I wouldn't mind seeing it firsthand but otherwise it looks pretty good.
I can translate to Portuguese (Portugal). just PM me with the files and a description of what i need to translate.
Lol I'll help you.
But anyone could play the game in his own language and use the menu in english if you include only that.
Edit: I mean... just write directly in the "text" fields of the gui and it'll be always the same whatever language is selected.
I wouldn't mind seeing it firsthand but otherwise it looks pretty good.
I can translate to Portuguese (Portugal). just PM me with the files and a description of what i need to translate.
Lol I'll help you.
But anyone could play the game in his own language and use the menu in english if you include only that.
Edit: I mean... just write directly in the "text" fields of the gui and it'll be always the same whatever language is selected.
First post here, I've been haunting the various sub-zones on the forum for my ongoing project-- but more on that later.
My two cents:
- Looks kickass. My only gripe is the edge 'fringe' on some of the panels-- that looks kind of odd and I honestly think the flat/straight borders look better. The background textures, etc. look great, though.
Also: Would you mind if I packaged this in DentonMod Revision 3? I've been trying to bring a lot of Doom 3 up to modern standards and the main menu always did kind of bother me. I have a teaser up on D3Files in the PotD for today, and a list of what I've done in the comments.
And incidentally, could I recruit you to fix up the Doom 3 Alpha HUD and make a few changes? I can work magic with C++ but I lack a lot of finesse with the GUI system and am not the greatest at UI texturing. I'd like to adapt it to be more in the style of Halo 3/Metroid Prime in the sense that it looks like it's being projected on the inside of a helmet or something. Another in-the-works gameplay thing.
EDIT: Cool, I didn't see you're making a DentonMod-specific version. Awesome sauce, I'll just use that one.
Also, I was going to mention que je parle francais assez bien, mais j'ai vu que vous avez une traduction déjà.
french german and italian will probaly be a straight translation with simple strings from a menu. if it gets jump messed up then its not 1 for the public sector on a "big name" engine
The exit menu should say "Does Hell and its Demons frighten you?" and I've noticed some hitching on planetary flyby. (My custom resolution is 2560x1600)
IMHO, the biggest improvement was the text clarity. Not only does increasing the resolution of the fonts affect the menus, but you can see a rather dramatic impact when playing through the game aswell.
The only disappointment, and this may very well be outside your control, was that the console text didn't appear to change.
Ah, that reminds me to document those CVars simulation pointed out.
The gallery would be very cool, if I sent you custom textured models, could you do the same? (in the future)
On the whole I like it a lot better than the default from textures to font. A very good job.
The only thing I really miss is the evil "mars highlight" haze-shroud that would surround the right side of mars after a short while.
Also, Venom; I noted you don't have support for 2048x1536 or 2560x1600... Could you add those? I'd really like to look as clean and sharp as possible and my native res on both my CRT (2048) and my LCD(2560) are those...
Very nice, but overwriting a savegame doesn't work.
Huh. Never tried that. Certainly a good thing to be aware of!
thanks sim, and the selector is looking great sofar man. Keep it up!
This new main menu looks awesome, but I'm having a problem when choosing difficulty levels: no matter what I choose, the g_skill cvar is always set to 0 (Recruit). Any fix besides setting the cvar manually?
Correct me if I'm wrong, but, didn't this used to have custom music when loaded? Currently I get the stock D3 music.
I have a small problem with 6th venom HQ Mainmenu.
When i select to play a new game in Doom 3 and no matter what difficulty I select it always for some strange reason setts it self to 0 recruit when the game starts. Doesn't matter if i sett difficulty to marine, veteran or nightmare, it always goes back to 0 recruit.
I tried to re-install Doom 3 and applied the 1.3.1 patch but it doesn't help. Same happens with the Sikkmod version of 6th venom HQ Mainmenu.
Does anybody know how to fix this?
Also having the problem where you can only play on easy mode. Other than that this mod is awesome. Any way to fix it?
I'm using this with Sikkmod, but the Sikkmod menu is gone. Is there any way to get it back?
open 6t venoms pk4 with winrar/7zip and extract guis/v_mainmenu/primary.pd
open it with notepad++ and put this after everything else
Code:
//=================================================================================
// START SIKKMOD MENU
//=================================================================================
windowDef SikkmodBtnText {
rect 202, 448, 150, 22
text "SIKKMOD OPTIONS"
textscale 0.25
textalign 1
forecolor 1.0, 1.0, 1.0, 0.4
visible 1
notime 1
onMouseEnter {
set "ToolTip1::text" "Sikkmod Options Menu";
set "ToolTip2::text" "Sikkmod Options Menu";
transition "forecolor" "1.0 1.0 1.0 0.4" "1.0 1.0 1.0 1.0" "100";
resetTime "ToolTip1" "0";
}
onMouseExit {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 0.4" "200";
resetTime "ToolTip2" "0";
}
onAction {
set "sikkmod_options::visible" "1";
set "cmd" "play guisounds_menuclickup";
set "noevents" "1";
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 0.4" "200";
resetTime "ToolTip2" "0";
resetTime "0";
}
onTime 5000 {
set "noevents" "0";
}
}
windowDef sikkmod_options {
rect 0, 0, 640, 480
text "Sikkmod Options"
textscale 0.25
textalign 1
backcolor 0.1796875, 0.25, 0.296875, 0.8
visible 0
notime 1
modal 1
//=====================================================
// All Sikkmod Options Titles here
windowDef sikkmod_title {
rect 0, 0, 640, 480
visible 1
windowDef sikkmod_main_bg_L {
rect 4, 20, 8, 248
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_main_bg_M {
rect 12, 20, 104, 248
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_main_bg_R {
rect 104, 20, 8, 248
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_binds_bg_L {
rect 4, 284, 8, 28
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_binds_bg_M {
rect 12, 284, 104, 28
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_binds_bg_R {
rect 104, 284, 8, 28
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_bloom_title {
rect 8, 24, 96, 20
text "Bloom"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_bloom_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_bloom_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "1";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_color_title {
rect 8, 48, 96, 20
text "Color"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_color_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_color_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "1";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_dof_title {
rect 8, 72, 96, 20
text "DoF"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_dof_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_dof_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "1";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_hdr_title {
rect 8, 96, 96, 20
text "HDR"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_hdr_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_hdr_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "1";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_motion_title {
rect 8, 120, 96, 20
text "Motion Blur"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_motion_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_motion_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "1";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_shadows_title {
rect 8, 144, 96, 20
text "Shadows"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_shadows_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_shadows_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "1";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_ssao_title {
rect 8, 168, 96, 20
text "SSAO"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_ssao_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_ssao_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "1";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_sunfx_title {
rect 8, 192, 96, 20
text "Sun FX"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_sunfx_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_sunfx_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "1";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_misc_title {
rect 8, 216, 96, 20
text "Misc"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_misc_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_misc_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "1";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_game_title {
rect 8, 240, 96, 20
text "Game"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_game_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_game_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "1";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_binds_title {
rect 8, 288, 96, 20
text "Key Binds"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_binds_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_binds_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "1";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "1.0 1.0 1.0 1.0";
}
}
windowDef sikkmod_close_bg_L {
rect 4, 340, 8, 28
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_close_bg_M {
rect 12, 340, 104, 28
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_close_bg_R {
rect 104, 340, 8, 28
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_close {
rect 8, 344, 96, 20
text "Close"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
onMouseExit {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
onAction {
set "sikkmod_options::visible" "0";
set "cmd" "play guisounds_menuclickdown";
}
}
}
//=====================================================
// Bloom options
windowDef sikkmod_bloom_settings {
rect 120, 20, 520, 460
visible 0
// Bloom Toggle
windowDef sikkmod_bloom_toggle {
rect 0, 0, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_useBloom"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Bloom Buffer Size
windowDef sikkmod_bloom_buffersize {
rect 0, 22, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Buffer Size"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_bloomBufferSize"
choices "32;64;128;256;512;1024"
values "0;1;2;3;4;5"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Bloom Iterations
windowDef sikkmod_bloom_iterations {
rect 0, 44, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Iterations"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_bloomBlurIterations"
choices "1;2;3;4;5;6"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Bloom Scale X
windowDef sikkmod_bloom_scalex {
rect 0, 66, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur X Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_bloomBlurScaleX"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Bloom Scale Y
windowDef sikkmod_bloom_scaley {
rect 0, 88, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Y Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_bloomBlurScaleY"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Bloom Intensity
windowDef sikkmod_bloom_intensity {
rect 0, 110, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Intensity"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_bloomScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Bloom Gamma
windowDef sikkmod_bloom_gamma {
rect 0, 132, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Gamma"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_bloomGamma"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// Color FX options
windowDef sikkmod_color_settings {
rect 120, 20, 520, 460
visible 0
// Color Grading Toggle
windowDef sikkmod_color_grading_toggle {
rect 0, 0, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Color Grading"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_useColorGrading"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Color Grading Type
windowDef sikkmod_color_grading_type {
rect 0, 22, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "CG Type"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_colorGradingType"
choices "Math;LUT"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Color Grading Parm
windowDef sikkmod_color_grading_parm {
rect 0, 44, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "CG Parm"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_colorGradingParm"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Color Grading Sharpness
windowDef sikkmod_color_grading_sharpness {
rect 0, 66, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "CG Sharpness"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_colorGradingSharpness"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Filmgrain Toggle
windowDef sikkmod_color_filmgrain_toggle {
rect 0, 88, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Film Grain"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_useFilmgrain"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Filmgrain Blend Mode
windowDef sikkmod_color_filmgrain_blendmode {
rect 0, 110, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Grain Blend Mode"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_filmgrainBlendMode"
choices "gl_one, gl_one;gl_zero, gl_one_minus_src_color;gl_dst_color, gl_one;gl_one_minus_dst_color, gl_one"
values "0;1;2;3"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Filmgrain Scale
windowDef sikkmod_color_filmgrain_scale {
rect 0, 132, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Grain Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_filmgrainScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Filmgrain Strength
windowDef sikkmod_color_filmgrain_strength {
rect 0, 154, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Grain Strength"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_filmgrainStrength"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Vignetting Toggle
windowDef sikkmod_color_vignetting_toggle {
rect 0, 176, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Vignetting"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_useVignetting"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Edge AA Toggle
windowDef sikkmod_color_edgeaa_toggle {
rect 0, 198, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Edge AA"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_useEdgeAA"
choices "Off;RGB edgeAA;FXAA"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Edge AA Sample Scale
windowDef sikkmod_color_edgeaa_samplescale {
rect 0, 220, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "AA Sample Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_edgeAASampleScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Edge AA Filter Scale
windowDef sikkmod_color_edgeaa_filterscale {
rect 0, 242, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "AA Filter Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_edgeAAFilterScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Cel Shading Toggle
windowDef sikkmod_color_celshading_toggle {
rect 0, 264, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Cel Shading"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_useCelShading"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Cel Shading Method
windowDef sikkmod_color_celshading_method {
rect 0, 286, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Cel Method"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_celShadingMethod"
choices "RGB;Luminance;Depth"
values "0;1;2"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Cel Shading Scale
windowDef sikkmod_color_celshading_scale {
rect 0, 308, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Cel Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_celShadingScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Cel Shading Threshold
windowDef sikkmod_color_celshading_threshold {
rect 0, 330, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Cel Threshold"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_celShadingThreshold"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// DoF options
windowDef sikkmod_dof_settings {
rect 120, 20, 520, 460
visible 0
// DoF Toggle
windowDef sikkmod_dof_toggle {
rect 0, 0, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Depth of Field"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_useDepthOfField"
choices "Off;Automatic;Manual"
values "0;1;2"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Blur Scale
windowDef sikkmod_dof_blurscale {
rect 0, 22, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofBlurScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Blur Quality
windowDef sikkmod_dof_blurquality {
rect 0, 44, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Quality"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofBlurQuality"
choices "Box;Poisson;Gaussian;Bokeh"
values "0;1;2;3"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Near Distance
windowDef sikkmod_dof_distance_near {
rect 0, 66, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Near Distance"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofNear"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Focus Distance
windowDef sikkmod_dof_distance_focus {
rect 0, 88, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Focus Distance"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofFocus"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Far Distance
windowDef sikkmod_dof_distance_far {
rect 0, 110, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Far Distance"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofFar"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Condition: Always
windowDef sikkmod_dof_condition_always {
rect 0, 132, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Condition: Always"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofConditionAlways"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Condition: Cinematic
windowDef sikkmod_dof_condition_cinematic {
rect 0, 154, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Condition: Cin."
