VoodooBenshee@Posted: Fri Dec 05, 2008 9:59 am :
Name: Deathcity

Players: 1vs1

Game: Quake 4 Deathmatch

Description: A small deathmatch level set in village setting with fast gameplay.

Hope you like it :D

Download:
http://www.voodoobenshee.de/q4maps/dm_deathcity/dm_deathcity.zip

Screenshots:
http://www.voodoobenshee.de/q4maps/dm_deathcity/deathcity1.jpg
http://www.voodoobenshee.de/q4maps/dm_deathcity/deathcity2.jpg
http://www.voodoobenshee.de/q4maps/dm_deathcity/deathcity3.jpg
http://www.voodoobenshee.de/q4maps/dm_deathcity/deathcity4.jpg
http://www.voodoobenshee.de/q4maps/dm_deathcity/deathcity5.jpg
http://www.voodoobenshee.de/q4maps/dm_deathcity/deathcity6.jpg



6th Venom@Posted: Fri Dec 05, 2008 12:35 pm :
the visuals look good! 8)



BNA!@Posted: Fri Dec 05, 2008 3:43 pm :
Looks fine, I'd just try to break up the floor textures a little more - perhaps including some minor geometric changes of the ground (rip a few bricks out here an there, patch mesh dirty ground).



VoodooBenshee@Posted: Tue Dec 09, 2008 11:38 am :
yes i agree - some changes on the floor is a very good idea. what about opened cracks filled with lava? and i think i have to make something with the lighting - it looks too bland.
ok i will make some reworks and release it later as a version 2.0 =)



VoodooBenshee@Posted: Tue Dec 16, 2008 11:00 pm :
Sorry for the second post =) first big thx for the feedback i got so i could make a lot of "fine-tuning". The map is now released as a version 2.0 (screen and the download link in the first post updated)

Changes Version 1.0 -> Version 2.0

- changed the env lighting - its a bit brighter and smoother now
- added some details - cracked floor, walls with pipes, texture replaces aso
- changed heavy armor to small armor
- napalm gun replaced with grenade launcher
- replaced napalm gun ammo to grenade gun ammo
- added one box at the rocket launcher place, to get a bit better on the second floor with rocket jump