Oilfan@Posted: Fri Oct 12, 2012 5:59 pm :
SO i built doom3 from the sourcecode and when i try to start it, i get this error:
Code:
DOOM 1.3.1.1304 win-x86 Oct 12 2012 19:50:33
3392 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
10224 MB System Memory
1279 MB Video Memory
Winsock Initialized
Found interface: {4FC910FD-3FDB-4896-9DB8-C6B11B3396D6} Realtek PCIe GBE Family Controller - 84.250.141.233/255.255.224.0
Found interface: {89271175-4CD0-48B4-A2D2-F14EB8A4101B} Hamachi Network Interface - 5.46.237.129/255.0.0.0
Found interface: {8A889F91-2A5D-41B0-8B8F-981EFEDEC48E} VirtualBox Host-Only Ethernet Adapter - 169.254.59.172/255.255.0.0
Sys_InitNetworking: adding loopback interface
doom using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded pk4 playable\base\game00.pk4 with checksum 0x3d348ab2
Loaded pk4 playable\base\game01.pk4 with checksum 0xe9d5adcf
Loaded pk4 playable\base\game02.pk4 with checksum 0x80401dd2
Loaded pk4 playable\base\game03.pk4 with checksum 0x71451c2d
Loaded pk4 playable\base\pak000.pk4 with checksum 0x28d208f1
Loaded pk4 playable\base\pak001.pk4 with checksum 0x40244be0
Loaded pk4 playable\base\pak002.pk4 with checksum 0xc51ecdcd
Loaded pk4 playable\base\pak003.pk4 with checksum 0xcd79d028
Loaded pk4 playable\base\pak004.pk4 with checksum 0x765e4f8b
Loaded pk4 playable\base\pak005.pk4 with checksum 0x8ffc3621
Loaded pk4 playable\base\pak006.pk4 with checksum 0x95b65ab
Loaded pk4 playable\base\pak007.pk4 with checksum 0x666bdb3c
Current search path:
playable/base
playable\base\pak007.pk4 (38 files)
playable\base\pak006.pk4 (48 files)
playable\base\pak005.pk4 (63 files)
playable\base\pak004.pk4 (5137 files)
playable\base\pak003.pk4 (4676 files)
playable\base\pak002.pk4 (6120 files)
playable\base\pak001.pk4 (8972 files)
playable\base\pak000.pk4 (2698 files)
playable\base\game03.pk4 (2 files)
playable\base\game02.pk4 (2 files)
playable\base\game01.pk4 (2 files)
playable\base\game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
5206 strings read from strings/english.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
execing DoomConfig.cfg
couldn't exec autoexec.cfg
5206 strings read from strings/english.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...calling CDS: ok
...created window @ 0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...creating GL context: succeeded
...making context current: succeeded

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
sound: STEREO
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
   maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
...using GL_NV_register_combiners
...using GL_EXT_stencil_two_side
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
...using EXT_depth_bounds_test
---------- R_NV20_Init ----------
---------------------------------
----------- R200_Init -----------
Not available.
---------- R_ARB2_Init ----------
Available.
---------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt: File not found
glprogs/arbFP_glasswarp.txt: File not found
-------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
found DLL in pak file: playable\base\game03.pk4/gamex86.dll
copy gamex86.dll to playable\base\gamex86.dll
ERROR: LoadLibrary 'playable\base\gamex86.dll' wants to load 'D:\Development\doom3\playable\base\gamex86.dll'
3 22 800 600
Regenerated world, staticAllocCount = 0.
Shutting down sound hardware
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...shutting down QGL
...unloading OpenGL DLL
couldn't load game dynamic library

I dint modify the code in any way so that cant be the problem.



The Happy Friar@Posted: Fri Oct 12, 2012 7:18 pm :
If your playable or base folder write protected maybe?



Oilfan@Posted: Fri Oct 12, 2012 7:30 pm :
I just checked and they arent write protected.



reckless@Posted: Sat Oct 13, 2012 4:17 am :
Quote:
ERROR: LoadLibrary 'playable\base\gamex86.dll' wants to load 'D:\Development\doom3\playable\base\gamex86.dll'


Hmm looks like it cant access the game library ? might be antivirus interfering or something else is bogging access to it. Try disabling antivirus in some cases there heuristic
scanning fucks up. If it loads after tell the company that provides your antivirus that its interfering with your game so they can fix it. Might be a good idea sending them a copy of the gamex86 dll so they know what code to rule out.

Hope it helps



Oilfan@Posted: Sat Oct 13, 2012 8:00 am :
Hmm, i searched a bit in the source code and found that part that sends that error message. I commented it out and recompiled and now the game loads fine lol. For anyone interested, the code is at lines 665 - 669 in doom3\neo\sys\win32\win_main.cpp



reckless@Posted: Sun Oct 14, 2012 2:04 am :
Hmm a bug ? might be usefull for others having similar problems :)

Ill check out the code section you mentioned.