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofConditionCinematic"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Condition: GUI
windowDef sikkmod_dof_condition_gui {
rect 0, 176, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Condition: GUI"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofConditionGUI"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Condition: Reload
windowDef sikkmod_dof_condition_reload {
rect 0, 198, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Condition: Reload"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofConditionReload"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Condition: Talk
windowDef sikkmod_dof_condition_talk {
rect 0, 220, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Condition: Talk"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofConditionTalk"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Condition: Zoom
windowDef sikkmod_dof_condition_zoom {
rect 0, 242, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Condition: Zoom"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofConditionZoom"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// HDR options
windowDef sikkmod_hdr_settings {
rect 120, 20, 520, 460
visible 0
// HDR Toggle
windowDef sikkmod_hdr_toggle {
rect 0, 0, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "HDR"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_useHDR"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Tone Mapper
windowDef sikkmod_hdr_tonemapper {
rect 0, 22, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Tone Mapper"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrToneMapper"
choices "Reinhard(RGB);Reinhard(Yxy);Exponential;Filmic(simple);Filmic(complex)"
values "0;1;2;3;4"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Adaptation Rate
windowDef sikkmod_hdr_adaptationrate {
rect 0, 44, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Adaptation Rate"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrAdaptationRate"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Middle Gray
windowDef sikkmod_hdr_middlegray {
rect 0, 66, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Middle Gray"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrMiddleGray"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR White Point
windowDef sikkmod_hdr_whitepoint {
rect 0, 88, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "White Point"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrWhitePoint"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Blue Shift Factor
windowDef sikkmod_hdr_blueshift {
rect 0, 110, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blue Shift Factor"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrBlueShiftFactor"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Dither
windowDef sikkmod_hdr_dithertoggle {
rect 0, 132, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Dither"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrDither"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Dither Size
windowDef sikkmod_hdr_dithersize {
rect 0, 154, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Dither Size"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrDitherSize"
maxchars 32
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Min Luminance
windowDef sikkmod_hdr_lummin {
rect 0, 176, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Min Luminance"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrLumThresholdMin"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Max Luminance
windowDef sikkmod_hdr_lummax {
rect 0, 198, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Max Luminance"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrLumThresholdMax"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// right column
// HDR Bloom Tone Mapper
windowDef sikkmod_hdr_bloom_tonemapper {
rect 240, 0, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom Tone Mapper"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrBloomToneMapper"
choices "Reinhard(RGB);Reinhard(Yxy);Exponential;Filmic(simple);Filmic(complex)"
values "0;1;2;3;4"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Bloom Middle Gray
windowDef sikkmod_hdr_bloom_middlegray {
rect 240, 22, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom Middle Gray"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrBloomMiddleGray"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Bloom White Point
windowDef sikkmod_hdr_bloom_whitepoint {
rect 240, 44, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom White Point"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrBloomWhitePoint"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Bloom Threshold
windowDef sikkmod_hdr_bloom_threshold {
rect 240, 66, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom Threshold"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrBloomThreshold"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Bloom Offset
windowDef sikkmod_hdr_bloom_offset {
rect 240, 88, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom Offset"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrBloomOffset"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Bloom Scale
windowDef sikkmod_hdr_bloom_scale {
rect 240, 110, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrBloomScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Bloom Size
windowDef sikkmod_hdr_bloom_size {
rect 240, 132, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom Size"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrBloomSize"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Glare Style
windowDef sikkmod_hdr_glare_style {
rect 240, 154, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Glare Style"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 131, -1, 160, 20
cvar "r_hdrGlareStyle"
choices "Off;Natural;Star;Cross;Snow Cross;Horizontal;Vertical;Star (Spectral);Cross (Spectral);Snow Cross (Spectral);Horizontal (Spectral);Vertical (Spectral)"
values "0;1;2;3;4;5;6;7;8;9;10;11"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Glare Scale
windowDef sikkmod_hdr_glare_scale {
rect 240, 176, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Glare Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrGlareScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Glare Size
windowDef sikkmod_hdr_glare_size {
rect 240, 198, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Glare Size"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrGlareSize"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Flare Scale
windowDef sikkmod_hdr_flare_scale {
rect 240, 220, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Flare Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrFlareScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Flare Size
windowDef sikkmod_hdr_flare_size {
rect 240, 242, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Flare Size"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrFlareSize"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Flare Gamma
windowDef sikkmod_hdr_flare_gamma {
rect 240, 264, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Flare Gamma"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrFlareGamma"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// Motion Blur options
windowDef sikkmod_motion_settings {
rect 120, 20, 520, 460
visible 0
// Motion Blur Toggle
windowDef sikkmod_motionblur_toggle {
rect 0, 0, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Motion Blur"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 160, 20
cvar "r_useMotionBlur"
choices "Off;Camera;Accumulation;Camera + Accumulation"
values "0;1;2;3"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur Scale
windowDef sikkmod_motionblur_scale {
rect 0, 22, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_motionBlurScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur Mask Distance
windowDef sikkmod_motionblur_maskdistance {
rect 0, 44, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Mask Distance"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_motionBlurMaskDistance"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur FPS Threshold
windowDef sikkmod_motionblur_fpsthreshold {
rect 0, 66, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "FPS Threshold"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_motionBlurFPSThreshold"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur Min Threshold
windowDef sikkmod_motionblur_thresholdmin {
rect 0, 88, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Min. Threshold"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_motionBlurMinThreshold"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur Max Threshold
windowDef sikkmod_motionblur_thresholdmax {
rect 0, 110, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Max. Threshold"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_motionBlurMaxThreshold"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur Blend Factor
windowDef sikkmod_motionblur_blendfactor {
rect 0, 132, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blend Factor"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_motionBlurFactor"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur Lerp Factor
windowDef sikkmod_motionblur_lerpfactor {
rect 0, 154, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Lerp Factor"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_motionBlurLerp"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur Quality
windowDef sikkmod_motionblur_quality {
rect 0, 176, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Quality"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 220, 20
cvar "r_motionBlurQuality"
choices "8 Samples;64 Samples (virtual);512 Samples (virtual);4096 Samples (virtual)"
values "1;2;3;4"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// Soft Shadows options
windowDef sikkmod_shadows_settings {
rect 120, 20, 520, 460
visible 0
// Soft Shadows Toggle
windowDef sikkmod_softshadows_toggle {
rect 0, 0, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Soft Shadows"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_useSoftShadows"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Soft Shadows Blur Filter
windowDef sikkmod_softshadows_blurfilter {
rect 0, 22, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Filter"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_softShadowsBlurFilter"
choices "None;Box;Poisson;Gaussian"
values "0;1;2;3"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Soft Shadows Blur Scale
windowDef sikkmod_softshadows_blurscale {
rect 0, 44, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_softShadowsBlurScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Soft Shadows Blur Epsilon
windowDef sikkmod_softshadows_blurepsilon {
rect 0, 66, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Epsilon"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_softShadowsBlurEpsilon"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// SSAO options
windowDef sikkmod_ssao_settings {
rect 120, 20, 520, 460
visible 0
// left column
// SSAO Toggle
windowDef sikkmod_ssao_toggle {
rect 0, 0, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSAO"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_useSSAO"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Method
windowDef sikkmod_ssao_method {
rect 0, 22, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSAO Method"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoMethod"
choices "Crytek;HDAO;ABAO;PBAO;HBAO(low);HBAO(med);HBAO(high);Ray Marching;VO"
values "0;1;2;3;4;5;6;7;8"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Sample Radius
windowDef sikkmod_ssao_radius {
rect 0, 44, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Sample Radius"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoRadius"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Angle Bias
windowDef sikkmod_ssao_anglebias {
rect 0, 66, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Angle Bias"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoBias"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Contrast Amount
windowDef sikkmod_ssao_amount {
rect 0, 88, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Contrast Amount"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoAmount"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Blur Method
windowDef sikkmod_ssao_blurmethod {
rect 0, 110, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Method"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoBlurMethod"
choices "Crytek;Box;Gaussian;Bilateral"
values "0;1;2;3"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Blur Scale
windowDef sikkmod_ssao_blurscale {
rect 0, 132, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoBlurScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Blur Epsilon
windowDef sikkmod_ssao_blurepsilon {
rect 0, 154, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Epsilon"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoBlurEpsilon"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Blur Quality
windowDef sikkmod_ssao_blurquality {
rect 0, 176, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Quality"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoBlurQuality"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Blend Scale
windowDef sikkmod_ssao_blendscale {
rect 0, 198, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blend Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoBlendScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Blend Power
windowDef sikkmod_ssao_blendpower {
rect 0, 220, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blend Power"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoBlendPower"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// right column
// SSIL Toggle
windowDef sikkmod_ssil_toggle {
rect 240, 0, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSIL"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_useSSIL"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSIL Radius
windowDef sikkmod_ssil_radius {
rect 240, 22, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSIL Radius"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_ssilRadius"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSIL Intensity
windowDef sikkmod_ssil_intensity {
rect 240, 44, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSIL Intensity"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_ssilAmount"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSIL Blur Method
windowDef sikkmod_ssil_blurmethod {
rect 240, 66, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSIL Blur Method"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_ssilBlurMethod"
choices "Gaussian;Bilateral"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSIL Blur Scale
windowDef sikkmod_ssil_blurscale {
rect 240, 88, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSIL Blur Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_ssilBlurScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSIL Blur Epsilon
windowDef sikkmod_ssil_blureplsilon {
rect 240, 110, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSIL Blur Epsilon"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_ssilBlurEpsilon"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSIL Blur Quality
windowDef sikkmod_ssil_blurquality {
rect 240, 132, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSIL Blur Quality"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_ssilBlurQuality"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// Sun Effects options
windowDef sikkmod_sunfx_settings {
rect 120, 20, 520, 460
visible 0
// Lens Flare Toggle
windowDef sikkmod_sunfx_lensflare_toggle {
rect 0, 0, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Lens Flare"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_useLensFlare"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Lens Flare Strength
windowDef sikkmod_sunfx_lensflare_strength {
rect 0, 22, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Lens Flare Strength"
textscale 0.2
}
editDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_lensFlareStrength"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Sun Shafts Toggle
windowDef sikkmod_sunfx_sunshafts_toggle {
rect 0, 44, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Sun Shafts"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_useSunShafts"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Sun Shafts Size
windowDef sikkmod_sunfx_sunshafts_size {
rect 0, 66, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Shafts Size"
textscale 0.2
}
editDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_sunShaftsSize"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Sun Shafts Strength
windowDef sikkmod_sunfx_sunshafts_strength {
rect 0, 88, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Shafts Strength"
textscale 0.2
}
editDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_sunShaftsStrength"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Sun Shafts Mask Strength
windowDef sikkmod_sunfx_sunshafts_maskstrength {
rect 0, 110, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 160, 20
text "Shafts Mask Strength"
textscale 0.2
}
editDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_sunShaftsMaskStrength"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Sun Shafts Quality
windowDef sikkmod_sunfx_sunshafts_quality {
rect 0, 132, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Shafts Quality"
textscale 0.2
}
editDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_sunShaftsQuality"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Sun Origin X axis
windowDef sikkmod_sunfx_sunorigin_x {
rect 0, 154, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Sun Origin: X axis"
textscale 0.2
}
editDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_sunOriginX"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Sun Origin Y axis
windowDef sikkmod_sunfx_sunorigin_y {
rect 0, 176, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Sun Origin: Y axis"
textscale 0.2
}
editDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_sunOriginY"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Sun Origin Z axis
windowDef sikkmod_sunfx_sunorigin_z {
rect 0, 198, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Sun Origin: Z axis"
textscale 0.2
}
editDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_sunOriginZ"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// Misc options
windowDef sikkmod_misc_settings {
rect 120, 20, 520, 460
visible 0
// Crosshair Toggle
windowDef sikkmod_misc_crosshair_toggle {
rect 0, 0, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Crosshair"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_crosshair"
choices "Off;On;Zoom Only"
values "0;1;2"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Crosshair Type
windowDef sikkmod_misc_crosshair_type {
rect 0, 16, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Crosshair Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_crosshairType"
choices "Static;Precise"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Crosshair Lerp
windowDef sikkmod_misc_crosshair_lerp {
rect 0, 32, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Crosshair Lerp"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_crosshairLerp"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Hud Type
windowDef sikkmod_misc_hudtype_toggle {
