To-mos@Posted: Wed Oct 10, 2012 5:26 am :
Hello I have been trying to get a HUD that supports refractions with vertex and fragment programs but it seems that when refractions overlay with other refractions they go black does this have somthing to do with doom 3 not being able to render multiple layers with vertex programs on them?


jmarshall23@Posted: Wed Oct 10, 2012 3:47 pm :
How are you doing your refractions?