Fabiolinks@Posted: Tue Sep 21, 2010 4:33 am :
Hello, I´m a Brazilian (srry for the english).

I´m trying to do a map for DooM 3, since yesterday, and I today I have finished
a box with a Gun, and it worked...
Image

But I don´t Know how to do most of things... (like Doors, stairs [I have an ideia], and everything ( :lol: ) for example)

Is there a tutorial for this things?
Can Somebody help me with the Doors?

Thanks



The Happy Friar@Posted: Tue Sep 21, 2010 1:55 pm :
there's a BIG list of tutorials on the site. Check out this thread:
viewtopic.php?f=1&t=3017

Welcome to Doom 3 mapping!



Fabiolinks@Posted: Thu Sep 23, 2010 5:20 am :
Thanks, my english is not very good but i will take a look.

I have one question....
Why aren´t some textures working?

In the "texture box" has a lot of textures, but some of them doesn´t work on the Brushes when I click. Look:

Image

Is it normal?



rich_is_bored@Posted: Thu Sep 23, 2010 5:24 am :
When the game shipped they removed images they didn't use but forgot to remove the declarations.



Fabiolinks@Posted: Thu Sep 23, 2010 10:03 pm :
Ok!
I will use this topic to ask you some basic questions (wnhen they appear)

Look when I´m making slope brushes , the brushes do not stay together...
always there is a space between it
Look:

Image


What do I have to do? ...



reko@Posted: Thu Sep 23, 2010 10:41 pm :
I usually change the grid size to the smallest one (Shift + 2) and unite the two.



rich_is_bored@Posted: Fri Sep 24, 2010 3:58 am :
Don't rotate brushes to angle them. Either use the clipper tool or move the vertices.



Fabiolinks@Posted: Fri Sep 24, 2010 8:38 pm :
reko wrote:
I usually change the grid size to the smallest one (Shift + 2) and unite the two.

This didn´t work.

rich_is_bored wrote:
Don't rotate brushes to angle them. Either use the clipper tool or move the vertices.

clipper tool?
where is it?



reko@Posted: Fri Sep 24, 2010 8:41 pm :
Did you looked at the tutorial list? You should.

Press X then cut the brush then Ctrl+Enter



Fabiolinks@Posted: Mon Sep 27, 2010 7:36 pm :
reko wrote:
Press X then cut the brush then Ctrl+Enter


Worked
Thanks :wink:



Fabiolinks@Posted: Thu Oct 07, 2010 6:51 am :
How do I rotate entitys like player starts and others monsters?

When I select "free rotation" work only with brushes and some models :evil:



LDAsh@Posted: Thu Oct 07, 2010 7:46 am :
Select the entity you want to set and press N. You will see 2 fields called Key and Value. In this you can enter a key angle and a value between 0-359, and that sets the initial direction.

While you're there, notice the info provided from within the editor, each entity class will give you a description about what it does, how it's used and what keys and values you can mess with.



Fabiolinks@Posted: Sat Oct 16, 2010 4:24 am :
LDAsh wrote:
Select the entity you want to set and press N. You will see 2 fields called Key and Value. In this you can enter a key angle and a value between 0-359, and that sets the initial direction.

While you're there, notice the info provided from within the editor, each entity class will give you a description about what it does, how it's used and what keys and values you can mess with.



Yes I was seeing that. It worked here.

I just open the editor sometimes, It's the first and the only game that I have tried in my life to do a map :wink:

Now I have two other questions....srry I'm a noob :mrgreen:

How can I use in the same Brush two or more texture, for exemple in the front i use a texture and in the back I use other?

EDITED



Fabiolinks@Posted: Tue Oct 19, 2010 4:30 am :
The second question I have solved.
I was doing something VERY STUPID with the Door, this is why the textures were mixing :lol:
Now my first Door is working :mrgreen:



LDAsh@Posted: Tue Oct 19, 2010 3:56 pm :
Hold SHIFT+CTRL when you select a brush, and that will select only the faces you want instead of the whole brush.