insanoflex@Posted: Sat Nov 06, 2010 4:27 am :
Sorry if this was already asked before.

Im trying to change the shotgun into a more medium range weapon. I believe I changed the spread for more medium range accuracy, but I also need to change the pellet count so it's not so strong. But I dont see anything in the weapon def for it. What controls how many pellets the shotgun shoots out when fired?



Sikkpin@Posted: Sat Nov 06, 2010 5:09 am :
in "weapon_shotgun.script", edit this line:
Code:
#define   SHOTGUN_NUMPROJECTILES   13



The Happy Friar@Posted: Sat Nov 06, 2010 3:24 pm :
You could also change the pellets to 1, up the damage way up & say they smartened up & now use slug ammo. :) There's ammo that can go up to 200 yards with up to 3 inches off target not.



RangerMcFriendly@Posted: Sat Nov 06, 2010 8:02 pm :
200 years eh?



The Happy Friar@Posted: Sat Nov 06, 2010 11:12 pm :
RangerMcFriendly wrote:
200 years eh?


they slingshot around the sun. 8)



insanoflex@Posted: Sun Nov 07, 2010 2:09 am :
hmm not sure where that line is. I tried putting it in the weapon def for the shotgun but it doesnt do anything.

EDIT: lol nevermind I was looking in the wrong file lol.



printz@Posted: Sun Nov 07, 2010 10:42 am :
The Happy Friar wrote:
You could also change the pellets to 1, up the damage way up & say they smartened up & now use slug ammo. :) There's ammo that can go up to 200 yards with up to 3 inches off target not.

Won't that throw the balance out of the Martian base window?