Fabiolinks@Posted: Tue Sep 21, 2010 4:33 am :
Hello, I´m a Brazilian (srry for the english).
I´m trying to do a map for DooM 3, since yesterday, and I today I have finished
a box with a Gun, and it worked...

But I don´t Know how to do most of things... (like Doors, stairs [I have an ideia], and everything (

) for example)
Is there a tutorial for this things?
Can Somebody help me with the Doors?
Thanks
The Happy Friar@Posted: Tue Sep 21, 2010 1:55 pm : there's a BIG list of tutorials on the site. Check out this thread:
viewtopic.php?f=1&t=3017Welcome to Doom 3 mapping!
Fabiolinks@Posted: Thu Sep 23, 2010 5:20 am : Thanks, my english is not very good but i will take a look.
I have one question....
Why aren´t some textures working?
In the "texture box" has a lot of textures, but some of them doesn´t work on the Brushes when I click. Look:

Is it normal?
rich_is_bored@Posted: Thu Sep 23, 2010 5:24 am : When the game shipped they removed images they didn't use but forgot to remove the declarations.
Fabiolinks@Posted: Thu Sep 23, 2010 10:03 pm : Ok!
I will use this topic to ask you some basic questions (wnhen they appear)
Look when I´m making slope brushes , the brushes do not stay together...
always there is a space between it
Look:

What do I have to do? ...
reko@Posted: Thu Sep 23, 2010 10:41 pm : I usually change the grid size to the smallest one (Shift + 2) and unite the two.
rich_is_bored@Posted: Fri Sep 24, 2010 3:58 am : Don't rotate brushes to angle them. Either use the clipper tool or move the vertices.
Fabiolinks@Posted: Fri Sep 24, 2010 8:38 pm : reko wrote:
I usually change the grid size to the smallest one (Shift + 2) and unite the two.
This didn´t work.
rich_is_bored wrote:
Don't rotate brushes to angle them. Either use the clipper tool or move the vertices.
clipper tool?
where is it?
reko@Posted: Fri Sep 24, 2010 8:41 pm : Did you looked at the tutorial list? You should.
Press X then cut the brush then Ctrl+Enter
Fabiolinks@Posted: Mon Sep 27, 2010 7:36 pm : reko wrote:
Press X then cut the brush then Ctrl+Enter
Worked
Thanks

Fabiolinks@Posted: Thu Oct 07, 2010 6:51 am : How do I rotate entitys like player starts and others monsters?
When I select "free rotation" work only with brushes and some models

LDAsh@Posted: Thu Oct 07, 2010 7:46 am : Select the entity you want to set and press N. You will see 2 fields called Key and Value. In this you can enter a key angle and a value between 0-359, and that sets the initial direction.
While you're there, notice the info provided from within the editor, each entity class will give you a description about what it does, how it's used and what keys and values you can mess with.
Fabiolinks@Posted: Sat Oct 16, 2010 4:24 am : LDAsh wrote:
Select the entity you want to set and press N. You will see 2 fields called Key and Value. In this you can enter a key angle and a value between 0-359, and that sets the initial direction.
While you're there, notice the info provided from within the editor, each entity class will give you a description about what it does, how it's used and what keys and values you can mess with.
Yes I was seeing that. It worked here.
I just open the editor sometimes, It's the first and the only game that I have tried in my life to do a map

Now I have two other questions....srry I'm a noob

How can I use in the same Brush two or more texture, for exemple in the front i use a texture and in the back I use other?
EDITED
Fabiolinks@Posted: Tue Oct 19, 2010 4:30 am : The second question I have solved.
I was doing something VERY STUPID with the Door, this is why the textures were mixing

Now my first Door is working

LDAsh@Posted: Tue Oct 19, 2010 3:56 pm : Hold SHIFT+CTRL when you select a brush, and that will select only the faces you want instead of the whole brush.