Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



Kristian Joensen@Posted: Wed May 07, 2008 6:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 6:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 6:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 7:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 7:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 7:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 7:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 7:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 7:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 7:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 7:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 7:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 7:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 8:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 8:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 8:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 8:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 8:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 8:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 8:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



evilartist@Posted: Sat Dec 26, 2009 11:58 pm :
BloodRayne wrote:
Compared to most other movies based on games, Doom was actually a success in my book.

Ditto. :)



gavavva@Posted: Sun Dec 27, 2009 12:55 am :
Doom was terrible... However, I went to see it at the cinema JUST for the first person bit, which I was glad to say was perfect. It made me think "why the hell didn't they cast an unknown in the lead and make the whole film like this?". It would have been ballsy, fresh and original.

Ok, I lie, the only other part was the sister. She was hot as hell. Couldn't act at all, but hot.



BloodRayne@Posted: Wed Dec 30, 2009 11:51 am :
gavavva wrote:
Doom was terrible... However, I went to see it at the cinema JUST for the first person bit, which I was glad to say was perfect. It made me think "why the hell didn't they cast an unknown in the lead and make the whole film like this?". It would have been ballsy, fresh and original.

Ok, I lie, the only other part was the sister. She was hot as hell. Couldn't act at all, but hot.

No it wasn't terrible. Let's define what terrible is:

- Gigli (2003) link
- Envy (2004) with Jack Black link
- 'Knocking it Old Skool' link
- Superbabies link

And the list goes on... THOSE are terrible movies. Doom was perhaps mediocre, but certainly not terrible. I wish people would start using expletives in the right way...



ademgraf@Posted: Sun Mar 28, 2010 10:27 pm :
Xezr wrote:
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



carmack said it would run in only 30 fps.... -_- ( thats when i smash me keyboard when i play world of warcraft ) then id prefere a doom game with THE SAME grapics as doom 3 and with super contence and maybe a couple of new monsters ( and a harder game, not one i can solo on nightmare with a pistol while whistling with closed eyes ) tbh i got so pissed about how easy doom 3 was that i went into the editor and changed the monsters dmg and HP to give a more... challenge..



ademgraf@Posted: Sun Mar 28, 2010 10:30 pm :
BloodRayne wrote:
gavavva wrote:
Doom was terrible... However, I went to see it at the cinema JUST for the first person bit, which I was glad to say was perfect. It made me think "why the hell didn't they cast an unknown in the lead and make the whole film like this?". It would have been ballsy, fresh and original.

Ok, I lie, the only other part was the sister. She was hot as hell. Couldn't act at all, but hot.

No it wasn't terrible. Let's define what terrible is:

- Gigli (2003) link
- Envy (2004) with Jack Black link
- 'Knocking it Old Skool' link
- Superbabies link

And the list goes on... THOSE are terrible movies. Doom was perhaps mediocre, but certainly not terrible. I wish people would start using expletives in the right way...

the doom movie was the biggest piece of shit ive seen in many many years tottaly worthless, no demons (they dont confirm that the creatures are demons ) no hell, nothing tottaly worthless and the story was even worse



Douglas Quaid@Posted: Sun Mar 28, 2010 10:58 pm :
Quote:
the doom movie was the biggest piece of shit ive seen in many many years tottaly worthless, no demons (they dont confirm that the creatures are demons ) no hell, nothing tottaly worthless and the story was even worse


Hey, I wrote the Doom movie story so watch your mouth! :D



adasdasf@Posted: Mon Mar 29, 2010 12:10 am :
The movie? I loved it! Even if it wasn't with demons\hell, the movie was still great. You can't say it wasnt nice. Especially the FPS sequence.



TelMarine@Posted: Wed Mar 31, 2010 6:30 am :
ademgraf wrote:
Xezr wrote:
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



carmack said it would run in only 30 fps.... -_- ( thats when i smash me keyboard when i play world of warcraft ) then id prefere a doom game with THE SAME grapics as doom 3 and with super contence and maybe a couple of new monsters ( and a harder game, not one i can solo on nightmare with a pistol while whistling with closed eyes ) tbh i got so pissed about how easy doom 3 was that i went into the editor and changed the monsters dmg and HP to give a more... challenge..


seems a ton of people are not understanding johnc's comment. The target is 30FPS, but you can go OVER it, it is not a cap. Whereas RAGE, the TARGET is to have the game always running at 60FPS.



ratty redemption@Posted: Sun May 11, 2008 8:02 pm :
what engine is quake live using?



Phobos@Posted: Sun May 11, 2008 8:16 pm :
I believe it was some sort of enhanced id tech 3.

There are two screenshots floating around atm, one of them:

Image



ratty redemption@Posted: Sun May 11, 2008 8:32 pm :
phobos, thanks.



TelMarine@Posted: Sun May 11, 2008 10:56 pm :
Wobbo wrote:
I'm pretty disappointed, as Quake Arena really deserved a good sequel, and the fast paced deathmatch genre is really dying (Unreal Tournament 3 was also a bitter disappointment, and every other multiplayer FPS is team-based). Doom 3 was an absolutely terrible game, and did not deserve a sequel imo.

Carmack must be mad, they've ditched the sequel to his his favorite game for a sequel to the one he clearly liked the least.

I suppose if a Hell on Earth sequel is truly open-ended, features large environments, post-apocalyptic (in the biblical sense) and features good multiplayer then all will be forgiven, but I sill miss the idea of Arena II or whatever they were gonna call it.


umm they are still doing "Quake Arena Next". The team doing Quake Live has that as its next project.



ajerara@Posted: Sat May 17, 2008 7:50 am :
That's great news, I guess it's time to start following PC technology more closely again, looks like I'll be building again in the nearish future.



Wobbo@Posted: Sat May 17, 2008 2:35 pm :
ratty redemption wrote:
wobbo, did you even like the classic doom games?

I still play Doom 2 multiplayer practically every day. (Skulltag)

You asking me this is like asking a fish if he likes water.



Wobbo@Posted: Sat May 17, 2008 2:38 pm :
TelMarine wrote:
Wobbo wrote:
umm they are still doing "Quake Arena Next". The team doing Quake Live has that as its next project.

link? I thought this was going to replace the other idtech 5 game id was planning to work on. How many games can id software work on at once, even with 2 teams?



ratty redemption@Posted: Sat May 17, 2008 4:34 pm :
Wobbo wrote:
I still play Doom 2 multiplayer practically every day. (Skulltag)

You asking me this is like asking a fish if he likes water.

understood and cool :)



TelMarine@Posted: Sat May 17, 2008 5:15 pm :
Wobbo wrote:
TelMarine wrote:
Wobbo wrote:
umm they are still doing "Quake Arena Next". The team doing Quake Live has that as its next project.

link? I thought this was going to replace the other idtech 5 game id was planning to work on. How many games can id software work on at once, even with 2 teams?


It's in Carmack's QuakeCon2007 speech and it has been said by SyncError too (their community liason). Plus if you count id mobile, they have four teams. One on RAGE, one on Doom4, one on Quake Live then Quake Arena Next, then id mobile.



Skul@Posted: Sun May 18, 2008 3:16 am :
These early DOOM 4 screenshots are looking promising... :P

Image

Image

Image



evilartist@Posted: Sun May 18, 2008 5:50 am :
Are you sure those screens are from D4? Looks like some low-res D3 screenshots. They look dark, too. I honestly don't believe id would even have anything to show off yet if they're still just hiring leads for the game. Where did you get those, skul?



BJA@Posted: Sun May 18, 2008 9:34 am :
Those are screenshots from an old doom3 trailer.



ajm113@Posted: Sun May 18, 2008 9:41 am :
Yeah I remember those images D3! Get your facts straight and don't mislead people. :roll:



Phobos@Posted: Sun May 18, 2008 10:23 am :
ajm113 wrote:
Yeah I remember those images D3! Get your facts straight and don't mislead people. :roll:


... you'd have to be living under a rock to be mislead by that post.



nirvaa@Posted: Sun Jun 08, 2008 2:45 am :
ratty redemption wrote:
what engine is quake live using?


ID tech 5

Here is a look at the demo to it that was seen last year. link and link



ratty redemption@Posted: Sun Jun 08, 2008 2:49 am :
nirvaa, cool thanks.

edit: is that link just showing clips of rage? not quake live?



nirvaa@Posted: Sun Jun 08, 2008 2:58 am :
ratty redemption wrote:
nirvaa, cool thanks.

edit: is that link just showing clips of rage? not quake live?


Its the demo to ID tech 5, the engine that Doom 4 is being built on. I dont know if any of that will be in any game, or if it was just demo content for the show.



ratty redemption@Posted: Sun Jun 08, 2008 3:01 am :
nirvaa wrote:
Its the demo to ID tech 5, the engine that Doom 4 is being built on. I dont know if any of that will be in any game, or if it was just demo content for the show.

understood and thanks again.



