bufa@Posted: Tue Jun 17, 2008 4:43 am :
Well, I made the model in 3ds max, low and high poli, I have the texture (diffuse) I wanna use, the spec and the local, but the the texture, in some parts of the cliff, looks like this...

Image

If anyone has some tutorial or could help me with this, it would be grate :mrgreen:



Zamideus@Posted: Tue Jun 17, 2008 6:16 pm :
Looks like the original stretched texture-problem. Check your uvw's. Did it look like that in 3ds max?



bufa@Posted: Tue Jun 17, 2008 4:43 am :
Well, I made the model in 3ds max, low and high poli, I have the texture (diffuse) I wanna use, the spec and the local, but the the texture, in some parts of the cliff, looks like this...

Image

If anyone has some tutorial or could help me with this, it would be grate :mrgreen:



Zamideus@Posted: Tue Jun 17, 2008 6:16 pm :
Looks like the original stretched texture-problem. Check your uvw's. Did it look like that in 3ds max?