rect 0, 48, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Hud Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_HudType"
choices "Doom 3;Doom 3: Alpha"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Dynamic Hud Toggle
windowDef sikkmod_misc_dynamichud_toggle {
rect 0, 64, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Dynamic Hud"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_useDynamicHud"
choices "Off;On"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Dynamic Hud Time
windowDef sikkmod_misc_dynamichud_time {
rect 0, 80, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Dynamic Hud Time"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_dynamicHudTime"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Goggle Type
windowDef sikkmod_misc_goggle_type {
rect 0, 96, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Goggle Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_goggleType"
choices "Infrared;Thermal"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Battery Life
windowDef sikkmod_misc_battery_life {
rect 0, 112, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Battery Life"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_batteryLife"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Battery Recharge Rate
windowDef sikkmod_misc_battery_rechargerate {
rect 0, 128, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Battery Recharge Rate"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_batteryRechargeRate"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Ambient Light Toggle
windowDef sikkmod_misc_ambientlight_toggle {
rect 0, 144, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Ambient Light"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_useAmbientLight"
choices "Off;On"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Ambient Light Color
windowDef sikkmod_misc_ambientlight_color {
rect 0, 160, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Ambient Light Color"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_ambientLightColor"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Ambient Light Radius
windowDef sikkmod_misc_ambientlight_radius {
rect 0, 176, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Ambient Light Radius"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_ambientLightRadius"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Explosion FX Toggle
windowDef sikkmod_misc_explosionfx_toggle {
rect 0, 192, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Explosion FX"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_useExplosionFX"
choices "Off;On"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Explosion FX Time
windowDef sikkmod_misc_explosionfx_time {
rect 0, 208, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Explosion FX Duration"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_explosionFXTime"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Explosion FX Scale
windowDef sikkmod_misc_explosionfx_scale {
rect 0, 224, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Explosion FX Magnitude"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_explosionFXScale"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Blood Spray Toggle
windowDef sikkmod_misc_bloodspray_toggle {
rect 0, 240, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Blood Spray"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_showBloodSpray"
choices "Off;On"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Blood Spray Time
windowDef sikkmod_misc_bloodspray_time {
rect 0, 256, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Blood Spray Duration"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_bloodSprayTime"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Blood Spray Distance
windowDef sikkmod_misc_bloodspray_distance {
rect 0, 272, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Blood Spray Distance"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_bloodSprayDistance"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Blood Spray Frequency
windowDef sikkmod_misc_bloodspray_frequency {
rect 0, 288, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Blood Spray Frequency"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_bloodSprayFrequency"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Screen Frost
windowDef sikkmod_misc_screenfrost_time {
rect 0, 304, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Screen Frost Time"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_screenFrostTime"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Tracer Frequency
windowDef sikkmod_misc_tracerfrequency {
rect 0, 320, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Tracer Frequency"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_tracerFrequency"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Player Head Type
windowDef sikkmod_misc_playerheadtype {
rect 0, 336, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Player Head Model"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_playerHeadType"
choices "Default Head;Marine Helmet"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// First Person Body
windowDef sikkmod_misc_firstpersonbody {
rect 0, 352, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "First Person Body"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_showFirstPersonBody"
choices "Off;On"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Sky Portal Support
windowDef sikkmod_misc_skyportal {
rect 0, 368, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Sky Portal Support"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_enablePortalSky"
choices "Off;On"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// Game options
windowDef sikkmod_game_settings {
rect 120, 20, 520, 460
visible 0
// light column
// Health Management System
windowDef sikkmod_game_health_type {
rect 0, 0, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Health Management System"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_healthManagementType"
choices "Default;Health Pack;Health Regeneration"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Health Pack Total
windowDef sikkmod_game_health_packtotal {
rect 0, 16, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Health Pack Total"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_healthPackTotal"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Health Pack Uses
windowDef sikkmod_game_health_packuses {
rect 0, 32, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Health Pack Uses"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_healthPackUses"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Health Pack Time
windowDef sikkmod_game_health_packtime {
rect 0, 48, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Health Pack Time"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_healthPackTime"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Health Regen Time
windowDef sikkmod_game_health_regentime {
rect 0, 64, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Health Regen Time"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_healthRegenTime"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Health Regen Delay
windowDef sikkmod_game_health_regendelay {
rect 0, 80, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Health Regen Delay"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_healthRegenDelay"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Health Regen Amount
windowDef sikkmod_game_health_regenamount {
rect 0, 96, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Health Regen Amount"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_healthRegenAmt"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Health Regen Limit
windowDef sikkmod_game_health_regenlimit {
rect 0, 112, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Health Regen Limit"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_healthRegenLimit"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Health Regen Steps
windowDef sikkmod_game_health_regensteps {
rect 0, 128, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Health Regen Steps"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_healthRegenSteps"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Health Regen Feedback
windowDef sikkmod_game_health_regenfeedback {
rect 0, 144, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Health Regen Feedback"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_healthRegenFeedback"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Item Pickup Type
windowDef sikkmod_game_item_pickuptype {
rect 0, 160, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Items: Pickup Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_itemPickupType"
choices "Automatic;Manual"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Item Max Armor Type
windowDef sikkmod_game_item_maxarmortype {
rect 0, 176, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Items: Max Armor Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_itemMaxArmorType"
choices "Doom 3;Doom 1&2;Custom"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Item Helmet Factor
windowDef sikkmod_game_item_helmetfactor {
rect 0, 192, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Items: Helmet Factor"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_itemHelmetFactor"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Item Random Value Factor
windowDef sikkmod_game_item_randomvaluefactor {
rect 0, 208, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Items: Random Value Factor"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_itemValueFactor"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Item Removal Factor
windowDef sikkmod_game_item_removalfactor {
rect 0, 224, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Items: Removal Factor"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_itemRemovalFactor"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Item Corpse Search Factor
windowDef sikkmod_game_item_searchfactor {
rect 0, 240, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Items: Corpse Search Factor"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_itemSearchFactor"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Ammo Capacity Type
windowDef sikkmod_game_ammo_capacitytype {
rect 0, 256, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Ammo: Capacity Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_ammoCapacityType"
choices "Doom 3;Doom 1&2;Custom"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Ammo Clip Size Type
windowDef sikkmod_game_ammo_clipsizetype {
rect 0, 272, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Ammo: Clip Size Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_ammoClipSizeType"
choices "Doom 3;Doom 1&2;Custom"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Ammo Usage Type
windowDef sikkmod_game_ammo_usagetype {
rect 0, 288, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Ammo: Usage Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_ammoUsageType"
choices "Normal;Realistic"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Weapon Awareness
windowDef sikkmod_game_weaponawarenesstoggle {
rect 0, 304, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Weapon Awareness"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_weaponAwareness"
choices "Normal;Realistic"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Weapon Handling Type
windowDef sikkmod_game_weaponhandling {
rect 0, 320, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Weapon Handling Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_weaponHandlingType"
choices "Spread (Fixed);Spread (Variable);Recoil (Fixed);Recoil (Variable)"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Weapon Projectile Origin
windowDef sikkmod_game_weaponprojectileorigin {
rect 0, 336, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Weapon Projectile Origin"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_weaponProjectileOrigin"
choices "Default;Weapon Barrel"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// right column
// Object Manipulation
windowDef sikkmod_game_objectmanipulation_toggle {
rect 260, 0, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Object Manipulation"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_grabMode"
choices "Off;On"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Fall Damage
windowDef sikkmod_game_falldamage {
rect 260, 16, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Fall Damage"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_disableFallDamage"
choices "On;Off"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Player Speed Type
windowDef sikkmod_game_playerspeedtype {
rect 260, 32, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Player Speed Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_playerSpeedType"
choices "Doom 3;Doom 1&2;Custom"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Damage Type
windowDef sikkmod_game_damagetype {
rect 260, 48, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Damage Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_damageType"
choices "Doom 3;Doom 1&2;Custom"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Damage Zone Type
windowDef sikkmod_game_damagezonetype {
rect 260, 64, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Damage Zone Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_damageZoneType"
choices "Doom 3;Doom 1&2;Custom"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Enemy Health Type
windowDef sikkmod_game_enemyhealth_type {
rect 260, 80, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Enemy Health Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_enemyHealthType"
choices "Doom 3;Doom 1&2;Custom"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Enemy Health Scale
windowDef sikkmod_game_enemyhealth_scale {
rect 260, 96, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Enemy Health Scale"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_enemyHealthScale"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Enemy Health Random
windowDef sikkmod_game_enemyhealth_random {
rect 260, 112, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Enemy Health Randomize"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_enemyHealthRandom"
choices "Off;On"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Spectre Factor
windowDef sikkmod_game_spectrefactor {
rect 260, 128, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Spectre Factor"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_enemySpectreFactor"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Pain Elemental Factor
windowDef sikkmod_game_painelementalfactor {
rect 260, 144, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Pain Elemental Factor"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_enemyPainElementalFactor"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Baron of Hell Factor
windowDef sikkmod_game_baronfactor {
rect 260, 160, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Baron of Hell Factor"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_enemyBaronFactor"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Demon Burn Delay
windowDef sikkmod_game_burnaway_time {
rect 260, 176, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Demon Burn Delay"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_burnAwayDelay"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
//Cyberdemon Damage Type
windowDef sikkmod_game_cyberdemondamage_type {
rect 260, 192, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Cyberdemon Damage Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_cyberdemonDamageType"
choices "Soul Cube Only;All Weapons"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Inter Rank Aggression
windowDef sikkmod_game_interrankaggression_toggle {
rect 260, 208, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Inter Rank Aggression"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_interRankAggression"
choices "Off;On"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Zombie Resurrection Limit
windowDef sikkmod_game_zombieresurrect_limit {
rect 260, 224, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Zombie Resurrection Limit"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_zombieResurrectionLimit"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Random Encounters Toggle
windowDef sikkmod_game_re_toggle {
rect 260, 240, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Random Encounters"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_useRandomEncounters"
choices "Off;On"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Random Encounters Max Spawns
windowDef sikkmod_game_re_maxspawns {
rect 260, 256, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Random Enc. Max Spawns"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_randomEncountersMaxSpawns"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Random Encounters Min Time
windowDef sikkmod_game_re_mintime {
rect 260, 272, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Random Enc. Min Time"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_randomEncountersMinTime"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Random Encounters Max Time
windowDef sikkmod_game_re_maxtime {
rect 260, 288, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Random Enc. Max Time"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_randomEncountersMaxTime"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Random Encounters Dormant Time
windowDef sikkmod_game_re_dormanttime {
rect 260, 304, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Random Enc. Dormant Time"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_randomEncountersDormantTime"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// Key Binds
windowDef sikkmod_binds_settings {
rect 120, 20, 520, 460
visible 0
// Use Bind
windowDef sikkmod_keybinds_use {
rect 0, 0, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Use"
textscale 0.2
}
bindDef sikkmod_choice {
rect 121, -1, 120, 20
bind "_impulse40"
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Headlight Bind
windowDef sikkmod_keybinds_headlight {
rect 0, 22, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Headlight"
textscale 0.2
}
bindDef sikkmod_choice {
rect 121, -1, 120, 20
bind "_impulse23"
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// IR Goggles Bind
windowDef sikkmod_keybinds_irgoggles {
rect 0, 44, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "IR Goggles"
textscale 0.2
}
bindDef sikkmod_choice {
rect 121, -1, 120, 20
bind "_impulse24"
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Health Pack Bind
windowDef sikkmod_keybinds_healthpack {
rect 0, 66, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Health Pack"
textscale 0.2
}
bindDef sikkmod_choice {
rect 121, -1, 120, 20
bind "_impulse25"
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Adrenaline Bind
windowDef sikkmod_keybinds_adrenaline {
rect 0, 88, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Adrenaline"
textscale 0.2
}
bindDef sikkmod_choice {
rect 121, -1, 120, 20
bind "_impulse26"
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
}
//=================================================================================
// END SIKKMOD MENU
//=================================================================================
// <---sikk
put it back into 6th venoms pk4 and save.