Dinky@Posted: Sun Jun 08, 2008 6:06 am :
Here it is in HD... It's better in HD of course...

http://www.gametrailers.com/player/23174.html



nirvaa@Posted: Sun Jun 08, 2008 6:24 am :
Dinky wrote:
Here it is in HD... It's better in HD of course...

http://www.gametrailers.com/player/23174.html


Yes very cool, I wonder what video card I will need to get to run that. :lol:



Kristus@Posted: Sun Jun 08, 2008 7:15 am :
nirvaa wrote:
Its the demo to ID tech 5, the engine that Doom 4 is being built on. I dont know if any of that will be in any game, or if it was just demo content for the show.


It's Rage.



Dinky@Posted: Sun Jun 08, 2008 7:35 am :
Kristus wrote:
nirvaa wrote:
Its the demo to ID tech 5, the engine that Doom 4 is being built on. I dont know if any of that will be in any game, or if it was just demo content for the show.


It's Rage.


Nirvaa, please catch up. :D



Gmz1013@Posted: Sun Jun 08, 2008 2:36 pm :
Really?!?! AWESOME!

And i agree that D3 should have more open-ended options, instead of "Go here, Do this" kinda play. And if it is "Hell On Earth" maybe they could go with the likes of GTA IV in the sense that everything is open, and it loads quickly.



Duff@Posted: Wed Jun 11, 2008 10:48 am :
Gmz1013 wrote:
And if it is "Hell On Earth" maybe they could go with the likes of GTA IV in the sense that everything is open, and it loads quickly.


it would be cool to have a single invaded city to protect/work in. maybe similar to Land of the Dead (movie), a single safe zone surrounded by zombies (and in this case, hellspawn).

either way i'm really looking forward to it.

i hope they don't have monster closets, uber-darkness and lack of awesome gibs this time around.



Douglas Quaid@Posted: Wed Jun 11, 2008 3:24 pm :
Well I'm a simple man and I love me pie and me pint. All I want is for ID to really work on their sound design, and sound programming for that matter. Doom 3 had good sounds but many in my opinion as a sound designer were upsetting and lacked vitality and punch. Some sounds that they used weren't even edited at all but taken directly from sample cd presets. I expected better in Quake 4 but all I got was edited sounds ported from Doom 3. As for Quakewars I thought that the team vocals were absolutely terrible. ie. GRENADE!!
Well I hope they work hard this time as sound quality can really improve the atmospheric nature of any game by 10000 percent :D



Douglas Quaid@Posted: Sat Jun 14, 2008 12:07 am :
I know this is all very new to us but when do would you think D4 will be released?



Phobos@Posted: Sat Jun 14, 2008 6:15 am :
Douglas Quaid wrote:
I know this is all very new to us but when do would you think D4 will be released?


Realistically, late 2010/early 2011 depending on what technological assets speed up the development process/how far they've already gotten on the project.



combatbox@Posted: Thu Jun 19, 2008 12:11 am :
well glad to here it not bothered about the single player ,but hope the multiplayer will be bad ass fragging style with awsome maps :mrgreen::|:roll::twisted::arrow::idea:



pistonfan92@Posted: Thu Jun 25, 2009 9:08 pm :
ok GUYS!!!! AH! im scared....please tell me id software is making doom 4.......................................


not like ea or anything.......OTHERWISE im not even going to play it.....doom is part of id's DNA...am i right?? please please please please.....

and do you guys think late 2009/early 2010??????? for release?? or at least more news or ANYthing....like a trailer??



Kristus@Posted: Thu Jun 25, 2009 9:34 pm :
What are you smoking and where can I get some?

Id is making Doom 4 and Bethesda is the publisher.



pistonfan92@Posted: Fri Jun 26, 2009 12:45 am :
okay...that got me confused when they say they're the publisher........thanks!!! now i can pee.



Phobos@Posted: Sat Sep 12, 2009 8:41 am :
Phobos wrote:
Douglas Quaid wrote:
I know this is all very new to us but when do would you think D4 will be released?


Realistically, late 2010/early 2011 depending on what technological assets speed up the development process/how far they've already gotten on the project.


I'd like to correct myself.

Late 2013 to early 2014 release.

'Realistically.'



vertex007@Posted: Sat Sep 12, 2009 10:30 am :
:lol:"When it's done" :lol:



Enforcer@Posted: Sat Sep 12, 2009 7:25 pm :
I'm betting it'll be on Earth or on Mar's (again) but with the ability to go 'outdoors' and bigger badder demon's to destroy,

one feature i wish they would include for zombies would be reanimated , one they seem dead they actually aren't and they get back up, like what the doom 3 alpha had.



Predat@Posted: Wed Oct 14, 2009 8:44 am :
Maybe have an optional storyline where you fight for the forces of hell? Leading the invasion upon earth, being the bad guy is fun too :twisted:

.....aaaaaaaaaaaaaand I am STILL waiting on a remake on the DOOM movie...I mean come on...they turned resident evil on us, wtf? I will admit though, Karl Urban played a good badass marine.



mth@Posted: Tue Dec 22, 2009 4:22 pm :
I thought movie was prequel to the game, explaining minor details from D3? As a prequel, which obviously couldn't include hell, since the hellgate was opened for the first time almost 100 years later,
that movie was pretty bad-ass :)



Predat@Posted: Tue Dec 22, 2009 8:11 pm :
mth wrote:
I thought movie was prequel to the game, explaining minor details from D3? As a prequel, which obviously couldn't include hell, since the hellgate was opened for the first time almost 100 years later,
that movie was pretty bad-ass :)

I could bite that, perhaps it's just how they saw things unraveled and assumed "Resident Evil" as it's all they could understand. I can see that later it would be connected to hell. I can see that.



mth@Posted: Tue Dec 22, 2009 9:10 pm :
Yep, i love different takes on source material, which instead of rehashing the same thing over and over again brings something new to the universe, proapably because of my beloved movie series, Alien. :)

Thanks to Doom Movie we know, why theres human skull inside imp head on scan monitor in Delta Labs. Imp as possesed to maximum humans is awesome idea (and it was possesion, not just mutation. Deformations were appearing after unlocking soul and were always acompanied by screwed up electricity - just like in game, when demons were spawned in our dimension)

Also you gotta love the wink with BFG for die hard fans :). In D1 and D2 both plasma gun and bfg were running on cells ammo, so they were different variations of the same technology. Bfg in game had 9000 code number, the one in movie has v. 3.14. Movie bfg is just plasma gun prototype! Thats why it shots blue projectiles and melts the enviroment (since D1, through Q3, plasma gun kills are described in console as melting the opponent). When the prototype was elevated to useful weapon in the future, bfg code name was given to the next level step of the tech.

Oh, and i'm pretty sure Reapers face damage before c24 shot was heavily based on D1/D2 doom marine face with health beneath 25 points (open, bleeding scar on the left cheek should be spot on!)



CrimsonHead@Posted: Wed Dec 23, 2009 2:32 am :
I prefer to just ignore the movie and pretend like it never happened, or that it's non-canonical expanded universe material like fan-fiction. C'mon, the movie had nothing to do with the game, the movie people made their own movie and slapped the Doom name onto it.



BloodRayne@Posted: Wed Dec 23, 2009 11:20 am :
I just watched the movie again 2 days ago and I thoroughly enjoyed it (coming from one that's usually very critical that's saying something). It's mindless entertainment, yes, but well executed. If it wasn't for the actress playing Dr. Grimm being a complete retard it might have been much more than just entertaining.

Sure it has little to do with the game, but I kind of like whole feeling to it. At least in spirit it's Doom. Not like other movies about games such as the Far Cry movie and the BloodRayne movies which suck (badly). Compared to most other movies based on games, Doom was actually a success in my book.



Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



Mordenkainen@Posted: Wed May 07, 2008 7:59 pm :
Very happy right about now. :D:D:D:mrgreen:



BNA!@Posted: Wed May 07, 2008 8:12 pm :
Mordenkainen wrote:
Very happy right about now. :D:D:D:mrgreen:


Never saw you going so smilie happy!



Ww3@Posted: Wed May 07, 2008 8:36 pm :
Pics or it didn't happen :lol:

I hope they get Splash Damage to make the multiplayer something special.



Mordenkainen@Posted: Wed May 07, 2008 8:47 pm :
BNA! wrote:
Mordenkainen wrote:
Very happy right about now. :D:D:D:mrgreen:


Never saw you going so smilie happy!


I can tell you that today is the happiest day, by far, in 2008 for me. I'm pumped. Thinking about the inevitable Collector's Edition alone gets me wet. :o

I hope it will have COOP, that it will be a long game (20+ hours) and that it will have plenty of demons to kill with my trusty shotgun & chainsaw.

