Oneofthe8devilz@Posted: Wed Sep 24, 2008 7:14 am :
Image


High Quality Streamable Video Link:
http://www.556mmfmj.com/public/streamab ... ootage.wmv (109 MB)

etqw 23rd century warfare pre alpha footage



6th Venom@Posted: Wed Sep 24, 2008 11:02 am :
For only played ETQW as a demo for 30mn max, i don't get what you did with your mod by looking this vid... :roll:
(looking at you shooting the sand and driving is not explicit)

Could you add more infos please?

:D



gavavva@Posted: Wed Sep 24, 2008 11:42 am :
I want my 109meg back...



Kristus@Posted: Wed Sep 24, 2008 12:41 pm :
As far as I could see, he was demonstrating that the weapons had dynamic lights now.



The Happy Friar@Posted: Wed Sep 24, 2008 6:45 pm :
i think the lights on the weapons should be smaller. it makes the ground pretty bight.



Oneofthe8devilz@Posted: Wed Sep 24, 2008 7:12 pm :
1. ported the FMJ map "de_delta" to etqw for testing purposes and in order to get familiar with the new tools....

2. everything is dynamically and unified lit in this showcase (unlike the megatextures in stock etqw which only do a diffusemap pass...

3. All weapons now spawn dynamic lights on discharge in first and third person and the weapon ballistics have been tweaked..

4. Added a custom atmosphere for the showcase map....

Man... sometimes I wish people would talk less and mod more, then the world would certainly be a better place.....

I did this setup in order to see if I am going to ditch etqw 23rd century warfare from the SPS roadmap list or not......

viewtopic.php?f=39&t=21883

......but it seems that I like the capabilities of the mod tools so far.



The Happy Friar@Posted: Thu Sep 25, 2008 2:20 am :
Oneofthe8devilz wrote:
1. ported the FMJ map "de_delta" to etqw for testing purposes and in order to get familiar with the new tools....


I'd love to see at war, blade runner & an expanded gowbars ported to et:qw. Love gowbars, my fav map. :D



Oneofthe8devilz@Posted: Wed Sep 24, 2008 7:14 am :
Image


High Quality Streamable Video Link:
http://www.556mmfmj.com/public/streamab ... ootage.wmv (109 MB)

etqw 23rd century warfare pre alpha footage



6th Venom@Posted: Wed Sep 24, 2008 11:02 am :
For only played ETQW as a demo for 30mn max, i don't get what you did with your mod by looking this vid... :roll:
(looking at you shooting the sand and driving is not explicit)

Could you add more infos please?

:D



gavavva@Posted: Wed Sep 24, 2008 11:42 am :
I want my 109meg back...



Kristus@Posted: Wed Sep 24, 2008 12:41 pm :
As far as I could see, he was demonstrating that the weapons had dynamic lights now.



The Happy Friar@Posted: Wed Sep 24, 2008 6:45 pm :
i think the lights on the weapons should be smaller. it makes the ground pretty bight.



Oneofthe8devilz@Posted: Wed Sep 24, 2008 7:12 pm :
1. ported the FMJ map "de_delta" to etqw for testing purposes and in order to get familiar with the new tools....

2. everything is dynamically and unified lit in this showcase (unlike the megatextures in stock etqw which only do a diffusemap pass...

3. All weapons now spawn dynamic lights on discharge in first and third person and the weapon ballistics have been tweaked..

4. Added a custom atmosphere for the showcase map....

Man... sometimes I wish people would talk less and mod more, then the world would certainly be a better place.....

I did this setup in order to see if I am going to ditch etqw 23rd century warfare from the SPS roadmap list or not......

viewtopic.php?f=39&t=21883

......but it seems that I like the capabilities of the mod tools so far.



The Happy Friar@Posted: Thu Sep 25, 2008 2:20 am :
Oneofthe8devilz wrote:
1. ported the FMJ map "de_delta" to etqw for testing purposes and in order to get familiar with the new tools....


I'd love to see at war, blade runner & an expanded gowbars ported to et:qw. Love gowbars, my fav map. :D