open pak_modfiles.pk4 and delete mainmenu.gui save and close.
sikkmod settings are now a part of 6th venoms menu

reckless wrote:
open 6t venoms pk4 with winrar/7zip and extract guis/v_mainmenu/primary.pd
open it with notepad++ and put this after everything else
Code:
//=================================================================================
// START SIKKMOD MENU
//=================================================================================
windowDef SikkmodBtnText {
rect 202, 448, 150, 22
text "SIKKMOD OPTIONS"
textscale 0.25
textalign 1
forecolor 1.0, 1.0, 1.0, 0.4
visible 1
notime 1
onMouseEnter {
set "ToolTip1::text" "Sikkmod Options Menu";
set "ToolTip2::text" "Sikkmod Options Menu";
transition "forecolor" "1.0 1.0 1.0 0.4" "1.0 1.0 1.0 1.0" "100";
resetTime "ToolTip1" "0";
}
onMouseExit {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 0.4" "200";
resetTime "ToolTip2" "0";
}
onAction {
set "sikkmod_options::visible" "1";
set "cmd" "play guisounds_menuclickup";
set "noevents" "1";
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 0.4" "200";
resetTime "ToolTip2" "0";
resetTime "0";
}
onTime 5000 {
set "noevents" "0";
}
}
windowDef sikkmod_options {
rect 0, 0, 640, 480
text "Sikkmod Options"
textscale 0.25
textalign 1
backcolor 0.1796875, 0.25, 0.296875, 0.8
visible 0
notime 1
modal 1
//=====================================================
// All Sikkmod Options Titles here
windowDef sikkmod_title {
rect 0, 0, 640, 480
visible 1
windowDef sikkmod_main_bg_L {
rect 4, 20, 8, 248
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_main_bg_M {
rect 12, 20, 104, 248
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_main_bg_R {
rect 104, 20, 8, 248
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_binds_bg_L {
rect 4, 284, 8, 28
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_binds_bg_M {
rect 12, 284, 104, 28
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_binds_bg_R {
rect 104, 284, 8, 28
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_bloom_title {
rect 8, 24, 96, 20
text "Bloom"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_bloom_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_bloom_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "1";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_color_title {
rect 8, 48, 96, 20
text "Color"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_color_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_color_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "1";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_dof_title {
rect 8, 72, 96, 20
text "DoF"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_dof_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_dof_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "1";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_hdr_title {
rect 8, 96, 96, 20
text "HDR"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_hdr_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_hdr_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "1";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_motion_title {
rect 8, 120, 96, 20
text "Motion Blur"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_motion_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_motion_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "1";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_shadows_title {
rect 8, 144, 96, 20
text "Shadows"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_shadows_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_shadows_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "1";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_ssao_title {
rect 8, 168, 96, 20
text "SSAO"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_ssao_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_ssao_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "1";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_sunfx_title {
rect 8, 192, 96, 20
text "Sun FX"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_sunfx_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_sunfx_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "1";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_misc_title {
rect 8, 216, 96, 20
text "Misc"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_misc_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_misc_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "1";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_game_title {
rect 8, 240, 96, 20
text "Game"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_game_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_game_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "1";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_binds_title {
rect 8, 288, 96, 20
text "Key Binds"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_binds_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_binds_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "1";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "1.0 1.0 1.0 1.0";
}
}
windowDef sikkmod_close_bg_L {
rect 4, 340, 8, 28
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_close_bg_M {
rect 12, 340, 104, 28
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_close_bg_R {
rect 104, 340, 8, 28
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_close {
rect 8, 344, 96, 20
text "Close"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
onMouseExit {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
onAction {
set "sikkmod_options::visible" "0";
set "cmd" "play guisounds_menuclickdown";
}
}
}
//=====================================================
// Bloom options
windowDef sikkmod_bloom_settings {
rect 120, 20, 520, 460
visible 0
// Bloom Toggle
windowDef sikkmod_bloom_toggle {
rect 0, 0, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_useBloom"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Bloom Buffer Size
windowDef sikkmod_bloom_buffersize {
rect 0, 22, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Buffer Size"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_bloomBufferSize"
choices "32;64;128;256;512;1024"
values "0;1;2;3;4;5"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Bloom Iterations
windowDef sikkmod_bloom_iterations {
rect 0, 44, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Iterations"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_bloomBlurIterations"
choices "1;2;3;4;5;6"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Bloom Scale X
windowDef sikkmod_bloom_scalex {
rect 0, 66, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur X Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_bloomBlurScaleX"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Bloom Scale Y
windowDef sikkmod_bloom_scaley {
rect 0, 88, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Y Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_bloomBlurScaleY"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Bloom Intensity
windowDef sikkmod_bloom_intensity {
rect 0, 110, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Intensity"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_bloomScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Bloom Gamma
windowDef sikkmod_bloom_gamma {
rect 0, 132, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Gamma"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_bloomGamma"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// Color FX options
windowDef sikkmod_color_settings {
rect 120, 20, 520, 460
visible 0
// Color Grading Toggle
windowDef sikkmod_color_grading_toggle {
rect 0, 0, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Color Grading"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_useColorGrading"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Color Grading Type
windowDef sikkmod_color_grading_type {
rect 0, 22, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "CG Type"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_colorGradingType"
choices "Math;LUT"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Color Grading Parm
windowDef sikkmod_color_grading_parm {
rect 0, 44, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "CG Parm"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_colorGradingParm"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Color Grading Sharpness
windowDef sikkmod_color_grading_sharpness {
rect 0, 66, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "CG Sharpness"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_colorGradingSharpness"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Filmgrain Toggle
windowDef sikkmod_color_filmgrain_toggle {
rect 0, 88, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Film Grain"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_useFilmgrain"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Filmgrain Blend Mode
windowDef sikkmod_color_filmgrain_blendmode {
rect 0, 110, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Grain Blend Mode"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_filmgrainBlendMode"
choices "gl_one, gl_one;gl_zero, gl_one_minus_src_color;gl_dst_color, gl_one;gl_one_minus_dst_color, gl_one"
values "0;1;2;3"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Filmgrain Scale
windowDef sikkmod_color_filmgrain_scale {
rect 0, 132, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Grain Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_filmgrainScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Filmgrain Strength
windowDef sikkmod_color_filmgrain_strength {
rect 0, 154, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Grain Strength"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_filmgrainStrength"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Vignetting Toggle
windowDef sikkmod_color_vignetting_toggle {
rect 0, 176, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Vignetting"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_useVignetting"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Edge AA Toggle
windowDef sikkmod_color_edgeaa_toggle {
rect 0, 198, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Edge AA"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_useEdgeAA"
choices "Off;RGB edgeAA;FXAA"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Edge AA Sample Scale
windowDef sikkmod_color_edgeaa_samplescale {
rect 0, 220, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "AA Sample Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_edgeAASampleScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Edge AA Filter Scale
windowDef sikkmod_color_edgeaa_filterscale {
rect 0, 242, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "AA Filter Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_edgeAAFilterScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Cel Shading Toggle
windowDef sikkmod_color_celshading_toggle {
rect 0, 264, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Cel Shading"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_useCelShading"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Cel Shading Method
windowDef sikkmod_color_celshading_method {
rect 0, 286, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Cel Method"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_celShadingMethod"
choices "RGB;Luminance;Depth"
values "0;1;2"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Cel Shading Scale
windowDef sikkmod_color_celshading_scale {
rect 0, 308, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Cel Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_celShadingScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Cel Shading Threshold
windowDef sikkmod_color_celshading_threshold {
rect 0, 330, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Cel Threshold"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_celShadingThreshold"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// DoF options
windowDef sikkmod_dof_settings {
rect 120, 20, 520, 460
visible 0
// DoF Toggle
windowDef sikkmod_dof_toggle {
rect 0, 0, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Depth of Field"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_useDepthOfField"
choices "Off;Automatic;Manual"
values "0;1;2"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Blur Scale
windowDef sikkmod_dof_blurscale {
rect 0, 22, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofBlurScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Blur Quality
windowDef sikkmod_dof_blurquality {
rect 0, 44, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Quality"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofBlurQuality"
choices "Box;Poisson;Gaussian;Bokeh"
values "0;1;2;3"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Near Distance
windowDef sikkmod_dof_distance_near {
rect 0, 66, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Near Distance"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofNear"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Focus Distance
windowDef sikkmod_dof_distance_focus {
rect 0, 88, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Focus Distance"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofFocus"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Far Distance
windowDef sikkmod_dof_distance_far {
rect 0, 110, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Far Distance"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofFar"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Condition: Always
windowDef sikkmod_dof_condition_always {
rect 0, 132, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Condition: Always"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofConditionAlways"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Condition: Cinematic
windowDef sikkmod_dof_condition_cinematic {
rect 0, 154, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Condition: Cin."