Other than that, I afraid the game will take at least 3 years and/or the graphics will be dumbed down for the consoles. But today I'm too happy to think about that. Gotta think about upgrading my PC, aaaah!



pbmax@Posted: Wed May 07, 2008 9:01 pm :
Ww3 wrote:
Pics or it didn't happen :lol:


not sure how this got leaked as it doesn't appear to be part of the official announcement, but this teaser screen shot looks legit...

http://shackpics.com/files/doom4_cppoa3 ... 7aec03.jpg



=NoMercy=@Posted: Wed May 07, 2008 9:09 pm :
I saw that in the comments :P

If this comes out after Rage, I think Rage will most likely be another "doom3" as in "tech demo" for idtech 5. And assuming Doom 4 will use idtech 5, we might see some large landscapes, because of it's terrain tools.



Metal-Geo@Posted: Wed May 07, 2008 9:43 pm :
=NoMercy= wrote:
Maybe id was smart this time and announced it when they are 1/3 done the game.

Hiring people at 1/3rd of a development time is a bit weird. :D



David_020@Posted: Wed May 07, 2008 9:58 pm :
Awesome news! Extremely looking forward to this game! :D:D:D:D

I wonder if the Matthew Costello novels have any connection with this development?



CrimsonHead@Posted: Wed May 07, 2008 10:01 pm :
Oh god, here it goes again, I spent like 4 years posting daily at PlanetDoom waiting for Doom³, speculating, anylizing every little detail in screenshots, every little tidbit of info, going frame by frame through the trailers. At least with Rage the waiting won't be so bad. It's kind of weird that they've been so silent as far as media and screenshots, both Rage and RTCW2 have been in development for a long time now, you'd think they would put out more screenshots or an updated trailer.

and NIN has to do the music this time.



Phobos@Posted: Wed May 07, 2008 10:07 pm :
It's been too long since a game actually had a decent soundtrack - and I'm not talking about warcraft 3 type cinema soundtrack - an actual soundtrack like doom 1 or quake 3. If a bunch of artists could make some nice songs (lyric-less) for doom 4, that would be an amazing tribute. Imagine if a game had a great single player AND featured unique songs from some of the best modern bands around, all making something special just for the game.

It'd take some effort, but it'd definitely be worth it.



Dogstar@Posted: Wed May 07, 2008 10:29 pm :
Fantastic news. Now the Long Wait begins... :x



Kristian Joensen@Posted: Wed May 07, 2008 10:38 pm :
Metal-Geo wrote:
=NoMercy= wrote:
Maybe id was smart this time and announced it when they are 1/3 done the game.

Hiring people at 1/3rd of a development time is a bit weird. :D



Nope it is not. Game dev studios hire people throughout a development cycle. There have been example of people been hired like within a month or so of a game going gold.

However what WOULD be weird is starting the dev team 1/3rd way through the development cycle, as that would be impossible :lol::lol::D

But on a more serious note, if I understood what SyncError said on shacknews correctly, the hiring that id is currently doing is to start up the Doom 4 development team. Hence all the lead positions mentioned here.



eVolution@Posted: Wed May 07, 2008 10:40 pm :
Doom will always be the greatest FPS, ever. Whatever theme Doom 3 has, whether survival horror or run 'n gun, I'm sure it will do exceptionally well. It only makes sense for Doom 4 to continue on Earth, as Doom 3 seemed to follow the story of the original Doom which is based on Mars, and Doom 2 was based on Earth.

Granted, I can't wait to see where id goes with this. As long as its scary and doesn't lose too much of the Doom feel, it should sell well.



evilartist@Posted: Wed May 07, 2008 11:30 pm :
Kristian Joensen wrote:
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.

Didn't John Carmack want to avoid this? Having too many people and making too many games at once?

shaviro wrote:
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.

I think it lost a LOT of the Doom flavor. :p

Don't take my negative sarcasm too seriously. I am excited about there being a Doom 4, and I think there can be so much potential to have another "Hell on Earth" chapter using idTech 5, but I'm also very skeptical about it. What more can they possibly do with Doom, even if it's more like 1&2 instead of 3? Can they come up with anything new to make the series more fun?

I remember back during Doom 1, games actually "rewarded" players for killing monsters. In Doom 3, monsters would just stiffen into ragdolls and disintegrate. Who thinks it would be a great idea to start a thread about "What we want to see/return in Doom 4?" Because, I'd love to see gruesome death animations return. Screw ragdolls.



Deadite4@Posted: Thu May 08, 2008 1:02 am :
Quote:
Because, I'd love to see gruesome death animations return. Screw ragdolls.


I would welcome death animations to be brought back.



Dinky@Posted: Thu May 08, 2008 1:37 am :
Deadite4 wrote:
Quote:
Because, I'd love to see gruesome death animations return. Screw ragdolls.


I would welcome death animations to be brought back.


I think a mixture of the two is more likely. Especially since it looks like that's going to be apart of the "next-gen" (or just a minor advancement of this current-gen). Besides, I think they are doing a mixture of death animations and ragdoll in Rage. (E.g. Animation = NPC gets shot, falls toward the ground - then this is when the ragdoll physics takes over and it's all dynamically calculated.) (See Euphoria.)

Doom 4 was obviously going to happen. I'm just surprised development is starting so soon.

I'm with the crowd that wants to see Doom on Earth.

EDIT: Also, the video demo of Euphoria only shows their AI animation stuff. But they have another video in there somewhere that shows how you can mix keyframe animation with ragdolls.



pbmax@Posted: Thu May 08, 2008 1:37 am :
CrimsonHead wrote:
Oh god, here it goes again, I spent like 4 years posting daily at PlanetDoom waiting for Doom³, speculating, anylizing every little detail in screenshots, every little tidbit of info, going frame by frame through the trailers.


those were good times at planetdoom- almost magical looking back at it. i wonder if it will be like that again? i'm gonna try to keep my expectations in check this time around though because i got a little too amped up for doom3.



ViPr@Posted: Thu May 08, 2008 2:58 am :
i bet it will be cooperative on the consoles only and it will be rated teen so the horror element will have to go. a survival horror game without horror is not so good by the way.



revility@Posted: Thu May 08, 2008 4:24 am :
pleasently surprised to see it announced this early. It was inevitable that it would happen, but I didn't think an announcement would this year. id tech 5 must really make deving that much smoother for them announce plans for a quake arena and d4 on tech 5 before rage is released.

There is still so much more room for this franchise to grow beyond putting it on earth. There is also allot more fps games can do to really make you feel like your really in somebody's head and immerse the player into the world. D4 really has the chance to do this and trailblaze just like the original did. But I would also welcome seeing it branch out into another genre like thirdperson or a thirdperson/fps mix.

Something with the location based damage reaction, gore, slight rpg upgrades, and heavy action like resident evil 4, the creepyness of silent hill and thats balls out feeling from gears of war set on earth would be really crazy. Survive doing and using whatever it takes to stop the invasion.



leifhv@Posted: Thu May 08, 2008 8:19 am :
I'm probably in the minority on this forum but I didn't really like Doom 3 that much, so I hope that Doom4 is nothing like Doom3. :)

Also, as I prefer playing games on my PC I'm a bit worried about this whole 'same on all platforms' philosophy id is focusing on:

The Xbox 360 has

-522 mb ram...shared video and system ram
-An ATI 1x00 class video card (comparable to an ATI 1800-1900 card afaik)
-A CPU from 2004-2005

My current PC is way above these specs.

Lets say Doom 4 is released in 2010 (it'll probably be later). By that time the typical PC specs will make the above 360 specs laughable. Will PC Doom 4 running on my 2010 PC (8 gb ram?, 4 gb quad-SLI video card?, 12 core cpu?) look similar to Doom 4 on the feeble 360 and PS3?

Console games gets more performance out of their hardware than PC games but even so the the performance gap between consoles and pc will be enormous before D4 is out.



asmodeus@Posted: Thu May 08, 2008 8:30 am :
I don't want to see it like Serious Sam, but being able to have the amount of enemies on screen that you had in the SS series would be pretty sweet.



Deadite4@Posted: Thu May 08, 2008 12:06 pm :
I didn't see anyone mention this yet, but the news is also now up on http://www.idsoftware.com, guess that makes it official!



Tetzlaff@Posted: Thu May 08, 2008 2:26 pm :
asmodeus wrote:
I don't want to see it like Serious Sam, but being able to have the amount of enemies on screen that you had in the SS series would be pretty sweet.


That plus a higher player speed to deal with the monster hordes would be perfect. For everything else, Doom3 did most things right IMO. Only thing Doom4 could improve on is more non-linear and open level design and a less cliched background story.



pbmax@Posted: Thu May 08, 2008 4:17 pm :
leifhv wrote:
Lets say Doom 4 is released in 2010 (it'll probably be later). By that time the typical PC specs will make the above 360 specs laughable. Will PC Doom 4 running on my 2010 PC (8 gb ram?, 4 gb quad-SLI video card?, 12 core cpu?) look similar to Doom 4 on the feeble 360 and PS3?


Interesting point. syncError has mentioned, however, that just because idTech5 is multiplatform, it would be a mistake to assume that all id Software games using idTech5 would also be multiplatform.

