darthvade569@Posted: Wed Aug 18, 2010 5:44 pm :
Elevator Problems

I am having problems with my elevators on doom 3, a few weeks ago they worked without a problem but yet now any elevator i make no matter what map it always has the same problem, im doing the same thing
as ive done weeks ago, this is what i did, create a func_elevator give it a model, set its move_time, decel_time, accel_time, give it a gui=guis/doors/elevator2floor.gui and gui2=guis/doors/elevatortop_gray.gui
a floorPos_1=-200 1360 184 and floorPos_2=-200 1360 472. There are no problems with my elevator but yet now if im on either floor 1 or floor 2 depending on where the elevator first starts and click to go on
the other floor instead of going to its floorPos it randomly jumps somewhere like, if im on floor 1 and if floor 2 has a higher pos value it randomly jumps down, if it has a lower pos value it randomly jumps up
and im thinking theres either something wrong with my doom3editor or i have no idea.



darthvade569@Posted: Wed Aug 18, 2010 5:44 pm :
Elevator Problems

I am having problems with my elevators on doom 3, a few weeks ago they worked without a problem but yet now any elevator i make no matter what map it always has the same problem, im doing the same thing
as ive done weeks ago, this is what i did, create a func_elevator give it a model, set its move_time, decel_time, accel_time, give it a gui=guis/doors/elevator2floor.gui and gui2=guis/doors/elevatortop_gray.gui
a floorPos_1=-200 1360 184 and floorPos_2=-200 1360 472. There are no problems with my elevator but yet now if im on either floor 1 or floor 2 depending on where the elevator first starts and click to go on
the other floor instead of going to its floorPos it randomly jumps somewhere like, if im on floor 1 and if floor 2 has a higher pos value it randomly jumps down, if it has a lower pos value it randomly jumps up
and im thinking theres either something wrong with my doom3editor or i have no idea.



darthvade569@Posted: Wed Aug 18, 2010 5:44 pm :
Elevator Problems

I am having problems with my elevators on doom 3, a few weeks ago they worked without a problem but yet now any elevator i make no matter what map it always has the same problem, im doing the same thing
as ive done weeks ago, this is what i did, create a func_elevator give it a model, set its move_time, decel_time, accel_time, give it a gui=guis/doors/elevator2floor.gui and gui2=guis/doors/elevatortop_gray.gui
a floorPos_1=-200 1360 184 and floorPos_2=-200 1360 472. There are no problems with my elevator but yet now if im on either floor 1 or floor 2 depending on where the elevator first starts and click to go on
the other floor instead of going to its floorPos it randomly jumps somewhere like, if im on floor 1 and if floor 2 has a higher pos value it randomly jumps down, if it has a lower pos value it randomly jumps up
and im thinking theres either something wrong with my doom3editor or i have no idea.