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofConditionCinematic"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Condition: GUI
windowDef sikkmod_dof_condition_gui {
rect 0, 176, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Condition: GUI"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofConditionGUI"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Condition: Reload
windowDef sikkmod_dof_condition_reload {
rect 0, 198, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Condition: Reload"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofConditionReload"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Condition: Talk
windowDef sikkmod_dof_condition_talk {
rect 0, 220, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Condition: Talk"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofConditionTalk"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Condition: Zoom
windowDef sikkmod_dof_condition_zoom {
rect 0, 242, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Condition: Zoom"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofConditionZoom"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// HDR options
windowDef sikkmod_hdr_settings {
rect 120, 20, 520, 460
visible 0
// HDR Toggle
windowDef sikkmod_hdr_toggle {
rect 0, 0, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "HDR"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_useHDR"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Tone Mapper
windowDef sikkmod_hdr_tonemapper {
rect 0, 22, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Tone Mapper"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrToneMapper"
choices "Reinhard(RGB);Reinhard(Yxy);Exponential;Filmic(simple);Filmic(complex)"
values "0;1;2;3;4"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Adaptation Rate
windowDef sikkmod_hdr_adaptationrate {
rect 0, 44, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Adaptation Rate"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrAdaptationRate"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Middle Gray
windowDef sikkmod_hdr_middlegray {
rect 0, 66, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Middle Gray"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrMiddleGray"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR White Point
windowDef sikkmod_hdr_whitepoint {
rect 0, 88, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "White Point"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrWhitePoint"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Blue Shift Factor
windowDef sikkmod_hdr_blueshift {
rect 0, 110, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blue Shift Factor"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrBlueShiftFactor"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Dither
windowDef sikkmod_hdr_dithertoggle {
rect 0, 132, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Dither"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrDither"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Dither Size
windowDef sikkmod_hdr_dithersize {
rect 0, 154, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Dither Size"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrDitherSize"
maxchars 32
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Min Luminance
windowDef sikkmod_hdr_lummin {
rect 0, 176, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Min Luminance"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrLumThresholdMin"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Max Luminance
windowDef sikkmod_hdr_lummax {
rect 0, 198, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Max Luminance"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrLumThresholdMax"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// right column
// HDR Bloom Tone Mapper
windowDef sikkmod_hdr_bloom_tonemapper {
rect 240, 0, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom Tone Mapper"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrBloomToneMapper"
choices "Reinhard(RGB);Reinhard(Yxy);Exponential;Filmic(simple);Filmic(complex)"
values "0;1;2;3;4"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Bloom Middle Gray
windowDef sikkmod_hdr_bloom_middlegray {
rect 240, 22, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom Middle Gray"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrBloomMiddleGray"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Bloom White Point
windowDef sikkmod_hdr_bloom_whitepoint {
rect 240, 44, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom White Point"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrBloomWhitePoint"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Bloom Threshold
windowDef sikkmod_hdr_bloom_threshold {
rect 240, 66, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom Threshold"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrBloomThreshold"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Bloom Offset
windowDef sikkmod_hdr_bloom_offset {
rect 240, 88, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom Offset"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrBloomOffset"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Bloom Scale
windowDef sikkmod_hdr_bloom_scale {
rect 240, 110, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrBloomScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Bloom Size
windowDef sikkmod_hdr_bloom_size {
rect 240, 132, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom Size"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrBloomSize"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Glare Style
windowDef sikkmod_hdr_glare_style {
rect 240, 154, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Glare Style"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 131, -1, 160, 20
cvar "r_hdrGlareStyle"
choices "Off;Natural;Star;Cross;Snow Cross;Horizontal;Vertical;Star (Spectral);Cross (Spectral);Snow Cross (Spectral);Horizontal (Spectral);Vertical (Spectral)"
values "0;1;2;3;4;5;6;7;8;9;10;11"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Glare Scale
windowDef sikkmod_hdr_glare_scale {
rect 240, 176, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Glare Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrGlareScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Glare Size
windowDef sikkmod_hdr_glare_size {
rect 240, 198, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Glare Size"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrGlareSize"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Flare Scale
windowDef sikkmod_hdr_flare_scale {
rect 240, 220, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Flare Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrFlareScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Flare Size
windowDef sikkmod_hdr_flare_size {
rect 240, 242, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Flare Size"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrFlareSize"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Flare Gamma
windowDef sikkmod_hdr_flare_gamma {
rect 240, 264, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Flare Gamma"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrFlareGamma"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// Motion Blur options
windowDef sikkmod_motion_settings {
rect 120, 20, 520, 460
visible 0
// Motion Blur Toggle
windowDef sikkmod_motionblur_toggle {
rect 0, 0, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Motion Blur"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 160, 20
cvar "r_useMotionBlur"
choices "Off;Camera;Accumulation;Camera + Accumulation"
values "0;1;2;3"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur Scale
windowDef sikkmod_motionblur_scale {
rect 0, 22, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_motionBlurScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur Mask Distance
windowDef sikkmod_motionblur_maskdistance {
rect 0, 44, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Mask Distance"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_motionBlurMaskDistance"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur FPS Threshold
windowDef sikkmod_motionblur_fpsthreshold {
rect 0, 66, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "FPS Threshold"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_motionBlurFPSThreshold"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur Min Threshold
windowDef sikkmod_motionblur_thresholdmin {
rect 0, 88, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Min. Threshold"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_motionBlurMinThreshold"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur Max Threshold
windowDef sikkmod_motionblur_thresholdmax {
rect 0, 110, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Max. Threshold"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_motionBlurMaxThreshold"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur Blend Factor
windowDef sikkmod_motionblur_blendfactor {
rect 0, 132, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blend Factor"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_motionBlurFactor"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur Lerp Factor
windowDef sikkmod_motionblur_lerpfactor {
rect 0, 154, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Lerp Factor"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_motionBlurLerp"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur Quality
windowDef sikkmod_motionblur_quality {
rect 0, 176, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Quality"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 220, 20
cvar "r_motionBlurQuality"
choices "8 Samples;64 Samples (virtual);512 Samples (virtual);4096 Samples (virtual)"
values "1;2;3;4"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// Soft Shadows options
windowDef sikkmod_shadows_settings {
rect 120, 20, 520, 460
visible 0
// Soft Shadows Toggle
windowDef sikkmod_softshadows_toggle {
rect 0, 0, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Soft Shadows"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_useSoftShadows"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Soft Shadows Blur Filter
windowDef sikkmod_softshadows_blurfilter {
rect 0, 22, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Filter"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_softShadowsBlurFilter"
choices "None;Box;Poisson;Gaussian"
values "0;1;2;3"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Soft Shadows Blur Scale
windowDef sikkmod_softshadows_blurscale {
rect 0, 44, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_softShadowsBlurScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Soft Shadows Blur Epsilon
windowDef sikkmod_softshadows_blurepsilon {
rect 0, 66, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Epsilon"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_softShadowsBlurEpsilon"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// SSAO options
windowDef sikkmod_ssao_settings {
rect 120, 20, 520, 460
visible 0
// left column
// SSAO Toggle
windowDef sikkmod_ssao_toggle {
rect 0, 0, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSAO"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_useSSAO"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Method
windowDef sikkmod_ssao_method {
rect 0, 22, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSAO Method"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoMethod"
choices "Crytek;HDAO;ABAO;PBAO;HBAO(low);HBAO(med);HBAO(high);Ray Marching;VO"
values "0;1;2;3;4;5;6;7;8"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Sample Radius
windowDef sikkmod_ssao_radius {
rect 0, 44, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Sample Radius"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoRadius"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Angle Bias
windowDef sikkmod_ssao_anglebias {
rect 0, 66, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Angle Bias"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoBias"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Contrast Amount
windowDef sikkmod_ssao_amount {
rect 0, 88, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Contrast Amount"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoAmount"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Blur Method
windowDef sikkmod_ssao_blurmethod {
rect 0, 110, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Method"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoBlurMethod"
choices "Crytek;Box;Gaussian;Bilateral"
values "0;1;2;3"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Blur Scale
windowDef sikkmod_ssao_blurscale {
rect 0, 132, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoBlurScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Blur Epsilon
windowDef sikkmod_ssao_blurepsilon {
rect 0, 154, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Epsilon"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoBlurEpsilon"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Blur Quality
windowDef sikkmod_ssao_blurquality {
rect 0, 176, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Quality"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoBlurQuality"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Blend Scale
windowDef sikkmod_ssao_blendscale {
rect 0, 198, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blend Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoBlendScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Blend Power
windowDef sikkmod_ssao_blendpower {
rect 0, 220, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blend Power"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoBlendPower"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// right column
// SSIL Toggle
windowDef sikkmod_ssil_toggle {
rect 240, 0, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSIL"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_useSSIL"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSIL Radius
windowDef sikkmod_ssil_radius {
rect 240, 22, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSIL Radius"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_ssilRadius"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSIL Intensity
windowDef sikkmod_ssil_intensity {
rect 240, 44, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSIL Intensity"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_ssilAmount"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSIL Blur Method
windowDef sikkmod_ssil_blurmethod {
rect 240, 66, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSIL Blur Method"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_ssilBlurMethod"
choices "Gaussian;Bilateral"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSIL Blur Scale
windowDef sikkmod_ssil_blurscale {
rect 240, 88, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSIL Blur Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_ssilBlurScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSIL Blur Epsilon
windowDef sikkmod_ssil_blureplsilon {
rect 240, 110, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSIL Blur Epsilon"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_ssilBlurEpsilon"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSIL Blur Quality
windowDef sikkmod_ssil_blurquality {
rect 240, 132, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSIL Blur Quality"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_ssilBlurQuality"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// Sun Effects options
windowDef sikkmod_sunfx_settings {
rect 120, 20, 520, 460
visible 0
// Lens Flare Toggle
windowDef sikkmod_sunfx_lensflare_toggle {
rect 0, 0, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Lens Flare"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_useLensFlare"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Lens Flare Strength
windowDef sikkmod_sunfx_lensflare_strength {
rect 0, 22, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Lens Flare Strength"
textscale 0.2
}
editDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_lensFlareStrength"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Sun Shafts Toggle
windowDef sikkmod_sunfx_sunshafts_toggle {
rect 0, 44, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Sun Shafts"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_useSunShafts"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Sun Shafts Size
windowDef sikkmod_sunfx_sunshafts_size {
rect 0, 66, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Shafts Size"
textscale 0.2
}
editDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_sunShaftsSize"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Sun Shafts Strength
windowDef sikkmod_sunfx_sunshafts_strength {
rect 0, 88, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Shafts Strength"
textscale 0.2
}
editDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_sunShaftsStrength"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Sun Shafts Mask Strength
windowDef sikkmod_sunfx_sunshafts_maskstrength {
rect 0, 110, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 160, 20
text "Shafts Mask Strength"
textscale 0.2
}
editDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_sunShaftsMaskStrength"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Sun Shafts Quality
windowDef sikkmod_sunfx_sunshafts_quality {
rect 0, 132, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Shafts Quality"
textscale 0.2
}
editDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_sunShaftsQuality"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Sun Origin X axis
windowDef sikkmod_sunfx_sunorigin_x {
rect 0, 154, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Sun Origin: X axis"
textscale 0.2
}
editDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_sunOriginX"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Sun Origin Y axis
windowDef sikkmod_sunfx_sunorigin_y {
rect 0, 176, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Sun Origin: Y axis"
textscale 0.2
}
editDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_sunOriginY"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Sun Origin Z axis
windowDef sikkmod_sunfx_sunorigin_z {
rect 0, 198, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Sun Origin: Z axis"
textscale 0.2
}
editDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_sunOriginZ"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// Misc options
windowDef sikkmod_misc_settings {
rect 120, 20, 520, 460
visible 0
// Crosshair Toggle
windowDef sikkmod_misc_crosshair_toggle {
rect 0, 0, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Crosshair"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_crosshair"
choices "Off;On;Zoom Only"
values "0;1;2"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Crosshair Type
windowDef sikkmod_misc_crosshair_type {
rect 0, 16, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Crosshair Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_crosshairType"
choices "Static;Precise"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Crosshair Lerp
windowDef sikkmod_misc_crosshair_lerp {
rect 0, 32, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Crosshair Lerp"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_crosshairLerp"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Hud Type
windowDef sikkmod_misc_hudtype_toggle {
rect 0, 48, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Hud Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_HudType"
choices "Doom 3;Doom 3: Alpha"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Dynamic Hud Toggle
windowDef sikkmod_misc_dynamichud_toggle {
rect 0, 64, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Dynamic Hud"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_useDynamicHud"
choices "Off;On"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Dynamic Hud Time
windowDef sikkmod_misc_dynamichud_time {
rect 0, 80, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Dynamic Hud Time"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_dynamicHudTime"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Goggle Type
windowDef sikkmod_misc_goggle_type {
rect 0, 96, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Goggle Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_goggleType"
choices "Infrared;Thermal"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Battery Life
windowDef sikkmod_misc_battery_life {