I wouldn't read too much into that, but perhaps it would be more akin to Doom3 PC vs Doom3 Xbox. The PC version of D4 will be tricked out where as the Xbox360 & PS3 versions will be stripped down. Seeing how the PC will be A LOT more powerful in a few years, I see this as a real possibility.



evilartist@Posted: Thu May 08, 2008 4:32 pm :
Tetzlaff wrote:
Only thing Doom4 could improve on is more non-linear and open level design and a less cliched background story.

Don't forget to mention that in the Doom 4 Wishlist.



pbmax@Posted: Thu May 08, 2008 7:49 pm :
You know a few guys at id Software probably have done a mock up/prototype of Doom4 with the idTech5 engine already. i'd kill to see this!

Oh, wait!! I just remembered that id Software worked for a whole year on "The Darkness" before they started RAGE instead. I bet The Darkness looked so incredibly good that they decided D4 must done in-house with idTech5. I wonder if some of the assets could be re-used...



ratty redemption@Posted: Thu May 08, 2008 10:24 pm :
I'm really pleased to hear this, d3 sp being one of my favorite games to date 8)

incidentally, I'm finally working properly on my d3 hell map again, after about 18 months mainly working on test maps and other projects. maybe I'll get my d3 map released by the time d4 is released :roll:



chiapas@Posted: Fri May 09, 2008 2:30 am :
Ooohhh, this is indeed good news. I second the notion about making the maps more open. Doom3 was definitely an "only one way to go" game, or as I sometimes call them, "rat in a trap" game. What's the point in even having hallways if there is no actual player choice?

Still, I enjoyed Doom 3 very much and played through it several times on Hard settings.

I wished that they could've kept the original NiN stuff -- it sounded so good and seemed to have such potential with the backwards ghoul effects and things. But the sound turned out decent, so its all good.

They already have the keypads and gui system -- they need to put that to better use, so that you must go around and have to assemble clues to get codes to open doors and what-not. and NOT, I repeat, not close the door behind you once you've entered a new section for no reason. Thats soo friggen stupid. You cant go back,.. urgh.



aaa111@Posted: Fri May 09, 2008 5:19 am :
pbmax wrote:
You know a few guys at id Software probably have done a mock up/prototype of Doom4 with the idTech5 engine already. i'd kill to see this!

Oh, wait!! I just remembered that id Software worked for a whole year on "The Darkness" before they started RAGE instead. I bet The Darkness looked so incredibly good that they decided D4 must done in-house with idTech5. I wonder if some of the assets could be re-used...


This is what i think also.I think they are definitely using turning the assets of the ''The Darkness" .



leifhv@Posted: Fri May 09, 2008 7:34 am :
pbmax wrote:
leifhv wrote:
Lets say Doom 4 is released in 2010 (it'll probably be later). By that time the typical PC specs will make the above 360 specs laughable. Will PC Doom 4 running on my 2010 PC (8 gb ram?, 4 gb quad-SLI video card?, 12 core cpu?) look similar to Doom 4 on the feeble 360 and PS3?


Interesting point. syncError has mentioned, however, that just because idTech5 is multiplatform, it would be a mistake to assume that all id Software games using idTech5 would also be multiplatform.

I wouldn't read too much into that, but perhaps it would be more akin to Doom3 PC vs Doom3 Xbox. The PC version of D4 will be tricked out where as the Xbox360 & PS3 versions will be stripped down. Seeing how the PC will be A LOT more powerful in a few years, I see this as a real possibility.


We can always hope...but if we take the level design as an example I don't think it is likely that they'll create one set of 'small' levels for the consoles and one set of large/complex levels for the PCs. So even if the PC gets better textures and more advanced shaders we might end up with severely limited levels compared to what our PCs are really capable of.



Dinky@Posted: Fri May 09, 2008 7:36 am :
leifhv wrote:
So even if the PC gets better textures...


You've seen Tech 5 right? :D



TelMarine@Posted: Fri May 09, 2008 7:44 am :
Dinky wrote:
leifhv wrote:
So even if the PC gets better textures...


You've seen Tech 5 right? :D

Man can you believe it has almost been a year since we first saw RAGE? And it wasn't even a direct feed trailer either. Come on id, I know the hype bit you in the ass for Doom3 so you naturally would be a bit more cautious this time, but SOMETHING from the other games (minus mobile). I know they released like 2 screens of Quake Live, but I am talking new new.



pbmax@Posted: Fri May 09, 2008 3:27 pm :
TelMarine wrote:
Come on id, I know the hype bit you in the ass for Doom3 so you naturally would be a bit more cautious this time, but SOMETHING from the other games (minus mobile). I know they released like 2 screens of Quake Live, but I am talking new new.


the next thing we'll see is wolfenstein at quakcon- a lot of it. they will announce that it will be released during the 2008 holiday season. mark my words! :wink:

we won't see anything for D4 or RAGE for a long time yet, like a year or two. the only reason they announced these two projects is to get the idTech5 license program & the fourth internal team ramped up.

as much as i want to see media for these games, i don't at the same time. i'd like to keep my expectations in check.



revility@Posted: Fri May 09, 2008 4:36 pm :
with the small hint it could be on earth, it could also not be a world wide spread invasion and be in large closed off environment like an island ala darkness.



=NoMercy=@Posted: Fri May 09, 2008 7:26 pm :
I don't think it's a small hint tbh.

Taken from id software's website:

Quote:
"DOOM is part of the id Software DNA and demands the greatest talent and brightest minds in the industry to bring the next installment of our flagship franchise to Earth," said Todd Hollenshead, CEO, id Software. "It's critical for id Software to have the best creative minds in-house to develop games that meet the standards synonymous with our titles."



ajm113@Posted: Sun May 11, 2008 3:14 am :
I hope too see some inventive stuff. It has been years since the Doom3 engine and look where it's got now! By inventive I mean maybe some self healing and maybe more large scale maps that are very dynamic.

Like if you effect one thing in the map it will effect a different map that loads up and can also have a effect on the AI. Like Bio Shock AI. Would be cool also random respawning monsters place too place that wonder the areas would give the maps seem more like it's crawling with demons all the time.



john_doe2@Posted: Sun May 11, 2008 12:54 pm :
I must say that I am glad that id is making Doom 4. I can't imagine any other company that could make a Doom game except id. My hope is that they put as much passion and soul into Doom 4 as they put into Doom 3.



Wobbo@Posted: Sun May 11, 2008 3:22 pm :
I'm pretty disappointed, as Quake Arena really deserved a good sequel, and the fast paced deathmatch genre is really dying (Unreal Tournament 3 was also a bitter disappointment, and every other multiplayer FPS is team-based). Doom 3 was an absolutely terrible game, and did not deserve a sequel imo.

Carmack must be mad, they've ditched the sequel to his his favorite game for a sequel to the one he clearly liked the least.

I suppose if a Hell on Earth sequel is truly open-ended, features large environments, post-apocalyptic (in the biblical sense) and features good multiplayer then all will be forgiven, but I sill miss the idea of Arena II or whatever they were gonna call it.



ratty redemption@Posted: Sun May 11, 2008 4:06 pm :
wobbo, did you even like the classic doom games?



Phobos@Posted: Sun May 11, 2008 6:48 pm :
Wobbo wrote:
Carmack must be mad, they've ditched the sequel to his his favorite game for a sequel to the one he clearly liked the least.


Don't forget his obsession with quake live and it's micro-delay enhancements.

Wobbo wrote:
I suppose if a Hell on Earth sequel is truly open-ended, features large environments, post-apocalyptic (in the biblical sense) and features good multiplayer then all will be forgiven, but I sill miss the idea of Arena II or whatever they were gonna call it.


John Carmack has stated several times that the post-apocalyptic approach is part of the "id formula." Doom 2 is no different.



ratty redemption@Posted: Sun May 11, 2008 7:02 pm :
what engine is quake live using?



Phobos@Posted: Sun May 11, 2008 7:16 pm :
I believe it was some sort of enhanced id tech 3.

There are two screenshots floating around atm, one of them:

Image



ratty redemption@Posted: Sun May 11, 2008 7:32 pm :
phobos, thanks.



TelMarine@Posted: Sun May 11, 2008 9:56 pm :
Wobbo wrote:
I'm pretty disappointed, as Quake Arena really deserved a good sequel, and the fast paced deathmatch genre is really dying (Unreal Tournament 3 was also a bitter disappointment, and every other multiplayer FPS is team-based). Doom 3 was an absolutely terrible game, and did not deserve a sequel imo.

Carmack must be mad, they've ditched the sequel to his his favorite game for a sequel to the one he clearly liked the least.

I suppose if a Hell on Earth sequel is truly open-ended, features large environments, post-apocalyptic (in the biblical sense) and features good multiplayer then all will be forgiven, but I sill miss the idea of Arena II or whatever they were gonna call it.


umm they are still doing "Quake Arena Next". The team doing Quake Live has that as its next project.



ajerara@Posted: Sat May 17, 2008 6:50 am :
That's great news, I guess it's time to start following PC technology more closely again, looks like I'll be building again in the nearish future.



