Its like trying to find a needle in a hay stack, I can't seem to find any Win32 or OpenGL functions being called that won't pop up under the Find dialog box. Heck Id software didn't even include gl.h in the preCompiled header file.
Can anyone find any of OpenGL functions or Win32 functions say for creating the window of Doom3?? Or did they create their own 'OpenGL' system for Doom3?
You won't be able to get at the engine code until D3 is open-sourced.
Oh, I see now, any idea when that is going to happen? Like after the release of Rage or something?
Like after the release of Rage or something?