rect 0, 112, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Battery Life"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_batteryLife"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Battery Recharge Rate
windowDef sikkmod_misc_battery_rechargerate {
rect 0, 128, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Battery Recharge Rate"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_batteryRechargeRate"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Ambient Light Toggle
windowDef sikkmod_misc_ambientlight_toggle {
rect 0, 144, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Ambient Light"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_useAmbientLight"
choices "Off;On"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Ambient Light Color
windowDef sikkmod_misc_ambientlight_color {
rect 0, 160, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Ambient Light Color"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_ambientLightColor"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Ambient Light Radius
windowDef sikkmod_misc_ambientlight_radius {
rect 0, 176, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Ambient Light Radius"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_ambientLightRadius"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Explosion FX Toggle
windowDef sikkmod_misc_explosionfx_toggle {
rect 0, 192, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Explosion FX"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_useExplosionFX"
choices "Off;On"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Explosion FX Time
windowDef sikkmod_misc_explosionfx_time {
rect 0, 208, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Explosion FX Duration"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_explosionFXTime"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Explosion FX Scale
windowDef sikkmod_misc_explosionfx_scale {
rect 0, 224, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Explosion FX Magnitude"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_explosionFXScale"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Blood Spray Toggle
windowDef sikkmod_misc_bloodspray_toggle {
rect 0, 240, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Blood Spray"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_showBloodSpray"
choices "Off;On"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Blood Spray Time
windowDef sikkmod_misc_bloodspray_time {
rect 0, 256, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Blood Spray Duration"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_bloodSprayTime"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Blood Spray Distance
windowDef sikkmod_misc_bloodspray_distance {
rect 0, 272, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Blood Spray Distance"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_bloodSprayDistance"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Blood Spray Frequency
windowDef sikkmod_misc_bloodspray_frequency {
rect 0, 288, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Blood Spray Frequency"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_bloodSprayFrequency"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Screen Frost
windowDef sikkmod_misc_screenfrost_time {
rect 0, 304, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Screen Frost Time"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_screenFrostTime"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Tracer Frequency
windowDef sikkmod_misc_tracerfrequency {
rect 0, 320, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Tracer Frequency"
textscale 0.15
}
editDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_tracerFrequency"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Player Head Type
windowDef sikkmod_misc_playerheadtype {
rect 0, 336, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Player Head Model"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_playerHeadType"
choices "Default Head;Marine Helmet"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// First Person Body
windowDef sikkmod_misc_firstpersonbody {
rect 0, 352, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "First Person Body"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_showFirstPersonBody"
choices "Off;On"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Sky Portal Support
windowDef sikkmod_misc_skyportal {
rect 0, 368, 400, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Sky Portal Support"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 160, -2, 152, 12
cvar "g_enablePortalSky"
choices "Off;On"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// Game options
windowDef sikkmod_game_settings {
rect 120, 20, 520, 460
visible 0
// light column
// Health Management System
windowDef sikkmod_game_health_type {
rect 0, 0, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Health Management System"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_healthManagementType"
choices "Default;Health Pack;Health Regeneration"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Health Pack Total
windowDef sikkmod_game_health_packtotal {
rect 0, 16, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Health Pack Total"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_healthPackTotal"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Health Pack Uses
windowDef sikkmod_game_health_packuses {
rect 0, 32, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Health Pack Uses"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_healthPackUses"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Health Pack Time
windowDef sikkmod_game_health_packtime {
rect 0, 48, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Health Pack Time"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_healthPackTime"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Health Regen Time
windowDef sikkmod_game_health_regentime {
rect 0, 64, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Health Regen Time"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_healthRegenTime"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Health Regen Delay
windowDef sikkmod_game_health_regendelay {
rect 0, 80, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Health Regen Delay"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_healthRegenDelay"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Health Regen Amount
windowDef sikkmod_game_health_regenamount {
rect 0, 96, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Health Regen Amount"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_healthRegenAmt"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Health Regen Limit
windowDef sikkmod_game_health_regenlimit {
rect 0, 112, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Health Regen Limit"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_healthRegenLimit"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Health Regen Steps
windowDef sikkmod_game_health_regensteps {
rect 0, 128, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Health Regen Steps"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_healthRegenSteps"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Health Regen Feedback
windowDef sikkmod_game_health_regenfeedback {
rect 0, 144, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Health Regen Feedback"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_healthRegenFeedback"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Item Pickup Type
windowDef sikkmod_game_item_pickuptype {
rect 0, 160, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Items: Pickup Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_itemPickupType"
choices "Automatic;Manual"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Item Max Armor Type
windowDef sikkmod_game_item_maxarmortype {
rect 0, 176, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Items: Max Armor Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_itemMaxArmorType"
choices "Doom 3;Doom 1&2;Custom"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Item Helmet Factor
windowDef sikkmod_game_item_helmetfactor {
rect 0, 192, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Items: Helmet Factor"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_itemHelmetFactor"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Item Random Value Factor
windowDef sikkmod_game_item_randomvaluefactor {
rect 0, 208, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Items: Random Value Factor"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_itemValueFactor"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Item Removal Factor
windowDef sikkmod_game_item_removalfactor {
rect 0, 224, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Items: Removal Factor"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_itemRemovalFactor"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Item Corpse Search Factor
windowDef sikkmod_game_item_searchfactor {
rect 0, 240, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Items: Corpse Search Factor"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_itemSearchFactor"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Ammo Capacity Type
windowDef sikkmod_game_ammo_capacitytype {
rect 0, 256, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Ammo: Capacity Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_ammoCapacityType"
choices "Doom 3;Doom 1&2;Custom"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Ammo Clip Size Type
windowDef sikkmod_game_ammo_clipsizetype {
rect 0, 272, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Ammo: Clip Size Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_ammoClipSizeType"
choices "Doom 3;Doom 1&2;Custom"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Ammo Usage Type
windowDef sikkmod_game_ammo_usagetype {
rect 0, 288, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Ammo: Usage Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_ammoUsageType"
choices "Normal;Realistic"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Weapon Awareness
windowDef sikkmod_game_weaponawarenesstoggle {
rect 0, 304, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Weapon Awareness"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_weaponAwareness"
choices "Normal;Realistic"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Weapon Handling Type
windowDef sikkmod_game_weaponhandling {
rect 0, 320, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Weapon Handling Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_weaponHandlingType"
choices "Spread (Fixed);Spread (Variable);Recoil (Fixed);Recoil (Variable)"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Weapon Projectile Origin
windowDef sikkmod_game_weaponprojectileorigin {
rect 0, 336, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Weapon Projectile Origin"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_weaponProjectileOrigin"
choices "Default;Weapon Barrel"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// right column
// Object Manipulation
windowDef sikkmod_game_objectmanipulation_toggle {
rect 260, 0, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Object Manipulation"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_grabMode"
choices "Off;On"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Fall Damage
windowDef sikkmod_game_falldamage {
rect 260, 16, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Fall Damage"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_disableFallDamage"
choices "On;Off"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Player Speed Type
windowDef sikkmod_game_playerspeedtype {
rect 260, 32, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Player Speed Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_playerSpeedType"
choices "Doom 3;Doom 1&2;Custom"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Damage Type
windowDef sikkmod_game_damagetype {
rect 260, 48, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Damage Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_damageType"
choices "Doom 3;Doom 1&2;Custom"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Damage Zone Type
windowDef sikkmod_game_damagezonetype {
rect 260, 64, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Damage Zone Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_damageZoneType"
choices "Doom 3;Doom 1&2;Custom"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Enemy Health Type
windowDef sikkmod_game_enemyhealth_type {
rect 260, 80, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Enemy Health Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_enemyHealthType"
choices "Doom 3;Doom 1&2;Custom"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Enemy Health Scale
windowDef sikkmod_game_enemyhealth_scale {
rect 260, 96, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Enemy Health Scale"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_enemyHealthScale"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Enemy Health Random
windowDef sikkmod_game_enemyhealth_random {
rect 260, 112, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Enemy Health Randomize"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_enemyHealthRandom"
choices "Off;On"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Spectre Factor
windowDef sikkmod_game_spectrefactor {
rect 260, 128, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Spectre Factor"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_enemySpectreFactor"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Pain Elemental Factor
windowDef sikkmod_game_painelementalfactor {
rect 260, 144, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Pain Elemental Factor"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_enemyPainElementalFactor"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Baron of Hell Factor
windowDef sikkmod_game_baronfactor {
rect 260, 160, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Baron of Hell Factor"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_enemyBaronFactor"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Demon Burn Delay
windowDef sikkmod_game_burnaway_time {
rect 260, 176, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Demon Burn Delay"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_burnAwayDelay"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
//Cyberdemon Damage Type
windowDef sikkmod_game_cyberdemondamage_type {
rect 260, 192, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Cyberdemon Damage Type"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_cyberdemonDamageType"
choices "Soul Cube Only;All Weapons"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Inter Rank Aggression
windowDef sikkmod_game_interrankaggression_toggle {
rect 260, 208, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Inter Rank Aggression"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_interRankAggression"
choices "Off;On"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Zombie Resurrection Limit
windowDef sikkmod_game_zombieresurrect_limit {
rect 260, 224, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Zombie Resurrection Limit"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_zombieResurrectionLimit"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Random Encounters Toggle
windowDef sikkmod_game_re_toggle {
rect 260, 240, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 120, 12
text "Random Encounters"
textscale 0.15
}
choiceDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_useRandomEncounters"
choices "Off;On"
choiceType 0
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Random Encounters Max Spawns
windowDef sikkmod_game_re_maxspawns {
rect 260, 256, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Random Enc. Max Spawns"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_randomEncountersMaxSpawns"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Random Encounters Min Time
windowDef sikkmod_game_re_mintime {
rect 260, 272, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Random Enc. Min Time"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_randomEncountersMinTime"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Random Encounters Max Time
windowDef sikkmod_game_re_maxtime {
rect 260, 288, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Random Enc. Max Time"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_randomEncountersMaxTime"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
// Random Encounters Dormant Time
windowDef sikkmod_game_re_dormanttime {
rect 260, 304, 254, 12
windowDef sikkmod_background_L {
rect 0, 0, 8, 12
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 238, 12
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 246, 0, 8, 12
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -2, 140, 12
text "Random Enc. Dormant Time"
textscale 0.15
}
editDef sikkmod_choice {
rect 151, -2, 120, 12
cvar "g_randomEncountersDormantTime"
maxchars 32
textscale 0.15
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// Key Binds
windowDef sikkmod_binds_settings {
rect 120, 20, 520, 460
visible 0
// Use Bind
windowDef sikkmod_keybinds_use {
rect 0, 0, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Use"
textscale 0.2
}
bindDef sikkmod_choice {
rect 121, -1, 120, 20
bind "_impulse40"
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Headlight Bind
windowDef sikkmod_keybinds_headlight {
rect 0, 22, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Headlight"
textscale 0.2
}
bindDef sikkmod_choice {
rect 121, -1, 120, 20
bind "_impulse23"
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// IR Goggles Bind
windowDef sikkmod_keybinds_irgoggles {
rect 0, 44, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "IR Goggles"
textscale 0.2
}
bindDef sikkmod_choice {
rect 121, -1, 120, 20
bind "_impulse24"
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Health Pack Bind
windowDef sikkmod_keybinds_healthpack {
rect 0, 66, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Health Pack"
textscale 0.2
}
bindDef sikkmod_choice {
rect 121, -1, 120, 20
bind "_impulse25"
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Adrenaline Bind
windowDef sikkmod_keybinds_adrenaline {
rect 0, 88, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Adrenaline"
textscale 0.2
}
bindDef sikkmod_choice {
rect 121, -1, 120, 20
bind "_impulse26"
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
}
//=================================================================================
// END SIKKMOD MENU
//=================================================================================
// <---sikk
put it back into 6th venoms pk4 and save.
open pak_modfiles.pk4 and delete mainmenu.gui save and close.
sikkmod settings are now a part of 6th venoms menu

Does this also work for 6th Venom ROE?
It might but the sikkpin code for ROE is a bit older so its probably better to check it first.
My pack has it with the code from his ROE mod.
So, is that massive mount of code just copied and pasted from sikkmod itself and put into Venom's mod?
Could I just open up sikkmod ROE and take the menu code out of there and put it into Venom?
I wouldn't mind seeing it firsthand but otherwise it looks pretty good.
I can translate to Portuguese (Portugal). just PM me with the files and a description of what i need to translate.
Lol I'll help you.
But anyone could play the game in his own language and use the menu in english if you include only that.
Edit: I mean... just write directly in the "text" fields of the gui and it'll be always the same whatever language is selected.
First post here, I've been haunting the various sub-zones on the forum for my ongoing project-- but more on that later.
My two cents:
- Looks kickass. My only gripe is the edge 'fringe' on some of the panels-- that looks kind of odd and I honestly think the flat/straight borders look better. The background textures, etc. look great, though.
Also: Would you mind if I packaged this in DentonMod Revision 3? I've been trying to bring a lot of Doom 3 up to modern standards and the main menu always did kind of bother me. I have a teaser up on D3Files in the PotD for today, and a list of what I've done in the comments.
And incidentally, could I recruit you to fix up the Doom 3 Alpha HUD and make a few changes? I can work magic with C++ but I lack a lot of finesse with the GUI system and am not the greatest at UI texturing. I'd like to adapt it to be more in the style of Halo 3/Metroid Prime in the sense that it looks like it's being projected on the inside of a helmet or something. Another in-the-works gameplay thing.