Wobbo@Posted: Sat May 17, 2008 1:35 pm :
ratty redemption wrote:
wobbo, did you even like the classic doom games?

I still play Doom 2 multiplayer practically every day. (Skulltag)

You asking me this is like asking a fish if he likes water.



Wobbo@Posted: Sat May 17, 2008 1:38 pm :
TelMarine wrote:
Wobbo wrote:
umm they are still doing "Quake Arena Next". The team doing Quake Live has that as its next project.

link? I thought this was going to replace the other idtech 5 game id was planning to work on. How many games can id software work on at once, even with 2 teams?



ratty redemption@Posted: Sat May 17, 2008 3:34 pm :
Wobbo wrote:
I still play Doom 2 multiplayer practically every day. (Skulltag)

You asking me this is like asking a fish if he likes water.

understood and cool :)



TelMarine@Posted: Sat May 17, 2008 4:15 pm :
Wobbo wrote:
TelMarine wrote:
Wobbo wrote:
umm they are still doing "Quake Arena Next". The team doing Quake Live has that as its next project.

link? I thought this was going to replace the other idtech 5 game id was planning to work on. How many games can id software work on at once, even with 2 teams?


It's in Carmack's QuakeCon2007 speech and it has been said by SyncError too (their community liason). Plus if you count id mobile, they have four teams. One on RAGE, one on Doom4, one on Quake Live then Quake Arena Next, then id mobile.



Skul@Posted: Sun May 18, 2008 2:16 am :
These early DOOM 4 screenshots are looking promising... :P

Image

Image

Image



evilartist@Posted: Sun May 18, 2008 4:50 am :
Are you sure those screens are from D4? Looks like some low-res D3 screenshots. They look dark, too. I honestly don't believe id would even have anything to show off yet if they're still just hiring leads for the game. Where did you get those, skul?



BJA@Posted: Sun May 18, 2008 8:34 am :
Those are screenshots from an old doom3 trailer.



ajm113@Posted: Sun May 18, 2008 8:41 am :
Yeah I remember those images D3! Get your facts straight and don't mislead people. :roll:



Phobos@Posted: Sun May 18, 2008 9:23 am :
ajm113 wrote:
Yeah I remember those images D3! Get your facts straight and don't mislead people. :roll:


... you'd have to be living under a rock to be mislead by that post.



nirvaa@Posted: Sun Jun 08, 2008 1:45 am :
ratty redemption wrote:
what engine is quake live using?


ID tech 5

Here is a look at the demo to it that was seen last year. link and link



ratty redemption@Posted: Sun Jun 08, 2008 1:49 am :
nirvaa, cool thanks.

edit: is that link just showing clips of rage? not quake live?



nirvaa@Posted: Sun Jun 08, 2008 1:58 am :
ratty redemption wrote:
nirvaa, cool thanks.

edit: is that link just showing clips of rage? not quake live?


Its the demo to ID tech 5, the engine that Doom 4 is being built on. I dont know if any of that will be in any game, or if it was just demo content for the show.



ratty redemption@Posted: Sun Jun 08, 2008 2:01 am :
nirvaa wrote:
Its the demo to ID tech 5, the engine that Doom 4 is being built on. I dont know if any of that will be in any game, or if it was just demo content for the show.

understood and thanks again.



Dinky@Posted: Sun Jun 08, 2008 5:06 am :
Here it is in HD... It's better in HD of course...

http://www.gametrailers.com/player/23174.html



nirvaa@Posted: Sun Jun 08, 2008 5:24 am :
Dinky wrote:
Here it is in HD... It's better in HD of course...

http://www.gametrailers.com/player/23174.html


Yes very cool, I wonder what video card I will need to get to run that. :lol:



Kristus@Posted: Sun Jun 08, 2008 6:15 am :
nirvaa wrote:
Its the demo to ID tech 5, the engine that Doom 4 is being built on. I dont know if any of that will be in any game, or if it was just demo content for the show.


It's Rage.



Dinky@Posted: Sun Jun 08, 2008 6:35 am :
Kristus wrote:
nirvaa wrote:
Its the demo to ID tech 5, the engine that Doom 4 is being built on. I dont know if any of that will be in any game, or if it was just demo content for the show.


It's Rage.


Nirvaa, please catch up. :D



Gmz1013@Posted: Sun Jun 08, 2008 1:36 pm :
Really?!?! AWESOME!

And i agree that D3 should have more open-ended options, instead of "Go here, Do this" kinda play. And if it is "Hell On Earth" maybe they could go with the likes of GTA IV in the sense that everything is open, and it loads quickly.



Duff@Posted: Wed Jun 11, 2008 9:48 am :
Gmz1013 wrote:
And if it is "Hell On Earth" maybe they could go with the likes of GTA IV in the sense that everything is open, and it loads quickly.


it would be cool to have a single invaded city to protect/work in. maybe similar to Land of the Dead (movie), a single safe zone surrounded by zombies (and in this case, hellspawn).

either way i'm really looking forward to it.

i hope they don't have monster closets, uber-darkness and lack of awesome gibs this time around.



Douglas Quaid@Posted: Wed Jun 11, 2008 2:24 pm :
Well I'm a simple man and I love me pie and me pint. All I want is for ID to really work on their sound design, and sound programming for that matter. Doom 3 had good sounds but many in my opinion as a sound designer were upsetting and lacked vitality and punch. Some sounds that they used weren't even edited at all but taken directly from sample cd presets. I expected better in Quake 4 but all I got was edited sounds ported from Doom 3. As for Quakewars I thought that the team vocals were absolutely terrible. ie. GRENADE!!
Well I hope they work hard this time as sound quality can really improve the atmospheric nature of any game by 10000 percent :D



Douglas Quaid@Posted: Fri Jun 13, 2008 11:07 pm :
I know this is all very new to us but when do would you think D4 will be released?



Phobos@Posted: Sat Jun 14, 2008 5:15 am :
Douglas Quaid wrote:
I know this is all very new to us but when do would you think D4 will be released?


Realistically, late 2010/early 2011 depending on what technological assets speed up the development process/how far they've already gotten on the project.



combatbox@Posted: Wed Jun 18, 2008 11:11 pm :
well glad to here it not bothered about the single player ,but hope the multiplayer will be bad ass fragging style with awsome maps :mrgreen::|:roll::twisted::arrow::idea:



Kristian Joensen@Posted: Wed May 07, 2008 6:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 6:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 6:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 7:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 7:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 7:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 7:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 7:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 7:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 7:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 7:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 7:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 7:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 8:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 8:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 8:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 8:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 8:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 8:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 8:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



evilartist@Posted: Sat Dec 26, 2009 11:58 pm :
BloodRayne wrote:
Compared to most other movies based on games, Doom was actually a success in my book.

Ditto. :)



gavavva@Posted: Sun Dec 27, 2009 12:55 am :
Doom was terrible... However, I went to see it at the cinema JUST for the first person bit, which I was glad to say was perfect. It made me think "why the hell didn't they cast an unknown in the lead and make the whole film like this?". It would have been ballsy, fresh and original.

Ok, I lie, the only other part was the sister. She was hot as hell. Couldn't act at all, but hot.



BloodRayne@Posted: Wed Dec 30, 2009 11:51 am :
gavavva wrote:
Doom was terrible... However, I went to see it at the cinema JUST for the first person bit, which I was glad to say was perfect. It made me think "why the hell didn't they cast an unknown in the lead and make the whole film like this?". It would have been ballsy, fresh and original.

Ok, I lie, the only other part was the sister. She was hot as hell. Couldn't act at all, but hot.

No it wasn't terrible. Let's define what terrible is:

- Gigli (2003) link
- Envy (2004) with Jack Black link
- 'Knocking it Old Skool' link
- Superbabies link

And the list goes on... THOSE are terrible movies. Doom was perhaps mediocre, but certainly not terrible. I wish people would start using expletives in the right way...



ademgraf@Posted: Sun Mar 28, 2010 10:27 pm :
Xezr wrote:
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



carmack said it would run in only 30 fps.... -_- ( thats when i smash me keyboard when i play world of warcraft ) then id prefere a doom game with THE SAME grapics as doom 3 and with super contence and maybe a couple of new monsters ( and a harder game, not one i can solo on nightmare with a pistol while whistling with closed eyes ) tbh i got so pissed about how easy doom 3 was that i went into the editor and changed the monsters dmg and HP to give a more... challenge..



ademgraf@Posted: Sun Mar 28, 2010 10:30 pm :
BloodRayne wrote:
gavavva wrote:
Doom was terrible... However, I went to see it at the cinema JUST for the first person bit, which I was glad to say was perfect. It made me think "why the hell didn't they cast an unknown in the lead and make the whole film like this?". It would have been ballsy, fresh and original.

Ok, I lie, the only other part was the sister. She was hot as hell. Couldn't act at all, but hot.