Oilfan@Posted: Fri Oct 12, 2012 5:59 pm :
SO i built doom3 from the sourcecode and when i try to start it, i get this error:
Code:
DOOM 1.3.1.1304 win-x86 Oct 12 2012 19:50:33
3392 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
10224 MB System Memory
1279 MB Video Memory
Winsock Initialized
Found interface: {4FC910FD-3FDB-4896-9DB8-C6B11B3396D6} Realtek PCIe GBE Family Controller - 84.250.141.233/255.255.224.0
Found interface: {89271175-4CD0-48B4-A2D2-F14EB8A4101B} Hamachi Network Interface - 5.46.237.129/255.0.0.0
Found interface: {8A889F91-2A5D-41B0-8B8F-981EFEDEC48E} VirtualBox Host-Only Ethernet Adapter - 169.254.59.172/255.255.0.0
Sys_InitNetworking: adding loopback interface
doom using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded pk4 playable\base\game00.pk4 with checksum 0x3d348ab2
Loaded pk4 playable\base\game01.pk4 with checksum 0xe9d5adcf
Loaded pk4 playable\base\game02.pk4 with checksum 0x80401dd2
Loaded pk4 playable\base\game03.pk4 with checksum 0x71451c2d
Loaded pk4 playable\base\pak000.pk4 with checksum 0x28d208f1
Loaded pk4 playable\base\pak001.pk4 with checksum 0x40244be0
Loaded pk4 playable\base\pak002.pk4 with checksum 0xc51ecdcd
Loaded pk4 playable\base\pak003.pk4 with checksum 0xcd79d028
Loaded pk4 playable\base\pak004.pk4 with checksum 0x765e4f8b
Loaded pk4 playable\base\pak005.pk4 with checksum 0x8ffc3621
Loaded pk4 playable\base\pak006.pk4 with checksum 0x95b65ab
Loaded pk4 playable\base\pak007.pk4 with checksum 0x666bdb3c
Current search path:
playable/base
playable\base\pak007.pk4 (38 files)
playable\base\pak006.pk4 (48 files)
playable\base\pak005.pk4 (63 files)
playable\base\pak004.pk4 (5137 files)
playable\base\pak003.pk4 (4676 files)
playable\base\pak002.pk4 (6120 files)
playable\base\pak001.pk4 (8972 files)
playable\base\pak000.pk4 (2698 files)
playable\base\game03.pk4 (2 files)
playable\base\game02.pk4 (2 files)
playable\base\game01.pk4 (2 files)
playable\base\game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
5206 strings read from strings/english.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
execing DoomConfig.cfg
couldn't exec autoexec.cfg
5206 strings read from strings/english.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...calling CDS: ok
...created window @ 0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...creating GL context: succeeded
...making context current: succeeded

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
sound: STEREO
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
   maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
...using GL_NV_register_combiners
...using GL_EXT_stencil_two_side
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
...using EXT_depth_bounds_test
---------- R_NV20_Init ----------
---------------------------------
----------- R200_Init -----------
Not available.
---------- R_ARB2_Init ----------
Available.
---------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt: File not found
glprogs/arbFP_glasswarp.txt: File not found
-------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
found DLL in pak file: playable\base\game03.pk4/gamex86.dll
copy gamex86.dll to playable\base\gamex86.dll
ERROR: LoadLibrary 'playable\base\gamex86.dll' wants to load 'D:\Development\doom3\playable\base\gamex86.dll'
3 22 800 600
Regenerated world, staticAllocCount = 0.
Shutting down sound hardware
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...shutting down QGL
...unloading OpenGL DLL
couldn't load game dynamic library

I dint modify the code in any way so that cant be the problem.



The Happy Friar@Posted: Fri Oct 12, 2012 7:18 pm :
If your playable or base folder write protected maybe?



Oilfan@Posted: Fri Oct 12, 2012 7:30 pm :
I just checked and they arent write protected.



reckless@Posted: Sat Oct 13, 2012 4:17 am :
Quote:
ERROR: LoadLibrary 'playable\base\gamex86.dll' wants to load 'D:\Development\doom3\playable\base\gamex86.dll'


Hmm looks like it cant access the game library ? might be antivirus interfering or something else is bogging access to it. Try disabling antivirus in some cases there heuristic
scanning fucks up. If it loads after tell the company that provides your antivirus that its interfering with your game so they can fix it. Might be a good idea sending them a copy of the gamex86 dll so they know what code to rule out.

Hope it helps



Oilfan@Posted: Sat Oct 13, 2012 8:00 am :
Hmm, i searched a bit in the source code and found that part that sends that error message. I commented it out and recompiled and now the game loads fine lol. For anyone interested, the code is at lines 665 - 669 in doom3\neo\sys\win32\win_main.cpp



reckless@Posted: Sun Oct 14, 2012 2:04 am :
Hmm a bug ? might be usefull for others having similar problems :)

Ill check out the code section you mentioned.