EDIT: Cool, I didn't see you're making a DentonMod-specific version. Awesome sauce, I'll just use that one.
Also, I was going to mention que je parle francais assez bien, mais j'ai vu que vous avez une traduction déjà.
french german and italian will probaly be a straight translation with simple strings from a menu. if it gets jump messed up then its not 1 for the public sector on a "big name" engine
The exit menu should say "Does Hell and its Demons frighten you?" and I've noticed some hitching on planetary flyby. (My custom resolution is 2560x1600)
IMHO, the biggest improvement was the text clarity. Not only does increasing the resolution of the fonts affect the menus, but you can see a rather dramatic impact when playing through the game aswell.
The only disappointment, and this may very well be outside your control, was that the console text didn't appear to change.
Ah, that reminds me to document those CVars simulation pointed out.
The gallery would be very cool, if I sent you custom textured models, could you do the same? (in the future)
On the whole I like it a lot better than the default from textures to font. A very good job.
The only thing I really miss is the evil "mars highlight" haze-shroud that would surround the right side of mars after a short while.
Also, Venom; I noted you don't have support for 2048x1536 or 2560x1600... Could you add those? I'd really like to look as clean and sharp as possible and my native res on both my CRT (2048) and my LCD(2560) are those...
Very nice, but overwriting a savegame doesn't work.
Huh. Never tried that. Certainly a good thing to be aware of!
thanks sim, and the selector is looking great sofar man. Keep it up!
This new main menu looks awesome, but I'm having a problem when choosing difficulty levels: no matter what I choose, the g_skill cvar is always set to 0 (Recruit). Any fix besides setting the cvar manually?
Correct me if I'm wrong, but, didn't this used to have custom music when loaded? Currently I get the stock D3 music.
I have a small problem with 6th venom HQ Mainmenu.
When i select to play a new game in Doom 3 and no matter what difficulty I select it always for some strange reason setts it self to 0 recruit when the game starts. Doesn't matter if i sett difficulty to marine, veteran or nightmare, it always goes back to 0 recruit.
I tried to re-install Doom 3 and applied the 1.3.1 patch but it doesn't help. Same happens with the Sikkmod version of 6th venom HQ Mainmenu.
Does anybody know how to fix this?
Also having the problem where you can only play on easy mode. Other than that this mod is awesome. Any way to fix it?
I'm using this with Sikkmod, but the Sikkmod menu is gone. Is there any way to get it back?
open 6t venoms pk4 with winrar/7zip and extract guis/v_mainmenu/primary.pd
open it with notepad++ and put this after everything else
Code:
//=================================================================================
// START SIKKMOD MENU
//=================================================================================
windowDef SikkmodBtnText {
rect 202, 448, 150, 22
text "SIKKMOD OPTIONS"
textscale 0.25
textalign 1
forecolor 1.0, 1.0, 1.0, 0.4
visible 1
notime 1
onMouseEnter {
set "ToolTip1::text" "Sikkmod Options Menu";
set "ToolTip2::text" "Sikkmod Options Menu";
transition "forecolor" "1.0 1.0 1.0 0.4" "1.0 1.0 1.0 1.0" "100";
resetTime "ToolTip1" "0";
}
onMouseExit {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 0.4" "200";
resetTime "ToolTip2" "0";
}
onAction {
set "sikkmod_options::visible" "1";
set "cmd" "play guisounds_menuclickup";
set "noevents" "1";
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 0.4" "200";
resetTime "ToolTip2" "0";
resetTime "0";
}
onTime 5000 {
set "noevents" "0";
}
}
windowDef sikkmod_options {
rect 0, 0, 640, 480
text "Sikkmod Options"
textscale 0.25
textalign 1
backcolor 0.1796875, 0.25, 0.296875, 0.8
visible 0
notime 1
modal 1
//=====================================================
// All Sikkmod Options Titles here
windowDef sikkmod_title {
rect 0, 0, 640, 480
visible 1
windowDef sikkmod_main_bg_L {
rect 4, 20, 8, 248
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_main_bg_M {
rect 12, 20, 104, 248
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_main_bg_R {
rect 104, 20, 8, 248
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_binds_bg_L {
rect 4, 284, 8, 28
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_binds_bg_M {
rect 12, 284, 104, 28
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_binds_bg_R {
rect 104, 284, 8, 28
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_bloom_title {
rect 8, 24, 96, 20
text "Bloom"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_bloom_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_bloom_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "1";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_color_title {
rect 8, 48, 96, 20
text "Color"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_color_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_color_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "1";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_dof_title {
rect 8, 72, 96, 20
text "DoF"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_dof_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_dof_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "1";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_hdr_title {
rect 8, 96, 96, 20
text "HDR"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_hdr_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_hdr_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "1";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_motion_title {
rect 8, 120, 96, 20
text "Motion Blur"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_motion_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_motion_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "1";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_shadows_title {
rect 8, 144, 96, 20
text "Shadows"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_shadows_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_shadows_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "1";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_ssao_title {
rect 8, 168, 96, 20
text "SSAO"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_ssao_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_ssao_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "1";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_sunfx_title {
rect 8, 192, 96, 20
text "Sun FX"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_sunfx_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_sunfx_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "1";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_misc_title {
rect 8, 216, 96, 20
text "Misc"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_misc_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_misc_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "1";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_game_title {
rect 8, 240, 96, 20
text "Game"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_game_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_game_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "1";
set "sikkmod_binds_settings::visible" "0";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "1.0 1.0 1.0 1.0";
set "sikkmod_binds_title::forecolor" "0.6 0.8 0.8 1.0";
}
}
windowDef sikkmod_binds_title {
rect 8, 288, 96, 20
text "Key Binds"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
if ( "sikkmod_binds_settings::visible" == 0 ) {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
}
onMouseExit {
if ( "sikkmod_binds_settings::visible" == 0 ) {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
}
onAction {
set "cmd" "play guisounds_menuclickup";
set "sikkmod_bloom_settings::visible" "0";
set "sikkmod_color_settings::visible" "0";
set "sikkmod_dof_settings::visible" "0";
set "sikkmod_hdr_settings::visible" "0";
set "sikkmod_motion_settings::visible" "0";
set "sikkmod_shadows_settings::visible" "0";
set "sikkmod_ssao_settings::visible" "0";
set "sikkmod_sunfx_settings::visible" "0";
set "sikkmod_misc_settings::visible" "0";
set "sikkmod_game_settings::visible" "0";
set "sikkmod_binds_settings::visible" "1";
set "sikkmod_bloom_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_color_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_dof_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_hdr_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_motion_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_shadows_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_ssao_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_sunfx_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_misc_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_game_title::forecolor" "0.6 0.8 0.8 1.0";
set "sikkmod_binds_title::forecolor" "1.0 1.0 1.0 1.0";
}
}
windowDef sikkmod_close_bg_L {
rect 4, 340, 8, 28
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_close_bg_M {
rect 12, 340, 104, 28
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_close_bg_R {
rect 104, 340, 8, 28
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_close {
rect 8, 344, 96, 20
text "Close"
textscale 0.25
forecolor 0.6, 0.8, 0.8, 1.0
visible 1
onMouseEnter {
transition "forecolor" "0.6 0.8 0.8 1.0" "1.0 1.0 1.0 1.0" "100";
}
onMouseExit {
transition "forecolor" "1.0 1.0 1.0 1.0" "0.6 0.8 0.8 1.0" "200";
}
onAction {
set "sikkmod_options::visible" "0";
set "cmd" "play guisounds_menuclickdown";
}
}
}
//=====================================================
// Bloom options
windowDef sikkmod_bloom_settings {
rect 120, 20, 520, 460
visible 0
// Bloom Toggle
windowDef sikkmod_bloom_toggle {
rect 0, 0, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_useBloom"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Bloom Buffer Size
windowDef sikkmod_bloom_buffersize {
rect 0, 22, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Buffer Size"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_bloomBufferSize"
choices "32;64;128;256;512;1024"
values "0;1;2;3;4;5"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Bloom Iterations
windowDef sikkmod_bloom_iterations {
rect 0, 44, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Iterations"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_bloomBlurIterations"
choices "1;2;3;4;5;6"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Bloom Scale X
windowDef sikkmod_bloom_scalex {
rect 0, 66, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur X Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_bloomBlurScaleX"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Bloom Scale Y
windowDef sikkmod_bloom_scaley {
rect 0, 88, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Y Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_bloomBlurScaleY"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Bloom Intensity
windowDef sikkmod_bloom_intensity {
rect 0, 110, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Intensity"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_bloomScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Bloom Gamma
windowDef sikkmod_bloom_gamma {
rect 0, 132, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Gamma"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_bloomGamma"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// Color FX options
windowDef sikkmod_color_settings {
rect 120, 20, 520, 460
visible 0
// Color Grading Toggle
windowDef sikkmod_color_grading_toggle {
rect 0, 0, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Color Grading"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_useColorGrading"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Color Grading Type
windowDef sikkmod_color_grading_type {
rect 0, 22, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "CG Type"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_colorGradingType"
choices "Math;LUT"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Color Grading Parm
windowDef sikkmod_color_grading_parm {
rect 0, 44, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "CG Parm"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_colorGradingParm"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Color Grading Sharpness
windowDef sikkmod_color_grading_sharpness {
rect 0, 66, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "CG Sharpness"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_colorGradingSharpness"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Filmgrain Toggle
windowDef sikkmod_color_filmgrain_toggle {
rect 0, 88, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Film Grain"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_useFilmgrain"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Filmgrain Blend Mode
windowDef sikkmod_color_filmgrain_blendmode {
rect 0, 110, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Grain Blend Mode"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_filmgrainBlendMode"
choices "gl_one, gl_one;gl_zero, gl_one_minus_src_color;gl_dst_color, gl_one;gl_one_minus_dst_color, gl_one"
values "0;1;2;3"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Filmgrain Scale
windowDef sikkmod_color_filmgrain_scale {
rect 0, 132, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Grain Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_filmgrainScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Filmgrain Strength
windowDef sikkmod_color_filmgrain_strength {
rect 0, 154, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Grain Strength"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_filmgrainStrength"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Vignetting Toggle
windowDef sikkmod_color_vignetting_toggle {
rect 0, 176, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Vignetting"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_useVignetting"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Edge AA Toggle
windowDef sikkmod_color_edgeaa_toggle {
rect 0, 198, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Edge AA"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_useEdgeAA"
choices "Off;RGB edgeAA;FXAA"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Edge AA Sample Scale
windowDef sikkmod_color_edgeaa_samplescale {
rect 0, 220, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "AA Sample Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_edgeAASampleScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Edge AA Filter Scale
windowDef sikkmod_color_edgeaa_filterscale {
rect 0, 242, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "AA Filter Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_edgeAAFilterScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Cel Shading Toggle
windowDef sikkmod_color_celshading_toggle {
rect 0, 264, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Cel Shading"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_useCelShading"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Cel Shading Method
windowDef sikkmod_color_celshading_method {
rect 0, 286, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Cel Method"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_celShadingMethod"
choices "RGB;Luminance;Depth"
values "0;1;2"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Cel Shading Scale
windowDef sikkmod_color_celshading_scale {
rect 0, 308, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Cel Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_celShadingScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Cel Shading Threshold
windowDef sikkmod_color_celshading_threshold {
rect 0, 330, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Cel Threshold"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 240, 20
cvar "r_celShadingThreshold"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// DoF options
windowDef sikkmod_dof_settings {
rect 120, 20, 520, 460
visible 0
// DoF Toggle
windowDef sikkmod_dof_toggle {
rect 0, 0, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Depth of Field"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_useDepthOfField"
choices "Off;Automatic;Manual"
values "0;1;2"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Blur Scale
windowDef sikkmod_dof_blurscale {
rect 0, 22, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofBlurScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Blur Quality
windowDef sikkmod_dof_blurquality {
rect 0, 44, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Quality"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofBlurQuality"
choices "Box;Poisson;Gaussian;Bokeh"
values "0;1;2;3"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Near Distance
windowDef sikkmod_dof_distance_near {
rect 0, 66, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Near Distance"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofNear"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Focus Distance
windowDef sikkmod_dof_distance_focus {
rect 0, 88, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Focus Distance"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofFocus"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Far Distance
windowDef sikkmod_dof_distance_far {
rect 0, 110, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Far Distance"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofFar"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Condition: Always
windowDef sikkmod_dof_condition_always {
rect 0, 132, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Condition: Always"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofConditionAlways"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Condition: Cinematic
windowDef sikkmod_dof_condition_cinematic {
rect 0, 154, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Condition: Cin."