No it wasn't terrible. Let's define what terrible is:

- Gigli (2003) link
- Envy (2004) with Jack Black link
- 'Knocking it Old Skool' link
- Superbabies link

And the list goes on... THOSE are terrible movies. Doom was perhaps mediocre, but certainly not terrible. I wish people would start using expletives in the right way...

the doom movie was the biggest piece of shit ive seen in many many years tottaly worthless, no demons (they dont confirm that the creatures are demons ) no hell, nothing tottaly worthless and the story was even worse



Douglas Quaid@Posted: Sun Mar 28, 2010 10:58 pm :
Quote:
the doom movie was the biggest piece of shit ive seen in many many years tottaly worthless, no demons (they dont confirm that the creatures are demons ) no hell, nothing tottaly worthless and the story was even worse


Hey, I wrote the Doom movie story so watch your mouth! :D



adasdasf@Posted: Mon Mar 29, 2010 12:10 am :
The movie? I loved it! Even if it wasn't with demons\hell, the movie was still great. You can't say it wasnt nice. Especially the FPS sequence.



TelMarine@Posted: Wed Mar 31, 2010 6:30 am :
ademgraf wrote:
Xezr wrote:
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



carmack said it would run in only 30 fps.... -_- ( thats when i smash me keyboard when i play world of warcraft ) then id prefere a doom game with THE SAME grapics as doom 3 and with super contence and maybe a couple of new monsters ( and a harder game, not one i can solo on nightmare with a pistol while whistling with closed eyes ) tbh i got so pissed about how easy doom 3 was that i went into the editor and changed the monsters dmg and HP to give a more... challenge..


seems a ton of people are not understanding johnc's comment. The target is 30FPS, but you can go OVER it, it is not a cap. Whereas RAGE, the TARGET is to have the game always running at 60FPS.



ratty redemption@Posted: Sun May 11, 2008 8:02 pm :
what engine is quake live using?



Phobos@Posted: Sun May 11, 2008 8:16 pm :
I believe it was some sort of enhanced id tech 3.

There are two screenshots floating around atm, one of them:

Image



ratty redemption@Posted: Sun May 11, 2008 8:32 pm :
phobos, thanks.



TelMarine@Posted: Sun May 11, 2008 10:56 pm :
Wobbo wrote:
I'm pretty disappointed, as Quake Arena really deserved a good sequel, and the fast paced deathmatch genre is really dying (Unreal Tournament 3 was also a bitter disappointment, and every other multiplayer FPS is team-based). Doom 3 was an absolutely terrible game, and did not deserve a sequel imo.

Carmack must be mad, they've ditched the sequel to his his favorite game for a sequel to the one he clearly liked the least.

I suppose if a Hell on Earth sequel is truly open-ended, features large environments, post-apocalyptic (in the biblical sense) and features good multiplayer then all will be forgiven, but I sill miss the idea of Arena II or whatever they were gonna call it.


umm they are still doing "Quake Arena Next". The team doing Quake Live has that as its next project.



ajerara@Posted: Sat May 17, 2008 7:50 am :
That's great news, I guess it's time to start following PC technology more closely again, looks like I'll be building again in the nearish future.



Wobbo@Posted: Sat May 17, 2008 2:35 pm :
ratty redemption wrote:
wobbo, did you even like the classic doom games?

I still play Doom 2 multiplayer practically every day. (Skulltag)

You asking me this is like asking a fish if he likes water.



Wobbo@Posted: Sat May 17, 2008 2:38 pm :
TelMarine wrote:
Wobbo wrote:
umm they are still doing "Quake Arena Next". The team doing Quake Live has that as its next project.

link? I thought this was going to replace the other idtech 5 game id was planning to work on. How many games can id software work on at once, even with 2 teams?



ratty redemption@Posted: Sat May 17, 2008 4:34 pm :
Wobbo wrote:
I still play Doom 2 multiplayer practically every day. (Skulltag)

You asking me this is like asking a fish if he likes water.

understood and cool :)



TelMarine@Posted: Sat May 17, 2008 5:15 pm :
Wobbo wrote:
TelMarine wrote:
Wobbo wrote:
umm they are still doing "Quake Arena Next". The team doing Quake Live has that as its next project.

link? I thought this was going to replace the other idtech 5 game id was planning to work on. How many games can id software work on at once, even with 2 teams?


It's in Carmack's QuakeCon2007 speech and it has been said by SyncError too (their community liason). Plus if you count id mobile, they have four teams. One on RAGE, one on Doom4, one on Quake Live then Quake Arena Next, then id mobile.



Skul@Posted: Sun May 18, 2008 3:16 am :
These early DOOM 4 screenshots are looking promising... :P

Image

Image

Image



evilartist@Posted: Sun May 18, 2008 5:50 am :
Are you sure those screens are from D4? Looks like some low-res D3 screenshots. They look dark, too. I honestly don't believe id would even have anything to show off yet if they're still just hiring leads for the game. Where did you get those, skul?



BJA@Posted: Sun May 18, 2008 9:34 am :
Those are screenshots from an old doom3 trailer.



ajm113@Posted: Sun May 18, 2008 9:41 am :
Yeah I remember those images D3! Get your facts straight and don't mislead people. :roll:



Phobos@Posted: Sun May 18, 2008 10:23 am :
ajm113 wrote:
Yeah I remember those images D3! Get your facts straight and don't mislead people. :roll:


... you'd have to be living under a rock to be mislead by that post.



nirvaa@Posted: Sun Jun 08, 2008 2:45 am :
ratty redemption wrote:
what engine is quake live using?


ID tech 5

Here is a look at the demo to it that was seen last year. link and link



ratty redemption@Posted: Sun Jun 08, 2008 2:49 am :
nirvaa, cool thanks.

edit: is that link just showing clips of rage? not quake live?



nirvaa@Posted: Sun Jun 08, 2008 2:58 am :
ratty redemption wrote:
nirvaa, cool thanks.

edit: is that link just showing clips of rage? not quake live?


Its the demo to ID tech 5, the engine that Doom 4 is being built on. I dont know if any of that will be in any game, or if it was just demo content for the show.



ratty redemption@Posted: Sun Jun 08, 2008 3:01 am :
nirvaa wrote:
Its the demo to ID tech 5, the engine that Doom 4 is being built on. I dont know if any of that will be in any game, or if it was just demo content for the show.

understood and thanks again.



Dinky@Posted: Sun Jun 08, 2008 6:06 am :
Here it is in HD... It's better in HD of course...

http://www.gametrailers.com/player/23174.html



nirvaa@Posted: Sun Jun 08, 2008 6:24 am :
Dinky wrote:
Here it is in HD... It's better in HD of course...

http://www.gametrailers.com/player/23174.html


Yes very cool, I wonder what video card I will need to get to run that. :lol:



ratty redemption@Posted: Sun May 11, 2008 7:02 pm :
what engine is quake live using?



Phobos@Posted: Sun May 11, 2008 7:16 pm :
I believe it was some sort of enhanced id tech 3.

There are two screenshots floating around atm, one of them:

Image



ratty redemption@Posted: Sun May 11, 2008 7:32 pm :
phobos, thanks.



TelMarine@Posted: Sun May 11, 2008 9:56 pm :
Wobbo wrote:
I'm pretty disappointed, as Quake Arena really deserved a good sequel, and the fast paced deathmatch genre is really dying (Unreal Tournament 3 was also a bitter disappointment, and every other multiplayer FPS is team-based). Doom 3 was an absolutely terrible game, and did not deserve a sequel imo.

Carmack must be mad, they've ditched the sequel to his his favorite game for a sequel to the one he clearly liked the least.

I suppose if a Hell on Earth sequel is truly open-ended, features large environments, post-apocalyptic (in the biblical sense) and features good multiplayer then all will be forgiven, but I sill miss the idea of Arena II or whatever they were gonna call it.


umm they are still doing "Quake Arena Next". The team doing Quake Live has that as its next project.



ajerara@Posted: Sat May 17, 2008 6:50 am :
That's great news, I guess it's time to start following PC technology more closely again, looks like I'll be building again in the nearish future.



Wobbo@Posted: Sat May 17, 2008 1:35 pm :
ratty redemption wrote:
wobbo, did you even like the classic doom games?

I still play Doom 2 multiplayer practically every day. (Skulltag)

You asking me this is like asking a fish if he likes water.



Wobbo@Posted: Sat May 17, 2008 1:38 pm :
TelMarine wrote:
Wobbo wrote:
umm they are still doing "Quake Arena Next". The team doing Quake Live has that as its next project.

link? I thought this was going to replace the other idtech 5 game id was planning to work on. How many games can id software work on at once, even with 2 teams?



ratty redemption@Posted: Sat May 17, 2008 3:34 pm :
Wobbo wrote:
I still play Doom 2 multiplayer practically every day. (Skulltag)

You asking me this is like asking a fish if he likes water.

understood and cool :)



TelMarine@Posted: Sat May 17, 2008 4:15 pm :
Wobbo wrote:
TelMarine wrote:
Wobbo wrote:
umm they are still doing "Quake Arena Next". The team doing Quake Live has that as its next project.

link? I thought this was going to replace the other idtech 5 game id was planning to work on. How many games can id software work on at once, even with 2 teams?


