted: Sun Jul 29, 2007 5:57 pm : BJA wrote:
@Jack Rammsdell: I hope you liked the maps before the prey city level also

That was just the first map I saw of yours that really got my attention.
BJA@Posted: Thu Jul 26, 2007 7:40 pm : Hi, here's another small q4 mp map. I'm not exactly sure why I've done this map or why I've chosen a rusted metal texture set (since most of the q4 maps use that texture set) but well, here it is
IMPORTANT: You need to have the latest Quake4 patch (Quake4-1.4.2) installed to play this map.
Screenshots:




Download (10,3mb):
http://www.bja-design.de/images/q4maps/ ... bjadm3.zip Have fun! Feedback and comments are as always welcome

-BJA-
Bubba-E@Posted: Fri Jul 27, 2007 2:13 am : Holy shit. Nice.
Two thumbs up.
Jack Rammsdell@Posted: Fri Jul 27, 2007 4:00 am : Very nice work, I always liked your mapping style ever since you made that city level for prey.
g0th@Posted: Fri Jul 27, 2007 7:36 pm : nice to see another high quality map from you BJA
bkt@Posted: Sat Jul 28, 2007 12:39 am : Just going by the screenies, it's good to see another high quality level from you bja, only problem I can see is that it's not SP.
heXum@Posted: Sat Jul 28, 2007 9:14 am : Yeah, that's really the only thing stopping me from downloading it. I mean, BJA makes great stuff so I know it'll be good... but... I don't play Quake 4 multiplayer. If I did, I would check it out.
However, I know it's fun to churn out a MP map since it's muuuuch quicker than a SP map.
The screenshots look great.
BJA@Posted: Sun Jul 29, 2007 9:05 am : @Bubba-E: thanks

@Jack Rammsdell: I hope you liked the maps before the prey city level also

@g0th: thanks!
@bkt: well, heXum already gave you the answer why it's no sp map

I currently don't have much time and making a mp level so much less time consuming, as I'm pretty sure you already know. I still have a small d3 sp map on my harddrive that I did some looong time ago. Layout and texturing is mostly done, but I really don't know when or even if I'll finish it. It's just so unmotivating to work on old stuff

. By the way, what's going on with your Q4 sp map? Any progress or still on hold?
@heXum: Thanks, much appreciated

I know what you mean, I don't play Q4 either and everytime a download a new multiplayer map I just jump through it for a couple of minutes and delete it afterwards.
Thanks again guys for your kind words. Btw, I've uploaded some bigger screenshots, in case anyone is interested:
http://www.bja-design.de/poprocks.htm
Jack Rammsdell@Posted: Sun Jul 29, 2007 5:57 pm : BJA wrote:
@Jack Rammsdell: I hope you liked the maps before the prey city level also

That was just the first map I saw of yours that really got my attention.