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofConditionCinematic"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Condition: GUI
windowDef sikkmod_dof_condition_gui {
rect 0, 176, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Condition: GUI"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofConditionGUI"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Condition: Reload
windowDef sikkmod_dof_condition_reload {
rect 0, 198, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Condition: Reload"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofConditionReload"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Condition: Talk
windowDef sikkmod_dof_condition_talk {
rect 0, 220, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Condition: Talk"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofConditionTalk"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// DoF Condition: Zoom
windowDef sikkmod_dof_condition_zoom {
rect 0, 242, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Condition: Zoom"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_dofConditionZoom"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// HDR options
windowDef sikkmod_hdr_settings {
rect 120, 20, 520, 460
visible 0
// HDR Toggle
windowDef sikkmod_hdr_toggle {
rect 0, 0, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "HDR"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_useHDR"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Tone Mapper
windowDef sikkmod_hdr_tonemapper {
rect 0, 22, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Tone Mapper"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrToneMapper"
choices "Reinhard(RGB);Reinhard(Yxy);Exponential;Filmic(simple);Filmic(complex)"
values "0;1;2;3;4"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Adaptation Rate
windowDef sikkmod_hdr_adaptationrate {
rect 0, 44, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Adaptation Rate"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrAdaptationRate"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Middle Gray
windowDef sikkmod_hdr_middlegray {
rect 0, 66, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Middle Gray"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrMiddleGray"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR White Point
windowDef sikkmod_hdr_whitepoint {
rect 0, 88, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "White Point"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrWhitePoint"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Blue Shift Factor
windowDef sikkmod_hdr_blueshift {
rect 0, 110, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blue Shift Factor"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrBlueShiftFactor"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Dither
windowDef sikkmod_hdr_dithertoggle {
rect 0, 132, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Dither"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrDither"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Dither Size
windowDef sikkmod_hdr_dithersize {
rect 0, 154, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Dither Size"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrDitherSize"
maxchars 32
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Min Luminance
windowDef sikkmod_hdr_lummin {
rect 0, 176, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Min Luminance"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrLumThresholdMin"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Max Luminance
windowDef sikkmod_hdr_lummax {
rect 0, 198, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Max Luminance"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_hdrLumThresholdMax"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// right column
// HDR Bloom Tone Mapper
windowDef sikkmod_hdr_bloom_tonemapper {
rect 240, 0, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom Tone Mapper"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrBloomToneMapper"
choices "Reinhard(RGB);Reinhard(Yxy);Exponential;Filmic(simple);Filmic(complex)"
values "0;1;2;3;4"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Bloom Middle Gray
windowDef sikkmod_hdr_bloom_middlegray {
rect 240, 22, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom Middle Gray"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrBloomMiddleGray"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Bloom White Point
windowDef sikkmod_hdr_bloom_whitepoint {
rect 240, 44, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom White Point"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrBloomWhitePoint"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Bloom Threshold
windowDef sikkmod_hdr_bloom_threshold {
rect 240, 66, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom Threshold"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrBloomThreshold"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Bloom Offset
windowDef sikkmod_hdr_bloom_offset {
rect 240, 88, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom Offset"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrBloomOffset"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Bloom Scale
windowDef sikkmod_hdr_bloom_scale {
rect 240, 110, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrBloomScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Bloom Size
windowDef sikkmod_hdr_bloom_size {
rect 240, 132, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Bloom Size"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrBloomSize"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Glare Style
windowDef sikkmod_hdr_glare_style {
rect 240, 154, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Glare Style"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 131, -1, 160, 20
cvar "r_hdrGlareStyle"
choices "Off;Natural;Star;Cross;Snow Cross;Horizontal;Vertical;Star (Spectral);Cross (Spectral);Snow Cross (Spectral);Horizontal (Spectral);Vertical (Spectral)"
values "0;1;2;3;4;5;6;7;8;9;10;11"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Glare Scale
windowDef sikkmod_hdr_glare_scale {
rect 240, 176, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Glare Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrGlareScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Glare Size
windowDef sikkmod_hdr_glare_size {
rect 240, 198, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Glare Size"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrGlareSize"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Flare Scale
windowDef sikkmod_hdr_flare_scale {
rect 240, 220, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Flare Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrFlareScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Flare Size
windowDef sikkmod_hdr_flare_size {
rect 240, 242, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Flare Size"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrFlareSize"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// HDR Flare Gamma
windowDef sikkmod_hdr_flare_gamma {
rect 240, 264, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Flare Gamma"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_hdrFlareGamma"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// Motion Blur options
windowDef sikkmod_motion_settings {
rect 120, 20, 520, 460
visible 0
// Motion Blur Toggle
windowDef sikkmod_motionblur_toggle {
rect 0, 0, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Motion Blur"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 160, 20
cvar "r_useMotionBlur"
choices "Off;Camera;Accumulation;Camera + Accumulation"
values "0;1;2;3"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur Scale
windowDef sikkmod_motionblur_scale {
rect 0, 22, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_motionBlurScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur Mask Distance
windowDef sikkmod_motionblur_maskdistance {
rect 0, 44, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Mask Distance"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_motionBlurMaskDistance"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur FPS Threshold
windowDef sikkmod_motionblur_fpsthreshold {
rect 0, 66, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "FPS Threshold"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_motionBlurFPSThreshold"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur Min Threshold
windowDef sikkmod_motionblur_thresholdmin {
rect 0, 88, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Min. Threshold"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_motionBlurMinThreshold"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur Max Threshold
windowDef sikkmod_motionblur_thresholdmax {
rect 0, 110, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Max. Threshold"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_motionBlurMaxThreshold"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur Blend Factor
windowDef sikkmod_motionblur_blendfactor {
rect 0, 132, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blend Factor"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_motionBlurFactor"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur Lerp Factor
windowDef sikkmod_motionblur_lerpfactor {
rect 0, 154, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Lerp Factor"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_motionBlurLerp"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Motion Blur Quality
windowDef sikkmod_motionblur_quality {
rect 0, 176, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Quality"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 220, 20
cvar "r_motionBlurQuality"
choices "8 Samples;64 Samples (virtual);512 Samples (virtual);4096 Samples (virtual)"
values "1;2;3;4"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// Soft Shadows options
windowDef sikkmod_shadows_settings {
rect 120, 20, 520, 460
visible 0
// Soft Shadows Toggle
windowDef sikkmod_softshadows_toggle {
rect 0, 0, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Soft Shadows"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_useSoftShadows"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Soft Shadows Blur Filter
windowDef sikkmod_softshadows_blurfilter {
rect 0, 22, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Filter"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_softShadowsBlurFilter"
choices "None;Box;Poisson;Gaussian"
values "0;1;2;3"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Soft Shadows Blur Scale
windowDef sikkmod_softshadows_blurscale {
rect 0, 44, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_softShadowsBlurScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Soft Shadows Blur Epsilon
windowDef sikkmod_softshadows_blurepsilon {
rect 0, 66, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Epsilon"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_softShadowsBlurEpsilon"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// SSAO options
windowDef sikkmod_ssao_settings {
rect 120, 20, 520, 460
visible 0
// left column
// SSAO Toggle
windowDef sikkmod_ssao_toggle {
rect 0, 0, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSAO"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_useSSAO"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Method
windowDef sikkmod_ssao_method {
rect 0, 22, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSAO Method"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoMethod"
choices "Crytek;HDAO;ABAO;PBAO;HBAO(low);HBAO(med);HBAO(high);Ray Marching;VO"
values "0;1;2;3;4;5;6;7;8"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Sample Radius
windowDef sikkmod_ssao_radius {
rect 0, 44, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Sample Radius"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoRadius"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Angle Bias
windowDef sikkmod_ssao_anglebias {
rect 0, 66, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Angle Bias"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoBias"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Contrast Amount
windowDef sikkmod_ssao_amount {
rect 0, 88, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Contrast Amount"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoAmount"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Blur Method
windowDef sikkmod_ssao_blurmethod {
rect 0, 110, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Method"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoBlurMethod"
choices "Crytek;Box;Gaussian;Bilateral"
values "0;1;2;3"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Blur Scale
windowDef sikkmod_ssao_blurscale {
rect 0, 132, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoBlurScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Blur Epsilon
windowDef sikkmod_ssao_blurepsilon {
rect 0, 154, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Epsilon"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoBlurEpsilon"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Blur Quality
windowDef sikkmod_ssao_blurquality {
rect 0, 176, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blur Quality"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoBlurQuality"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Blend Scale
windowDef sikkmod_ssao_blendscale {
rect 0, 198, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blend Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoBlendScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSAO Blend Power
windowDef sikkmod_ssao_blendpower {
rect 0, 220, 240, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 216, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 224, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Blend Power"
textscale 0.2
}
editDef sikkmod_choice {
rect 121, -1, 120, 20
cvar "r_ssaoBlendPower"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// right column
// SSIL Toggle
windowDef sikkmod_ssil_toggle {
rect 240, 0, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSIL"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_useSSIL"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSIL Radius
windowDef sikkmod_ssil_radius {
rect 240, 22, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSIL Radius"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_ssilRadius"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSIL Intensity
windowDef sikkmod_ssil_intensity {
rect 240, 44, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSIL Intensity"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_ssilAmount"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSIL Blur Method
windowDef sikkmod_ssil_blurmethod {
rect 240, 66, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSIL Blur Method"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_ssilBlurMethod"
choices "Gaussian;Bilateral"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSIL Blur Scale
windowDef sikkmod_ssil_blurscale {
rect 240, 88, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSIL Blur Scale"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_ssilBlurScale"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSIL Blur Epsilon
windowDef sikkmod_ssil_blureplsilon {
rect 240, 110, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSIL Blur Epsilon"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_ssilBlurEpsilon"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// SSIL Blur Quality
windowDef sikkmod_ssil_blurquality {
rect 240, 132, 340, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 260, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 268, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "SSIL Blur Quality"
textscale 0.2
}
editDef sikkmod_choice {
rect 131, -1, 120, 20
cvar "r_ssilBlurQuality"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
}
//=====================================================
// Sun Effects options
windowDef sikkmod_sunfx_settings {
rect 120, 20, 520, 460
visible 0
// Lens Flare Toggle
windowDef sikkmod_sunfx_lensflare_toggle {
rect 0, 0, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Lens Flare"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_useLensFlare"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Lens Flare Strength
windowDef sikkmod_sunfx_lensflare_strength {
rect 0, 22, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Lens Flare Strength"
textscale 0.2
}
editDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_lensFlareStrength"
maxchars 32
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Sun Shafts Toggle
windowDef sikkmod_sunfx_sunshafts_toggle {
rect 0, 44, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select_border"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_R {
rect 312, 0, 8, 16
background "gui/mainmenu/select_angle"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_name {
rect 1, -1, 120, 20
text "Sun Shafts"
textscale 0.2
}
choiceDef sikkmod_choice {
rect 160, -1, 120, 20
cvar "r_useSunShafts"
choices "Off;On"
choiceType 0
textscale 0.2
forecolor 0.6, 0.8, 0.8, 1
}
}
// Sun Shafts Size
windowDef sikkmod_sunfx_sunshafts_size {
rect 0, 66, 400, 20
windowDef sikkmod_background_L {
rect 0, 0, 8, 16
background "gui/mainmenu/select_edge"
matcolor 0, 0, 0, 1
noevents 1
}
windowDef sikkmod_background_M {
rect 8, 0, 304, 16
background "gui/mainmenu/select