It's in Carmack's QuakeCon2007 speech and it has been said by SyncError too (their community liason). Plus if you count id mobile, they have four teams. One on RAGE, one on Doom4, one on Quake Live then Quake Arena Next, then id mobile.



Skul@Posted: Sun May 18, 2008 2:16 am :
These early DOOM 4 screenshots are looking promising... :P

Image

Image

Image



evilartist@Posted: Sun May 18, 2008 4:50 am :
Are you sure those screens are from D4? Looks like some low-res D3 screenshots. They look dark, too. I honestly don't believe id would even have anything to show off yet if they're still just hiring leads for the game. Where did you get those, skul?



BJA@Posted: Sun May 18, 2008 8:34 am :
Those are screenshots from an old doom3 trailer.



ajm113@Posted: Sun May 18, 2008 8:41 am :
Yeah I remember those images D3! Get your facts straight and don't mislead people. :roll:



Phobos@Posted: Sun May 18, 2008 9:23 am :
ajm113 wrote:
Yeah I remember those images D3! Get your facts straight and don't mislead people. :roll:


... you'd have to be living under a rock to be mislead by that post.



nirvaa@Posted: Sun Jun 08, 2008 1:45 am :
ratty redemption wrote:
what engine is quake live using?


ID tech 5

Here is a look at the demo to it that was seen last year. link and link



ratty redemption@Posted: Sun Jun 08, 2008 1:49 am :
nirvaa, cool thanks.

edit: is that link just showing clips of rage? not quake live?



nirvaa@Posted: Sun Jun 08, 2008 1:58 am :
ratty redemption wrote:
nirvaa, cool thanks.

edit: is that link just showing clips of rage? not quake live?


Its the demo to ID tech 5, the engine that Doom 4 is being built on. I dont know if any of that will be in any game, or if it was just demo content for the show.



ratty redemption@Posted: Sun Jun 08, 2008 2:01 am :
nirvaa wrote:
Its the demo to ID tech 5, the engine that Doom 4 is being built on. I dont know if any of that will be in any game, or if it was just demo content for the show.

understood and thanks again.



Dinky@Posted: Sun Jun 08, 2008 5:06 am :
Here it is in HD... It's better in HD of course...

http://www.gametrailers.com/player/23174.html



nirvaa@Posted: Sun Jun 08, 2008 5:24 am :
Dinky wrote:
Here it is in HD... It's better in HD of course...

http://www.gametrailers.com/player/23174.html


Yes very cool, I wonder what video card I will need to get to run that. :lol:



Kristus@Posted: Sun Jun 08, 2008 7:15 am :
nirvaa wrote:
Its the demo to ID tech 5, the engine that Doom 4 is being built on. I dont know if any of that will be in any game, or if it was just demo content for the show.


It's Rage.



Dinky@Posted: Sun Jun 08, 2008 7:35 am :
Kristus wrote:
nirvaa wrote:
Its the demo to ID tech 5, the engine that Doom 4 is being built on. I dont know if any of that will be in any game, or if it was just demo content for the show.


It's Rage.


Nirvaa, please catch up. :D



Gmz1013@Posted: Sun Jun 08, 2008 2:36 pm :
Really?!?! AWESOME!

And i agree that D3 should have more open-ended options, instead of "Go here, Do this" kinda play. And if it is "Hell On Earth" maybe they could go with the likes of GTA IV in the sense that everything is open, and it loads quickly.



Duff@Posted: Wed Jun 11, 2008 10:48 am :
Gmz1013 wrote:
And if it is "Hell On Earth" maybe they could go with the likes of GTA IV in the sense that everything is open, and it loads quickly.


it would be cool to have a single invaded city to protect/work in. maybe similar to Land of the Dead (movie), a single safe zone surrounded by zombies (and in this case, hellspawn).

either way i'm really looking forward to it.

i hope they don't have monster closets, uber-darkness and lack of awesome gibs this time around.



Douglas Quaid@Posted: Wed Jun 11, 2008 3:24 pm :
Well I'm a simple man and I love me pie and me pint. All I want is for ID to really work on their sound design, and sound programming for that matter. Doom 3 had good sounds but many in my opinion as a sound designer were upsetting and lacked vitality and punch. Some sounds that they used weren't even edited at all but taken directly from sample cd presets. I expected better in Quake 4 but all I got was edited sounds ported from Doom 3. As for Quakewars I thought that the team vocals were absolutely terrible. ie. GRENADE!!
Well I hope they work hard this time as sound quality can really improve the atmospheric nature of any game by 10000 percent :D



Douglas Quaid@Posted: Sat Jun 14, 2008 12:07 am :
I know this is all very new to us but when do would you think D4 will be released?



Phobos@Posted: Sat Jun 14, 2008 6:15 am :
Douglas Quaid wrote:
I know this is all very new to us but when do would you think D4 will be released?


Realistically, late 2010/early 2011 depending on what technological assets speed up the development process/how far they've already gotten on the project.



combatbox@Posted: Thu Jun 19, 2008 12:11 am :
well glad to here it not bothered about the single player ,but hope the multiplayer will be bad ass fragging style with awsome maps :mrgreen::|:roll::twisted::arrow::idea:



pistonfan92@Posted: Thu Jun 25, 2009 9:08 pm :
ok GUYS!!!! AH! im scared....please tell me id software is making doom 4.......................................


not like ea or anything.......OTHERWISE im not even going to play it.....doom is part of id's DNA...am i right?? please please please please.....

and do you guys think late 2009/early 2010??????? for release?? or at least more news or ANYthing....like a trailer??



Kristus@Posted: Thu Jun 25, 2009 9:34 pm :
What are you smoking and where can I get some?

Id is making Doom 4 and Bethesda is the publisher.



pistonfan92@Posted: Fri Jun 26, 2009 12:45 am :
okay...that got me confused when they say they're the publisher........thanks!!! now i can pee.



Phobos@Posted: Sat Sep 12, 2009 8:41 am :
Phobos wrote:
Douglas Quaid wrote:
I know this is all very new to us but when do would you think D4 will be released?


Realistically, late 2010/early 2011 depending on what technological assets speed up the development process/how far they've already gotten on the project.


I'd like to correct myself.

Late 2013 to early 2014 release.

'Realistically.'



vertex007@Posted: Sat Sep 12, 2009 10:30 am :
:lol:"When it's done" :lol:



Enforcer@Posted: Sat Sep 12, 2009 7:25 pm :
I'm betting it'll be on Earth or on Mar's (again) but with the ability to go 'outdoors' and bigger badder demon's to destroy,

one feature i wish they would include for zombies would be reanimated , one they seem dead they actually aren't and they get back up, like what the doom 3 alpha had.



Predat@Posted: Wed Oct 14, 2009 8:44 am :
Maybe have an optional storyline where you fight for the forces of hell? Leading the invasion upon earth, being the bad guy is fun too :twisted:

.....aaaaaaaaaaaaaand I am STILL waiting on a remake on the DOOM movie...I mean come on...they turned resident evil on us, wtf? I will admit though, Karl Urban played a good badass marine.



mth@Posted: Tue Dec 22, 2009 4:22 pm :
I thought movie was prequel to the game, explaining minor details from D3? As a prequel, which obviously couldn't include hell, since the hellgate was opened for the first time almost 100 years later,
that movie was pretty bad-ass :)



Predat@Posted: Tue Dec 22, 2009 8:11 pm :
mth wrote:
I thought movie was prequel to the game, explaining minor details from D3? As a prequel, which obviously couldn't include hell, since the hellgate was opened for the first time almost 100 years later,
that movie was pretty bad-ass :)

I could bite that, perhaps it's just how they saw things unraveled and assumed "Resident Evil" as it's all they could understand. I can see that later it would be connected to hell. I can see that.



mth@Posted: Tue Dec 22, 2009 9:10 pm :
Yep, i love different takes on source material, which instead of rehashing the same thing over and over again brings something new to the universe, proapably because of my beloved movie series, Alien. :)

Thanks to Doom Movie we know, why theres human skull inside imp head on scan monitor in Delta Labs. Imp as possesed to maximum humans is awesome idea (and it was possesion, not just mutation. Deformations were appearing after unlocking soul and were always acompanied by screwed up electricity - just like in game, when demons were spawned in our dimension)

Also you gotta love the wink with BFG for die hard fans :). In D1 and D2 both plasma gun and bfg were running on cells ammo, so they were different variations of the same technology. Bfg in game had 9000 code number, the one in movie has v. 3.14. Movie bfg is just plasma gun prototype! Thats why it shots blue projectiles and melts the enviroment (since D1, through Q3, plasma gun kills are described in console as melting the opponent). When the prototype was elevated to useful weapon in the future, bfg code name was given to the next level step of the tech.

