jizaboz@Posted: Sat Jun 14, 2008 2:27 am :
Here is a list of job duties that would help this mod greatly. I will list them in level of importance...

1. Someone familiar making animated meshes in any program and putting them into doom 3.

2. Someone familiar making static meshes in any program and putting them into doom 3.

3. Someone familiar with textures to optimize existing textures and add new ones.

4. I need more map makers. We currently only have 1, large map that still could use more detailing.

5. A coder with some ideas or pseudo code on creating a server-side "character sheet" of sorts to keep up with stats and inventory.

6. Someone who can produce media such as new screen shots, web page additions, and youtube videos.



I hope to hear from anyone interested. Nothing much has happened with MyDevil since its release and I would hate to see the project die.

Check out the mod on the URL in my sig :)

** This is a completely open-source project for the Doom 3 modding community. I welcome any amount of time whether it be a couple hours, days, whatever and any skill level! **



Neurological@Posted: Sat Jun 21, 2008 11:14 am :
Hey I added you on msn, I can help ya on some areas you need :D.



jizaboz@Posted: Sun Jun 22, 2008 5:46 pm :
Oh ok so that was you who tried to add me! I think I ignored it in a slew of spam messages the other day, but I just sent you an add request. Look forward to hearing from you!



jwjranger@Posted: Sat Jul 12, 2008 10:48 am :
Hey, I could help you with the mapping. I couldn't show you any experience in it becuase my C drive got wiped the other day by my computer guy cause it got full, and he accidently took away all the doom 3 files. But i'm here to help.



jizaboz@Posted: Wed Jul 16, 2008 8:00 pm :
Proof of experience really isn't necessary buddy. I'll gladly accept anyone just wanting to contribute. Shoot me an email sometime from the link on my website. Thanks man!



jizaboz@Posted: Sat Jun 14, 2008 2:27 am :
Here is a list of job duties that would help this mod greatly. I will list them in level of importance...

1. Someone familiar making animated meshes in any program and putting them into doom 3.

2. Someone familiar making static meshes in any program and putting them into doom 3.

3. Someone familiar with textures to optimize existing textures and add new ones.

4. I need more map makers. We currently only have 1, large map that still could use more detailing.

5. A coder with some ideas or pseudo code on creating a server-side "character sheet" of sorts to keep up with stats and inventory.

6. Someone who can produce media such as new screen shots, web page additions, and youtube videos.



I hope to hear from anyone interested. Nothing much has happened with MyDevil since its release and I would hate to see the project die.

Check out the mod on the URL in my sig :)

** This is a completely open-source project for the Doom 3 modding community. I welcome any amount of time whether it be a couple hours, days, whatever and any skill level! **



Neurological@Posted: Sat Jun 21, 2008 11:14 am :
Hey I added you on msn, I can help ya on some areas you need :D.



jizaboz@Posted: Sun Jun 22, 2008 5:46 pm :
Oh ok so that was you who tried to add me! I think I ignored it in a slew of spam messages the other day, but I just sent you an add request. Look forward to hearing from you!



jwjranger@Posted: Sat Jul 12, 2008 10:48 am :
Hey, I could help you with the mapping. I couldn't show you any experience in it becuase my C drive got wiped the other day by my computer guy cause it got full, and he accidently took away all the doom 3 files. But i'm here to help.



jizaboz@Posted: Wed Jul 16, 2008 8:00 pm :
Proof of experience really isn't necessary buddy. I'll gladly accept anyone just wanting to contribute. Shoot me an email sometime from the link on my website. Thanks man!



jizaboz@Posted: Sat Jun 14, 2008 2:27 am :
Here is a list of job duties that would help this mod greatly. I will list them in level of importance...

1. Someone familiar making animated meshes in any program and putting them into doom 3.

2. Someone familiar making static meshes in any program and putting them into doom 3.

3. Someone familiar with textures to optimize existing textures and add new ones.

4. I need more map makers. We currently only have 1, large map that still could use more detailing.

5. A coder with some ideas or pseudo code on creating a server-side "character sheet" of sorts to keep up with stats and inventory.

6. Someone who can produce media such as new screen shots, web page additions, and youtube videos.



I hope to hear from anyone interested. Nothing much has happened with MyDevil since its release and I would hate to see the project die.

Check out the mod on the URL in my sig :)

** This is a completely open-source project for the Doom 3 modding community. I welcome any amount of time whether it be a couple hours, days, whatever and any skill level! **



Neurological@Posted: Sat Jun 21, 2008 11:14 am :
Hey I added you on msn, I can help ya on some areas you need :D.



jizaboz@Posted: Sun Jun 22, 2008 5:46 pm :
Oh ok so that was you who tried to add me! I think I ignored it in a slew of spam messages the other day, but I just sent you an add request. Look forward to hearing from you!



jwjranger@Posted: Sat Jul 12, 2008 10:48 am :
Hey, I could help you with the mapping. I couldn't show you any experience in it becuase my C drive got wiped the other day by my computer guy cause it got full, and he accidently took away all the doom 3 files. But i'm here to help.



jizaboz@Posted: Wed Jul 16, 2008 8:00 pm :
Proof of experience really isn't necessary buddy. I'll gladly accept anyone just wanting to contribute. Shoot me an email sometime from the link on my website. Thanks man!