Oilfan@Posted: Fri Oct 12, 2012 1:54 pm : Is it possible to make maps for Doom 3 with the Hammer from Source SDK ?
BloodRayne@Posted: Fri Oct 12, 2012 2:00 pm : Theoretically possible, yes!
Feasible? No.
Oilfan@Posted: Fri Oct 12, 2012 3:52 pm : Okay, so what is the best editor to make maps for Doom 3 then?
The Happy Friar@Posted: Fri Oct 12, 2012 4:44 pm : Doom3Edit, GTK Radient/DarkRAdient.
I prefer Doom3Edit myself, but GTKRadient & DarkRAdient each have their own plusses/minuses. Dark has a built in particle (and others) editor for example (you could still use D3's though) but GTK has a nicer mouse interface imho.
Oilfan@Posted: Fri Oct 12, 2012 5:10 pm : Ok thanks for the help!

Theftbot@Posted: Fri Oct 12, 2012 6:04 pm : Netradiant
Oilfan@Posted: Fri Oct 12, 2012 1:54 pm : Is it possible to make maps for Doom 3 with the Hammer from Source SDK ?
BloodRayne@Posted: Fri Oct 12, 2012 2:00 pm : Theoretically possible, yes!
Feasible? No.
Oilfan@Posted: Fri Oct 12, 2012 3:52 pm : Okay, so what is the best editor to make maps for Doom 3 then?
The Happy Friar@Posted: Fri Oct 12, 2012 4:44 pm : Doom3Edit, GTK Radient/DarkRAdient.
I prefer Doom3Edit myself, but GTKRadient & DarkRAdient each have their own plusses/minuses. Dark has a built in particle (and others) editor for example (you could still use D3's though) but GTK has a nicer mouse interface imho.
Oilfan@Posted: Fri Oct 12, 2012 5:10 pm : Ok thanks for the help!

Theftbot@Posted: Fri Oct 12, 2012 6:04 pm : Netradiant