Dave_Billing@Posted: Thu Dec 06, 2012 3:31 pm :
Hi

I'm a newbie to Id tech 4 editing, and I've figured out how to do almost everything so far, but I am stuck on one thing.

How do I get the glass to render correctly? When I run my map in Doom 3, the glass resembles a "frosted", semi-transparent texture, rather than what it should look like. I am probably overlooking something. The editor I am using is DarkRadiant 1.72 64 bit build.

Any help would be great.

Thanks

Dave



Dave_Billing@Posted: Thu Dec 06, 2012 3:31 pm :
Hi

I'm a newbie to Id tech 4 editing, and I've figured out how to do almost everything so far, but I am stuck on one thing.

How do I get the glass to render correctly? When I run my map in Doom 3, the glass resembles a "frosted", semi-transparent texture, rather than what it should look like. I am probably overlooking something. The editor I am using is DarkRadiant 1.72 64 bit build.

Any help would be great.

Thanks

Dave