Oh, and i'm pretty sure Reapers face damage before c24 shot was heavily based on D1/D2 doom marine face with health beneath 25 points (open, bleeding scar on the left cheek should be spot on!)



CrimsonHead@Posted: Wed Dec 23, 2009 2:32 am :
I prefer to just ignore the movie and pretend like it never happened, or that it's non-canonical expanded universe material like fan-fiction. C'mon, the movie had nothing to do with the game, the movie people made their own movie and slapped the Doom name onto it.



BloodRayne@Posted: Wed Dec 23, 2009 11:20 am :
I just watched the movie again 2 days ago and I thoroughly enjoyed it (coming from one that's usually very critical that's saying something). It's mindless entertainment, yes, but well executed. If it wasn't for the actress playing Dr. Grimm being a complete retard it might have been much more than just entertaining.

Sure it has little to do with the game, but I kind of like whole feeling to it. At least in spirit it's Doom. Not like other movies about games such as the Far Cry movie and the BloodRayne movies which suck (badly). Compared to most other movies based on games, Doom was actually a success in my book.



Kristus@Posted: Sun Jun 08, 2008 6:15 am :
nirvaa wrote:
Its the demo to ID tech 5, the engine that Doom 4 is being built on. I dont know if any of that will be in any game, or if it was just demo content for the show.


It's Rage.



Dinky@Posted: Sun Jun 08, 2008 6:35 am :
Kristus wrote:
nirvaa wrote:
Its the demo to ID tech 5, the engine that Doom 4 is being built on. I dont know if any of that will be in any game, or if it was just demo content for the show.


It's Rage.


Nirvaa, please catch up. :D



Gmz1013@Posted: Sun Jun 08, 2008 1:36 pm :
Really?!?! AWESOME!

And i agree that D3 should have more open-ended options, instead of "Go here, Do this" kinda play. And if it is "Hell On Earth" maybe they could go with the likes of GTA IV in the sense that everything is open, and it loads quickly.



Duff@Posted: Wed Jun 11, 2008 9:48 am :
Gmz1013 wrote:
And if it is "Hell On Earth" maybe they could go with the likes of GTA IV in the sense that everything is open, and it loads quickly.


it would be cool to have a single invaded city to protect/work in. maybe similar to Land of the Dead (movie), a single safe zone surrounded by zombies (and in this case, hellspawn).

either way i'm really looking forward to it.

i hope they don't have monster closets, uber-darkness and lack of awesome gibs this time around.



Douglas Quaid@Posted: Wed Jun 11, 2008 2:24 pm :
Well I'm a simple man and I love me pie and me pint. All I want is for ID to really work on their sound design, and sound programming for that matter. Doom 3 had good sounds but many in my opinion as a sound designer were upsetting and lacked vitality and punch. Some sounds that they used weren't even edited at all but taken directly from sample cd presets. I expected better in Quake 4 but all I got was edited sounds ported from Doom 3. As for Quakewars I thought that the team vocals were absolutely terrible. ie. GRENADE!!
Well I hope they work hard this time as sound quality can really improve the atmospheric nature of any game by 10000 percent :D



Douglas Quaid@Posted: Fri Jun 13, 2008 11:07 pm :
I know this is all very new to us but when do would you think D4 will be released?



Phobos@Posted: Sat Jun 14, 2008 5:15 am :
Douglas Quaid wrote:
I know this is all very new to us but when do would you think D4 will be released?


Realistically, late 2010/early 2011 depending on what technological assets speed up the development process/how far they've already gotten on the project.



combatbox@Posted: Wed Jun 18, 2008 11:11 pm :
well glad to here it not bothered about the single player ,but hope the multiplayer will be bad ass fragging style with awsome maps :mrgreen::|:roll::twisted::arrow::idea:



Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.



Kristian Joensen@Posted: Wed May 07, 2008 5:07 pm :
According to Shacknews id Software has just announced Doom 4.

Edit:

id now has got 4 internal development teams: Rage, Quake Live, id Mobile and Doom 4.



Xezr@Posted: Wed May 07, 2008 5:13 pm :
Lovely news. I'm sure the wait will be worth it, no matter how long it takes. And we may be able to play Rage along the way :D



rebb@Posted: Wed May 07, 2008 5:27 pm :
I loves it. :mrgreen::mrgreen::mrgreen:



spinny@Posted: Wed May 07, 2008 6:04 pm :
Cool :D

Wonder if this replaces the Quake Arena sequel Carmack mentioned last q-con.
In a way I kinda hope it does, wouldnt mind a new arena title at all but Quake doesn´t really need to look better then q3 imo.



eVolution@Posted: Wed May 07, 2008 6:08 pm :
You have no idea how ecstatic I am right now lol. By the time Doom 4 comes out I'll need yet another new PC, and I just got one this last december. I wonder how long it will take to make this one? Another 4 years will be fine for me, they can take their sweet ass time just as long as its good, I'm happy.

What do you guys hope Doom 4 brings that was missed in Doom 3? I still hope they keep the survival horror type feel to it, it worked really well, although some dislike the fact it was too dark and you couldn't use a flashlight and hold a gun at the same time.

I'd like to see the return of the arachnotron, spider mastermind, pain elemental, and of course the new baddies from Doom 3. :)



LDAsh@Posted: Wed May 07, 2008 6:14 pm :
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:



pbmax@Posted: Wed May 07, 2008 6:15 pm :
wow, i'm a little bit surprised. i wonder what formula they are going with- run & gun or survival horror?

this sucks. now i'll sit by my PC for the next few years anxiously awaiting any tidbits about D4. its bad enough already with RAGE and Wolf coming up...

wait, is this an id Mobile game? they didn't say it was for consoles. ha ha, that would be funny. not.



TelMarine@Posted: Wed May 07, 2008 6:16 pm :
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.



Ivan_the_B@Posted: Wed May 07, 2008 6:19 pm :
LDAsh wrote:
Wow, this seems totally unexpected! And "Earth" huh? Just what I was hoping for. In this regard, I'm hoping the contrast in map design between DOOM and DOOM II will relate to the contrast of design between Doom3 and Doom4, being that it's the Rage engine perhaps there's a whopping great chance of that happening? Hopes! I just hope id Software doesn't get soft on the idea of Doom. I want frags damn it, good frags! Better than Doom3 frags! Hellish frags! Please! :cry:

Yes, I really hope that fightings will be faster and filled with enemies ...like the old Dooms and unlike D3 :D
And bigger environments ofc.



aaa111@Posted: Wed May 07, 2008 6:22 pm :
I knew this was coming.But never expected that it would developed by id themselves.



eVolution@Posted: Wed May 07, 2008 6:29 pm :
I'm not too familiar with the RAGE engine, but can someone post some quick but short info on it?



Kristus@Posted: Wed May 07, 2008 6:38 pm :
The only news here is that they started working on it.



Kristian Joensen@Posted: Wed May 07, 2008 6:56 pm :
TelMarine wrote:
I'm just glad we will see more than one id game every four years. Also this will be pretty interesting, since we now have 3 internal teams working on 3 separate games (RAGE, QuakeArenaNext [i.e. not Quake Live same team though], Doom4 now). So to play them will be interesting because we may see the differences in between the 3 teams on how the game feels.


4 teams, not 3. You forgot id Mobile.



shaviro@Posted: Wed May 07, 2008 7:02 pm :
Three awesome things:

Doom
Earth
Raven isn't doing it



Phobos@Posted: Wed May 07, 2008 7:15 pm :
I hope they're taking a step away from the doom3/quake4 formula. I wouldn't mind seeing a mix between doom1/2/3 type thing. I wasn't bothered by the doom3 theme until I realized that's all doom3 was going to be.

I miss the actual doom, the Dante Inferno, H.P. Lovecraft style. The actual imps, demons, etc. The artists made me sick with doom3's monsters all looking nearly identical.

Also, they need to bring the badass aspect back. The doomguy is a hardcore BA. Give us something to work with here, id.



shaviro@Posted: Wed May 07, 2008 7:17 pm :
I kinda agree. Doom3 was very gray indeed. It lost a little of the doom flavour.



lowdragon@Posted: Wed May 07, 2008 7:24 pm :
@eVolution - gametrailers.com. May even hold the developer walk-through vids.



BNA!@Posted: Wed May 07, 2008 7:27 pm :
Very good news - moved to news :)



=NoMercy=@Posted: Wed May 07, 2008 7:35 pm :
I don't know about "4 years" to make it, id is pretty large now, and they say they are developing for the PC, PS3, and 360 (so I don't think a bran new computer is going to be needed, to have decent graphics.) Maybe id was smart this time and announced it when they are 1/3 done the game.

I hope they learned from a lot of the comments and critiques people made about Doom3, this has the potential to be the best Single Player FPS ever.



shaviro@Posted: Wed May 07, 2008 7:38 pm :
Another few tips: Better, more characteristic sounds. Music.
Don't make it like Serious Sam. Don't make it like survival horror. Make it like Doom.